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04.13.00 Maul Everything

Red:
Darth Maul (BoN) x2
Darth Maul (MoDM)x4
Darth Maul (JC) x4

Orange:
DM's Lightsaber (BoN) x3
DM's Lightsaber (JC) x5
DM's Speeder (JC) x2

Blue:
Alks Moe (JC) x10

Yellow:
Opee Sea Killer x4
Sith force Push x2
Not for a Sith x1
You have been Well Trained x1
They will not stay hidden for long x2

Green:
Sith Probe Droid (BoN) x3
Sith Probe Droid (JC) x4
Sith Probe Droid (MoDM) x3

Purple:
Naboo, Theed Palace
Coruscant, Senate
Tatooine, Desert Landing Site x2
Droid Control Ship, Transport x 6

Strategy: Start with Galactic Senate if possible. At all costs win the first planet. If you win the first planet, use the
second planet to recover Maul from the first. Also use the second planet to stock you hand with maul and his
weapons. Try to only put probe droids and Moe down on the second planet, then surrender it. With a stocked Maul hand going on to the third planet, Maul Everything. With this strategy you could probably use alot less transports, but if you do that AND lose the first planet, it's all over but the crying.

Created By : Etrigand

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