Book Description
World-renowned game wizard Andre Lamothe updates his best-selling
book for the current versions of Windows and DirectX.
Andre Lamothe is the most recognizable name in game programming, with
several best-sellers over the past ten years.
DirectX 7a (for 2D) and 8 (for 3D) provide important new features
for game programmers.
The game programming fundamentals presented in this book--from physics
to artificial intelligence--are required knowledge. The first edition
of Tricks of the Windows Game Programming Gurus promised to be, simply,
the most advanced game programming book ever written. Lamothe lived
up to that promise and provides even more impressive coverage of game
modeling and physics, programming logic, and artificial intelligence
in this revised edition. Along with the fundamentals of game programming,
Lamothe presents the Windows and DirectX coverage necessary to build
the amazing 2D and 3D games that have made him the worlds best-selling
game programming author.
Andre Lamothes book, Tricks of the Game Programming Gurus was a seminal
work for game programmers worldwide. In The Black Art of 3D Game Programming,
Andre created to the first significant work on 3D games. His writing
and teaching style are recognized by game programmers world-wide.
Andre is the CEO of Xtreme Games and holds advanced degrees in Mathematics,
computer science, and electrical engineering.
Synopsis
This title discusses programming on a Windows platform, and introduces
the hardware that is emerging to enhance the gaming experience.
Readers are also shown how to accommodate these new technologies
into their platforms, and, through Windows, create faster, more
powerful 3D gaming programs.
About the Author
Andrh LaMothe (a.k.a. Lord Necron) has been programming for over
24 years and holds degrees in mathematics, computer science, and
electrical engineering. He has written numerous articles on the
subjects of graphics, game programming, and artificial intelligence.
He is the author of Tricks of the Game Programming Gurus, Sams Teach
Yourself Game Programming in 21 Days, The Game Programming Starter
Kit, The Black Art of 3D Game Programming, and Windows Game Programming
for Dummies, all bestsellers. In addition, he coauthored Ciarcias
Circuit Cellar I and II. Mr. LaMothe has also taught at the University
of Santa Cruz Extension Multimedia Department.He can be reached
at ceo@xgames3d.com.
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