Discipline Properties 3
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To Discipline Properties 2.
IceBreath   Psionic Cost: 55 EP

Creates a cloud of icy vapor that causes severe damage to any creature in a 5 by 5 area. 18 damage skill/level. Low stress factor.
IceStorm   Psionic Cost: 15 EP

Creates a storm of freezing rain and hail that causes significant damage to any creature in a 3 by 3 area. 12 damage skill/level. Moderate stress factor.
Illusion   Psionic Cost: 25 EP

Creates the illusion that the terrain in a single hex has the qualities of fire, ice, water, a wall, a path, a bridge or emptiness. Area disciplines will clear an illusion. Moderate stress factor.
Imbue   Psionic Cost: 30 EP

Recharges a psionically imbued item with psionic energy proportional to the skill level of the psionicist. The psionic energy cost to imbue an item is the same whether the item is fully charged or mostly depleted of energy. The number of charges that can be imbued into an item depends on the quality of the item and the psionicist's skill level. Only disciplines gained at half of the psionicist's current skill level can be imbued in items. Mentalists who obtain the psionics skill level of Defier of Vision can imbue wooden twigs of exceptional quality with new disciplines. Wooden twigs of this caliber are available from the Healer's Guild in the Healer's Training shop in Nork. If item remains "brittle" then no HP loss. Moderate stress factor.
Level 12  Wooden Twigs only   -5 HP
Level 18  Golden Bracers         -5 HP
Level 20   and over                  -6 HP
Every 50 imbue  lose 3 - 5 Constitution.
To Discipline Properties 4.
Haste  Psionic Cost: 25 

Doubles a character's move rate and number of attacks. Secondary actions, such as resting and trading with shopkeepers, still occur at a normal rate. You can form this discipline on yourself and others. Loss of perm HP. Very high stress factor.
Heal  Psionic Cost: 20

Heals a character of almost all damage. You can form this discipline on yourself or others. Low stress factor.
FireBall (Area Discipline)  Psionic Cost: 10 

Creates a ball of fire that does considerable damage in a 3 by 3 area. 12 damage skill/level. Low stress factor.
FireBreath (Area Discipline)  Psionic Cost: 50 

Creates a flame that does significant damage in a 5 by 5 area. 18 damage skill/level. Low stress factor.
FindFriendly  Psionic Cost: 30 

Teleports nearest friendly creature to where you are standing. the creature does not obey your every command, but fights alongside you. Highly skilled psionicists can summon more powerful creatures. The length of time the creature remains to fight depends on the psionicist's skill level. FF'd creatures are not as powerful as real creatures. FF'd creatures make good baits. Moderate stress factor.
Level 12  Bear
Level 15  Roc
Level 17  Red Dragon
Level 24  Silver Dragon
FireStorm (Area Discipline)  Psionic Cost: 25 

Cause a small area to spontaneously combust, creating a devasting fire against most forms of fire protections have little effect. Moderate stress factor.