|
|
|||||||||||
Programming Languages Simply list of programming languages. . Following is a list of programming languages with which games can be programmed accompanied by some info from the site. Everything in italics is a quote and not my words. If you have a suggestion to add to the list send an e-mail to gamedevsite@hotmail.com.
BlitzBasic3D
The Blitzbasic language From here's a list of features from the site,
Cygwin Cygwin is a UNIX environment for Windows. It consists
of two parts: DarkBasic Professional
With DarkBASIC Professional you can:
Mingw32
A C++ compiler for Windows. A collection of freely available and freely distributable Windows specific header files and import libraries combined with GNU toolsets that allow one to produce native Windows programs that do not rely on any 3rd-party DLLs. That's what they say on the site and it works
pretty well. But I wouldn't advise using it by itself, download Dev
C++ to make life easier. Visual C++
At the moment this is pretty much the standard in game development. It has all the features you could need and more besides. Some of the most notable being, well optimized c++ compiler, profiler and debugger.
|