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If you wanna fly to my DOWNLOAD psx-dev tools just click here: 
 

STARTING UP YOUR EQUIPMENT:

Ok, to start your PSX development you'll need some basic things:
- A (modded) PSX to run your creations (I think you should have it)
- An Action Replay cartridge with Caetla rom replacing
- A comm-link ISA card to interface your PC to the PSX
- A compiler or assembler to create your EXEs
- Some graphix tools to build and convert PSX's .TIM format
- A brain      ; )
 

All those things can be downloaded from the web (& my site) except for the comm link and the Action Replay that
you can find on your local game-store.
 

CAETLA EXPLANATION:

Caetla is a rom replacement for the Action Replay (and clones) to use with CommLink: both let you down/up load programs
and memory card saves from/to the PSX
You can find the Caetla rom replacement only at K-comm's site, since you can use that rom only for DEVELOPMENT
and NOT for commercial use !!!
[click on the pink boxes that appear after the K-comm main page is loaded then choose the pages regarding Caetla]
 
 

STEP BY STEP GUIDE TO BURN YOUR OWN EXEs TO RUN THEM ON THE PSX:

Once you've compiled/downloaded PSX EXEs you cannot simply burn a CD with your demos or games on it:
-you must fix the EXE's size according to be a multiple of 2048 bytes with EXEFIXUP.EXE
-you can now create a mode2 (cdrom XA) cd with eg. Ez CD Pro from Adaptec:
  remember to check the ISO restrictions (8.3 filenames and 8 level deep directorys).
-include in the root (unless your proggy is named PSX.EXE) a SYSTEM.CNF file stating which and where your exe is on the
 CD.
-when the iso file is created, license it with HITLICE.EXE or GRIDFIX.EXE to make it bootable by the PSX (you still need a modchip tough).
-BURN your own iso.