============= Zidane Tribal ============= _____Normal Skills_____ Flee: Escape from battles with a good chance of success. Detect: View enemie's items. What's That!?: Allows a back attack. Soul Blade: Same effect as Add Status ability. Annoy: Gives enemy Trouble condition. Sacrifice: Sacrifice Zidane to increase HP and MP of the rest of the party. Lucky Seven: Deals random physical damage to enemies. Thievery: Deals physical damage to an enemy. _____Trance Skills_____ Free Energy: Deals physical damage to an enemy. Tidal Flame: Deals physical damage to all enemies. Scoop Art: Deals physical damage to an enemy. Shift Break: Deals physical damage to all enemies. Stellar Circle 5: Deals physical damage to an enemy. Meo Twister: Deals physical damage to all enemies. Solution 9: Deals physical damage to an enemy. Grand Lethal: Deals physical damage to all enemies. ================================= Dagger/Garnet til Alexandros 17th ================================= _____Summons_____ Shiva: Deals ice damage to all enemies. Ifrit: Deals fire damage to all enemies. Ramuh: Deals thunder damage to all enemies. Atomos: Reduces all enemies' HP by a percentage. Odin: Attemps to instantly kill all enemies. Leviathan: Deals water damage to all enemies. Bahamut: Deals non-elemental damage to all enemies. Ark: Deals shadow damage to all enemies. _____White Magic_____ Cure: Restores small amount of HP to target(s). Cura: Restores moderate amount of HP to target(s). Curaga: Restores high amount of HP to target(s). Life: Brings characters back to life and restores some HP. Scan: Tells you HP, MP, and weakness of enemy. Panacea: Cures venom and poison conditions. Stona: Cures petrify and gradual petrify conditions. Shell: Increases defense against magical attacks. Protect: Increases defense against physical attacks. Silence: Prevents target(s) from casting spells. Mini: Lowers attack power and defense of target. Reflect: Reflects spells back onto the caster. Confuse: Target(s) gain confused condition. Berserk: Raises attack power and causes uncontrollable action of target. Blind: Inflicts darkness condition. Float: Causes levitation effect, preventing earth damage. ================ Adelbert Steiner ================ _____Sword Arts_____ Darkside: Use HP to cause shadow damage to a target. Minus Strike: Damage to target equal to difference between max HP and current HP. Lai Strike: Instant death attack on target. Power Strike: Reduce's enemy's attack strength. Armor Break: Reduces enemies physical defense. Mental Break: Reduces enemies magical defense. Magic Break: Reduce's enemy's magical strength. Charge!: Makes all party members low on HP attack. Thunder Slash: Causes thunder damage to target. Stock Break: Deals non-elemental damage to all enemies. Climhazzard: Deals non-elemental damage to all enemies. Shock: Deals physical damage to a target. _____Sword Magic_____ Fire: Strike enemy for fire damage. Fira: Strike enemy for fire damage. Firaga: Strike enemy for fire damage. Blizzard: Strike enemy for ice damage. Blizzara: Strike enemy for ice damage. Blizzaga: Strike enemy for ice damage. Thunder: Strike enemy for thunder damage. Thundara: Strike enemy for thunder damage. Thundaga: Strike enemy for thunder damage. Bio: Strike enemy for non-elemental damage. Water: Strike enemy for water damage. Flare: Strike enemy for non-elemental damage. Doomsday: Strike enemy for shadow damage. ============= Vivi Ornitier ============= _____Black Magic_____ Fire: Deals small amount of fire damage to target(s). Fira: Deals moderate amount of fire damage to target(s). Firaga: Deals high amount of fire damage to target(s). Sleep: Inflicts sleep condition on target(s). Blizzard: Deals small amount of ice damage to target(s). Blizzara: Deals moderate amount of ice damage to target(s). Blizzaga: Deals high amount of ice damage to target(s). Slow: Target takes longer to use attacks. Thunder: Deals small amount of thunder damage to target(s). Thundara: Deals moderate amount of thunder damage to target(s). Thundaga: Deals high amount of thunder damage to target(s). Stop: Prevents targets from taking actions. Poison: Inflicts poison condition to target(s). Bio: Causes non-elemental damage and inflicts poison condition to target(s). Osmose: Drains MP from target and