ATI
ALL IN WONDER PRO 128 REVIEW
How
would you like to watch TV in a window while you work? How
about using your computer as a digital VCR? Wouldn't it
be nice if you could get all that plus great 2D and 3D acceleration
on one card? ATI hopes to make that dream a reality with
their latest offering - the All-in-Wonder 128.
As
noted in AnandTech's Matrox
Marvel G200 Review, it has been quite difficult for
companies to successfully produce a multifunction device
that excels in all areas. ATI's original All-in-Wonder Pro
featured the Rage Pro chipset, which did a reasonable job
as a TV tuner and 2D card, but fell flat on its face with
weak 3D performance and support. Video capture support was
reasonable, but the proprietary ATI VCR 1.0 or 2.0 format
made the video unusable on non-ATI systems.
The
Marvel G200 came along and promised all the features of
the All-in-Wonder plus greatly improved 2D and 3D acceleration
thanks to Matrox's own G200 chip on board. While 2D support
was great, 3D support was merely pretty good. The G200 excelled
at high image quality with true 32-bit rendering, but the
performance was not quite there. The real kicker was the
lack of an OpenGL ICD, which was supposed to be delivered
with the Mystique G200 upon its release. Matrox has only
recently released a beta of that ICD that still is not fully
optimized.
Back
in December, AnandTech took a look at a prerelease ATI Rage
Fury board. It performed quite admirably, featured hardware
DVD acceleration, and proved 3dfx wrong by providing only
a minor performance penalty when 32-bit rendering was enabled.
It seemed like there was finally a real competitor to nVidia's
TNT.
The Rage Fury was of course based around
the Rage 128 chip from ATI, a company that had traditionally
been a leader in OEM sales, but lagged somewhat behind the
performance curve when it came to 3D acceleration. The Rage
128 was ATI's attempt to take back the lead in 2D and 3D
performance. This .25 micron chip features a 128-bit engine,
complete OpenGL ICD, hardware DVD decoding, and an "advanced
graphics architecture with superscalar rendering, line and
edge anti-aliasing, gouraud shading, twin cache architecture,
single-pass multi-texturing and bump mapping."
We
all hoped that ATI would take the Rage 128 and combine it
with the functionality of the All-in-Wonder series to create
a new standard in multifunction devices. Well, it looks
like it has finally happened with the All-in-Wonder 128.
Fortunately for us, ATI did not just slap the Rage 128 into
the old design, but has in fact implemented much greater
functionality with the new All-in-Wonder 128.