Magic and Materia Continued
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**Materia Continued**

**
Support Materia**
This materia must be equipped with other materia on the same item for added effects.  It cannot be used alone or there will be no effect that transpires.  Support Materia is always
Blue.

Materia                         Cause                                                 Cost                              Availability
All (Lvl 1/2/3)               hits multiple targets 3/6/10                3000                                   3/3/4
HP Plus (Lvl 1/2/3)       increases hitpoints/life 1/3-1/2-2x     4000                                   3/4/4
MP Plus (Lvl 1/2/3)      increases magic capability                 4000                                   3/4/4
Final Attack (Lvl 5)       allows char to final attk before death none                                     5
MP <--> (Level 5)         switches MP and HP                         none                                     5

**Command Materia**
Materia of this type is
Yellow.  This materia will add bonus commands to an action a character would be normally able to do.  Often times these might be more likely to be found rather than purchased.

Materia                         Cause                                                  Cost                             Availability
Steal (Lvl 1/2/3)           allows one to be stealthy to steal       800/1000/1200                 2/3/3
Mug (Lvl 1/2/3)            one is able to do dmg when stealing    1000/1200/1500              2/3/4
Throw (Lvl 1/2/3)         enables char to throw attacks             800/1000/1200                2/3/3
Cover (Lvl 1/2/3)          one can cover allies (1/3/7)                  1000/1400/1800              3/4/4
Counter (Lvl 1/2/3)       one can return an attack on him/her    1400/1900/2200              3/4/4          Enemy Skill (Lvl 1/2/3) learn enemies spells or skills               1700/2100/3000              4/4/4

**Summon Materia**
This materia is used to summon Guardian Forces.  Its color is always
Red

Materia                          Cause                                                   Cost                            Availability
Shiva                              Diamond Dust <ice>                             no                                    3
Ifrit                                Fires of Hell <fire>                                no                                    3
Bahamat                         Mega Flare
Neo-Bahamat                 Giga Flare
Bahamut-ZERO             Tera Flare    
Odin                                Zantetsuken
Gilgamesh
The Brothers
Leviathan                       Tsunami
Zero Bahamat
Choco/Mog
Typhoon
Hades
Knights of the Round      Ultimate End
Ramuh                              Judgement Bolt
Titan                         
Phoenix                              Rebirth Flame
Kjata                                 Tetra Disaster

**Special/Rare Materia**
Materia labeled here is considered to have an availability of 5.  There is no cost unless the actual owner sells it.

This materia is extremely rare and considered to be unattainable unless through extreme circumstance.

1.
Holy Materia (white) - used to heal the planet and save lives. This is creation materia. 

2.
Huge Materia (green) - this materia can be large sized and do multiple functions. 

3. 
Materia Meteori (black materia) used to summon meteor, solar flare, bizarro effect.  This is destructive materia.
Materia-based Magic
Stone-based Magic
Materia-based Magic : II
Drawpoint-based Magic
Character Levels and Magic/Materia Explanation
Innate Magical Ability