Faction
Headquarters
in the
Hive
Ward
The
headquarters of the Bleakers is very
close to the Slags; it looks like an arched tower that has sprouted
bat wings. The sods wandering around outside the Gatehouse are mostly madmen
and addle-coves, some of them are victims of the Mazes, which, chant
says, grow in the vicinity of the building; others simply don't live in the
real world, having accepted the Bleakers' creed.
Inside the Gatehouse, there is a hospital wing and it's surprisingly open
to all comers, because the Madmen don't care what faction a berk names: if
a berk needs help he'll have it, with a little harassment.
However a cutter should think twice before patronizing the Gatehouse peddlers.
The Hive, Xaositect headquarters (not the ward), can be found within a few blocks of the Gatehouse, and it's composed of a sprawl of empty tenements, abandoned warehouses and decaying shanties. If you are searching for the headquarters look for violet torches (because an oil imported from Limbo) that the Chaosmen sometimes burn to alert other faction members to their presence. The interiors of headquarters units tend to be grime-free and comfortable (for a Chaosman) and usually, each of them has got a specialty: one may be stocked with food, another with medicine, another with weapons. One holds a portal leading to Limbo.
The
headquarters of the Dustmen sits in
one of the ward's dreariest sections. The building is a cluster of windowless
vaults arranged around a black dome. The adjacent streets are crowded with
decaying taverns and gloomy boarding houses. The long shadows of the Mortuary
is a good cover for sods who don't want to be noticed.
From the center of the building radiate a number of black spines, that give
it the appearance of a huge insect. Inside its walls there are chambers paved
with black flagstones, a memorial hall for the bodies of noteables and a vast
network of catacombs containing countless portals.