|
Andy's RGB light experiment
Here is an experiment that Andy has recently conducted with a special surface mount LED. This LED is actually comprised of 3 separate LEDs (red, green, and blue). Each of the 3 colored LEDs can be adjusted separately to vary the color of the light that is produced. Thanks a lot Andy, your information and effort is outstanding!
I have completed the RGB Light experiment, and decided it is
inferior to the white LEDs in terms of display quality. My digital
camera cannot get good enough pictures of the display to illustrate
what is going on, so a text description will have to do. I'll still
send you some cool pictures.
Attached is a picture of my setup. Since Radio Shack only had 2
potentiometers, I ran the blue LED through a fixed resistor. I
adjusted its brightness by adjusting the voltage, and then adjusted
red and green LEDs with the two 10-turn 1K potentiometers shown. I was
able to adjust the current in increments of less than a milliamp,
which worked very well.
If you look closely in the picture, you can see that there are 4 wires
going into the Pelican light instead of two. The 3 LEDs in the RGB LED
share a common annode (+ side).
First, the good news. As I mentioned before, the light is very
uniform in both brightness and color. Also, I could easily create
any color of light I wanted, from warm-white to cool-white, to
any color of the rainbow. Also, this LED is BRIGHT. Also, the
GBA display has incredible contrast when illuminated with the RGB LED.
Lastly, reds are much, much more saturated than with any other light
source. They are truly a deep, deep red, instead of that orangish
color.
Now, the bad news, and the reason I've concluded that the
RGB LED is inferior to white LEDs for illuminating a GBA.
- Many colors are darker
- Yellow is less saturated
- While some colors are better with the RGB LED, overall, the colors
do not look as good as with the white LEDs.
I have several possible theories as to *why* it doesn't look as good.
1. In the low light levels (compared to bright sunlight) where the
Pelican light is used, human vision includes both rod vision and cone
vision.The RGB LED does a good job of covering the cone's responses, but
does not have spectral peaks that line up with the rods. The rods have
a peak at a different wavelength than the human eye's red, green, and blue
cones. There are recent experiments that imply that at these kinds of
light levels, the rods also contribute to color vision, and I'm convinced
that my experiment is right in this zone. The white LED has a
continuous spectrum, rather than 3 peaks like the RGB LED. While the white LED's
spectrum is not flat, it still emits significant energy throughout the
visible spectrum. It's a very strange sensation looking at a piece of
white paper illuminated by the RGB LED. I can adjust the red,
green, and blue to produce white, but it still doesn't look right. It
actually looks like colored white. You almost have to see it to see what I'm
talking about. By colored, I don't mean that it seems to have any sort of
hue, like blue, or cyan, or yellow. What I mean is that it looks like
colored white. I did numerous experiments with pairs of colors, and
also noticed an anomaly when mixing red and green light to get
yellow. I couldn't get a yellow that really looked right. It's hard to
describe what was wrong. I could continuously adjust the red and green to
get any hue I wanted, but for some reason, it looked like red and green
mixed together, not yellow! I took out a number of diffusers (some of
them very thick milky plastic) to make sure there wasn't some variation in
the light pattern, but the diffuser had no effect (other than to dim
the light).
2. While the light from the RGB LED matches the red, green, and blue
cones in the human eye, it may not be well matched to the dyes used in
the GBA display. This may explain why some GBA colors get very dark
and saturated. It's neat that they're saturated, but they become too dim to see.
I played games for about 10 minutes, then switched lights, played 10
minutes, then switched back, to get used to each light, and get a good feel for it's
strengths and weaknesses. When all was said and done, I clearly like the white
LED better.
I'll continue playing with it for a few days just for fun before moving
on to the next experiment.
(As always, feel free to post to stimulate discussion)
-Andy
Pictures and explanations
The Nichia RGB LED comes in a small, white rectangular package
with two contacts on each side. The package is 3 mm on a side.
When the LEDs are turned on, they appear to come from almost
a single point, even though there are 3 tiny LEDs inside.
The original Pelican reflector was sanded down to remove the
back side. Next, and exacto knife was used to scrape away
the conductive reflective area around the part of the reflector that
would
contact the PC board and LED.
A PC Board was made to mount the LED for several reasons. First,
it made it easier to attach the wires. Second, the board mounts
flush with the bottom of the modified reflector, pointing the LED
towards the GBA display. Third, I originally intended to mount
resistors on this board to balance the 3 colors so that I would
only have to run 2 wires from the light control unit, at the bottom
of the lid. After several experiments with resistors, it became
obvious that I needed to have a more robust test jig. I globbed
solder on to the PC board to short out the places where the surface
mount resistors used to go, and attached 4 wires - one for +, and
one each for Red, Green, Blue.
To get wires that would be flexible and still fit in the Pelican
Light Shield's wire channel in the lid, I took an old GBA 4-player
game cable that I had already dissassembled, and carefully split
it open and removed the wires. Four of these easily fit in the
wire channel. To make assembly easier, I glued the 4 wires together
at a few points with superglue. The wires don't naturally stay
as tightly grouped as they are in this picture! :-)
-Andy
|
|