Classes: Cleric

Artist: Michel Whelan

Skills

Level 1: Flail Mace
  Whip Scrolls
  Staves Wands
  Recall Staff
Level 6: Meditation  
Level 12: Kick Fast healing
Level 15: Trance  
Level 18: Haggle  
Level 21: Shield block  
Level 25: Hand to hand  
Level 26: Second attack  
Level 27: Parry  
Level 30: Enhanced damage  
Level 35: Stake  

The paths of the cleric are many. Some become healers and devote their life to preserving peace and harmony within the realms. Some become tainted and use their communing gifts to destroy that same harmony. This is a class strongly divided between good and evil, and there is no in between. Those clerics who follow the light may eventually decide to dedicate themselves solely to the healer mentality later on in life. On the other side, those who traverse the path of darkness may one day choose to follow the path of the shaman.

Whatever path you choose, remember one thing. Clerics are the servants of the Gods, and that is where their powers stem from. Thus they, more than others, are constantly being watched. To stray from one's path is to stray from one's God... and the punishment for doing such cannot even be described in words. When your experience has grown sufficiently the appropriate option will be offered to you. May your choice be the right one.

Spells

Level 1: Armor Cause light
Level 2: Cure serious Comprehend languages
Level 3: Create water Cure blindness
Level 4: Continual light Detect evil (none)
Level 5: Create food Refresh
Level 6: Detect magic  
Level 7: Bless Faerie fire
Level 8: Detect invis  
Level 9: Cure critical Know alignment
Level 11: Detect poison Protection
Level 12: Summon  
Level 13: Cure disease  
Level 14: Cure poison Remove curse
Level 15: Locate object (Earthquake)
Level 16: Calm Identify
Level 17: Create spring  
Level 18: Protective shield  
Level 20: Frenzy Sanctuary
Level 21: Faerie fog  
Level 23: Infravision  
Level 24: Dispel magic  
Level 25: Shield  
Level 26: Cancellation  
Level 27: Word of recall  
Level 28: Turn undead (none)  
Level 29: Pass door  
Level 30: Curse  
Level 31: Dispel evil (Dispel good)  
Level 32: Bless arms  
Level 35: Stone skin  
Level 37: Spell turning  
Level 40: Ray of truth (Path of deceit)  
Level 42: Minister (Portal)  
Level 45: Isolate  
Level 50: Holy hands Divine intervention

(Spells in parentheses are modifications for evil clerics)

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