gives MP to spellcaster. Drain: Drains HP from target and gives HP to spellcaster. Demi: Deals non-elemental damage based on target's current HP. Comet: Causes non-elemental damage to target. Death: Has a chance of instantly killing the target. Break: Petrifies the target. Water: Deals water damage to target(s). Meteor: Causes non-elemental damage to targets. Flare: Deals non-elemental damage to target. Doomsday: Deals shadow damage to targets. ============== Freya Crescent ============== _____Dragon Knight Skills_____ Lancer: Lowers enemie's HP and MP. Reis' Wind: Casts Regen on all of your party. Dragon Breath: Deals non-elemental damage to all enemies. White Draw: Restores MP of all of your party. Luna: Casts Berserk on targets. Six Dragons: Drains HP and MP from two targets and transfers them to two other targets. Cherry Blossom: Deals non-elemental damage to targets. Dragon Crest: Deals physical damage to target. ========== Quina Quen ========== _____Blue Magic_____ Goblin Punch: Deals non-elemental damage to target. Lv5 Death: Instantly kills all targets whose levels are multiples of 5. Lv4 Holy: Deals holy damage to all targets whose levels are multiples of 4. Lv3 Def-less: Reduces defense of all targets whose levels are multiples of 3. Doom: Target dies after a countdown beginning at 10. Roulette: Instantly kills a random target. Aqua Breath: Deals water damage to all enemies. Mighty Guard: Casts Shell and Protect on all allies. Matra Magic: Reduces target's HP to 1. Bad Breath: Inflicts Confuse, Darkness, Poison, Slow, and Mini conditions to target. Limit Glove: Deals non-elemental damage to target when your HP is 1. 1,000 Needles: Deals 1,000 damage to the target. Pumpkin Head: Deals damage equal to the difference between your max HP and current HP. Night: Inflicts Sleep condition to targets. Twister: Deals wind damage to targets. Earth Shake: Deals earth damage to all targets. Angel's Snack: Casts Remedy on all allies. Frog Drop: Deals damage variable on how many frogs you have caught. White Wind: Restores HP of all party members. Vanish: Makes a party member invisible. Frost: Inflicts Freeze condition on target. Mustard Bomb: Inflicts Heat condition on target. Magic Hammer: Reduces target's MP. Auto Life: Will cast Life on target when target falls. ========== Eiko Carol ========== _____Summons_____ Pheonix: Deals fire damage to enemies and all allies are revived. Madeen: Deals holy damage to all enemies. _____Special Summons_____ Carbuncle: No Gem Equipped: Casts Reflect on allies. Emerald Equipped: Casts Haste on allies. Moonstone Equipped: Casts Protect on allies. Diamond Equipped: Casts Vanish on allies. Fenrir: No Gem Equipped: Deals earth damage to all targets. Maiden Prayer Equipped: Deals wind damage to all targets. _____White Magic_____ Cure: Restores small amount of HP to target(s). Cura: Restores moderate amount of HP to target(s). Curaga: Restores high amount of HP to target(s). Regen: Gradually recovers target's HP. Life: Brings characters back to life and restores some HP. Full Life: Brings character back to life and restores all HP. Panacea: Cures venom and poison conditions. Stone: Cures petrify and gradual petrify conditions. Esuna: Removes some bad conditions from target. Shell: Increases defense against magical attacks. Protect: Increases defense against physical attacks. Haste: Decreases time between target's attacks. Silence: Prevents target(s) from casting spells. Mini: Lowers attack power and defense of target. Reflect: Reflects spells back onto the caster. Float: Causes levitation effect, preventing earth damage Dispel: Removes bad conditions on target caused by spells. Might: Increases target's physical strength. Jewel: Steals an Ore from target. Holy: Deals holy damage to all targets. ============= Amarant Coral ============= _____Flair_____ Chakra: Restores HP and MP of target. Spare Change: Deals non-elemental damage to target, but uses Gil. No Mercy: Deals non-elemental damage to target. Aura: Casts Auto Life and Regen on target. Curse: Weakens target against random elemental property. Revive: Brings target back to life and restores some HP. Demi Shock: Deals non-elemental damage based on target's HP. Countdown: Casts Doom on target.
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