Understanding Computers   UNDERSTANDING COMPUTERS  
The book features highly interactive program created to provide activities that simulate early growth and development.

Keyboarding for Kids   KEYBOARDING FOR KIDS  
This manual introduces young learners on how to use the keyboard, computer technology and some capabilities of the computers.

Creating Projects: Computer Graphic2   CREATING PROJECTS: COMPUTER GRAPHIC 2
Students create print cards, signs, banners and letterheads.Srudents create print cards, signs, banners and letterheads.

Lets Draw   LET'S DRAW  
Covers a discussion on how to produce a variety of free hand drawing and graphic designs to enhance the student's creative and artistic talent.

Computer Application and Programming   COMPUTER APPLICATIONS AND PROGRAMMING FOR G.SCH.
Covers basic computer concepts such as features of a computer, parts and functions, capabilities, toward meaningful integration of lessons in Mathematics and English.

Fun with Logo   FUN WITH LOGO  
Covers a discussion of the Logo program. The main topic are drawing, identification of shape, figures and colors, and the application of geometric principle that will eventually lead to the development of logic. It also cover the discussion on computation and interactive graphic and provides activities that stimulate exploration, and development of programming skills.

Let's Create   LET'S CREATE  
Offers a lot of opportunities for student to work with Garfield and his friends. The activities encourage the student to do unlimited variety of settings and designs, using the electronic comic feature. Graphic designs enliven learning activities or art projects.

Delta Drawing   DELTA DRAWING  
The book will help the students enhance their thinking skills as they make constantly make decisions about what to do. It helps the students explore and develop their skills in problem solving , visual awareness, mathematics, computer literacy, writing and reading as they create pictures and designs.

Think and Show   THINK AND SHOW  
This book introduces students to desktop publishing to enhance written communication skills.

Logo Writer   LOGO WRITER  
This is a combination of programming and word processing. The logo graphic provide a concrete and meaningful context for experimenting with geometry concepts and offers and entry into the world of programming. The world processing features can be expanded and programmed just like graphic, Logo Writer encourage creativity by offering unlimited possibilities: tells a story with words and pictures; write a report and add graphs and diagrams; create and animated "music video" or write a musical invitation.

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