Myst
V: End of Ages
Released: September 20th, 2005
Developer: Cyan Worlds
Publisher: Ubisoft Entertainment
Website: Myst V: End
of Ages
Download the Demo
See all of the trailers
and interviews at mysterium.ch
Read my full review of the game
You will listen carefully. This is not to be taken lightly. The
tablet has responded to you. It will be your burden. Many have taken this
tablet, and they tried not to let go. It is the power of the writing -
it seduces all who try to hold it. I have held it. But I can hold it no
longer.
You will start this journey where I started. Where my father Atrus
started. Where my great-grandmother Ti'ana started. You will end this
journey here, when the tablet is released.
What you still don't understand, you have failed to hear, or don't
need to know. Choose wisely in the end. For there will be no second chance.
It's time for the end. The end of Myst forever. Cyan Worlds are
back in the developer's seat for the final instalment in the twelve-year-long
Myst series. Myst V: End of Ages takes you back to the D'ni
empire and the worlds of Myst for one last journey through the Ages. The
game pulls together the stories of all the previous Myst games
in the conclusion to the greatest adventure series of all time.
For the first time in a core Myst game, you will experience full
realtime 3D - and all the freedom that comes with it. In Myst V: End
of Ages, you explore seven sprawling Ages - from the surface on Earth,
down to the depths of D'ni, and the farthest reaches of space, on a quest
to unlock a powerful tablet.
Myst V gives you a new device to play with: the slate. This item
lets you draw certain symbols on it which are interpreted by the game,
and allow you to cause major changes to the world. This innovative new
feature makes a number of new puzzles available.
The game re-introduces us to Yeesha, whom we have known from childhood.
In Myst V, she is an elderly woman, and powerful beyond all imagination.
But she has failed the quest. So has another character you'll meet, Esher,
an old D'ni scholar who helps you along the way. Now, only you can unite
the four slates to unlock the tablet, and save the D'ni civilisation.
The stakes have never been higher, and the choice is up to you.
Rand Miller had this to say:
"Myst V: End of Ages follows the Myst storyline to its
conclusion -- closing the book on the Ages of Myst. To complete this circle
of Myst we've embraced the idea of something old and something new. New
in regard to pushing forward in areas of interface and technology. And
old -- getting back to the simple exploration that made Myst so magical."
For more information, read my
review of the game.
Ages
The game features seven Ages in all. These include two Ages which were
announced long before Uru was released - finally, players are able
to explore Noloben and Todelmer! Another Age, Laki'ahn was
also on the DRC's original
list.
It is the only Myst game (besides Riven) where the Ages
are not written primarily by Atrus.
The full Age list is as follows:
- D'ni - The empire
which started it all - the Age of Earth plays a large role in the game.
Players begin in K'veer - in the room where Atrus sat at the end of
Myst, and are finally able to explore its surroundings. Players are
also able to travel from the surface at the cleft, down through the
Great Shaft of D'ni.
- Direbo - A peaceful twilight swamp, the "hub" Age of the
game, with links to the four main Ages.
- Tahgira - A frozen wasteland that was once used as a prison Age.
- Todelmer - A bewildering space Age - set on the moon of a large planet.
Built by the D'ni to study the heavens.
- Noloben - The beach Age that was cancelled in Uru Live can
be seen in Myst V. The home of Esher, and previously owned by
the Bahro. (See Noloben in the Myst
V demo!)
- Laki'ahn - A tropical paradise, where the D'ni once had mighty sporting
events.
- Another Age can be explored at the end.
Screenshots

Meeting Yeesha in K'veer.

Meeting the new character, Esher, inside the volcano in New Mexico.

The idyllic beach on Noloben, with the "linking bubble" shown.

Drawing certain symbols on the slate can lead to interesting effects upon
the world.

The "hub" Age of Direbo. The "linking bubble" to Noloben
can be seen.

Structures built on the frigid land of Tahgira.

Another meeting with Esher, down in the Great Shaft.

The arena in Laki'ahn.

The awe-inspiring backdrop of Todelmer.

The first ever screenshot - of the giant Moiety dagger from Riven, inside
the volcano.

In a magical moment for early followers of "Mudpie"
(Uru), it was revealed that Myst V will finally take players
to the mysterious Age of Noloben. Here we see the new version of the famous
"Linker's Beach".

Some kind of telescope device, on the Age of Todelmer. (Out-dated screenshot)

Players finally got a brief glimpse of the Great Shaft (the tunnel from
D'ni to the surface) in Uru: To D'ni. In Myst V, players
will finally be able to explore the tunnels.

A beautiful and interesting D'ni chamber on K'veer.
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