Knight's Quest 
You enter the Great Hall.  The rafters are covered with cobwebs.  Bats hang from the rafters.  Water drips from holes in the roof.  A chill breeze blows from nowhere.  Bones of small creatures -- and some not so small -- litter the slime-covered paving stonees. 

"BWA-HA-HA-HA!" a boom voice echoes.  A greenish cloud resembling a suit of armor without a helmet charges toward you.  You realize that you can see the wall through his body.  Then he charges through you.  The hairs on your back rise and your pulse races a hundred beats per minute. 

In the center of the cavernous chamber is a small table.  You help yourself to the cookies and coffee and read the flyer.  The owner is asking three hundred and sixty-nine thousand for this dump.  It makes you want to scream. 

You head west (and how often do you use compass directions in a house?  It's a BIG place!). 

You head east. 

You head south.