Fun
or folly with fonts; going easy on graphics
7.
Playing with typefaces is fun but amateurish
Fonts are fun! Nahtoo many fonts are not fun on the Web and
not even justified in any professional publication, if you ask me.
Unless you have a fonts foundry and selling them on the Net, do
not use more than the absolute maximum of three typefaces. Use one
typeface for head and sub-heads and another for the body. Then use
different styles (such as italics), weight (such as bold), size
(such as +2 or 10 points) or color for various uses.
Choose
typefaces that are compatible with most platforms or use one or
two alternative fonts in the HTML tags. You can use Arial, which
is available in most Windows operating systems, and add Helvetica
for Macintosh. Better still but not on bandwidth is convert your
fonts into bitmaps (gif or jpeg) to make sure they display correctly
on all platforms.
Designers now use Cascading Style Sheets, which is similar to Styles
on your word processor, to better control the appearance and consistency
of your fonts from page to page in your entire site.
HTML-assembled
tables and the single pixel gif lend some, however unwieldy, control
over the layout of text (and other elements) on the page. This is
in the domain of the web graphic designer cum coder. Basic principles
in print design such as white spaces, claustrophobic pages, text
contrasts, kerning, indenting and the likes can now be applied even
on web pages.
Even
if you are not a graphic designer who is usually picky about types,
learn more about typography. It will help you appreciate its contribution
to readability and aesthetics.
8.
Pictures are worth a thousand words
You
can reduce the number of words, and the number of eyestrain, to
explain ideas using photos or illustrations. For instance, instead
of just describing your new formula for hair growth and using too
many word about the outcome of using it continuously for three (3)
months, put before and after photos to show what you
mean.
Using photos and illustrations is not simply a matter of pulling
it out from a photo album or from your hard disk. You need to have
the proper hardware, software and techniques. This process is best
left to professional graphic designers with web design experience.
If you dont mind additional man-hours and financial resources,
go ahead! You might just like it and make a living out of it or
hate it and vow never to underestimate a professional web designer
again.
The
ultimate goal of processing all graphics for the Web is balancing
download speed which is tied to file size and aesthetics. This process
is referred to as optimization.
Optimizing
graphics for the Web involves conversion to web-compatible formats
such as gifs, jpegs and pngs, which formats to use for which graphics
and how to compress them to an optimal file size. The physical size
of your image is as important. The largest image you can display
for most monitors without scrolling is 640 x 480 pixels.
A substantial
speed gain can be achieved with color reduction. Instead of using
all 24-bit (true-color) images, settle for 8-bit, web-safe colors
except for images that have smooth gradations. And, dont ever
use more than 72 dots per inch resolution. Higher ones are only
for those destined for print and other media.
One last crucial point about graphics! As with any element in your
web pages, text included, use graphics (and animated gifs) sparingly--especially
not for decoration and for no other purpose than to enhance your
message. Why contribute to more bandwidth problem when only the
most important graphics can give your page an even more professional
look.
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