1. Vale and Sol Sanctum - Navigate through an old sanctum in honor of the sun and reveal the secrets of Alchemy...
2. The loooooong story and backpacking for your real quest - What happened?! The world became one big chaotic psynergy mess and it's up to yours to protect the world... Ready or not, here we come!
3. Master Hammet and suspicous people in Vault - Only one day after the eruption and it's time for yet another big mess when you reach into the next town...
4. Goma Range and Bilibin - The first real cave and the first town with a palace!
5. A bloccade and places from woods: Kolima and Kolima Forest - Enter the town made of trees... Not only the houses are made from wood, but the people too!
6. Tret Tree - Defeat Tret and save the people of Kolima in heavensakes!
7. On to the town of disease: Imil! - Since you can't pass the Kolima bridge, let's head back for Imil where everyone in town is sick...
8. Mia and the lighting of the beacon of the Mercury Lighthouse - The first elemental lighthouse, where you have to fight and puzzle your way to the top with help of your new allie Mia...
9. Reviving Tret - Back to Kolima Forest to revive this old tree, so you can go further...
10. Trials of the Fuchin Temple - Now, we're about to solve a puzzle and get the orb of force
11. Mogull Forest - The neverending paths in this strange forest what used to be a prairie...
12. Xi'an and the mountains - Enter the town in the very east, known by the martial arts from Master Feh...
13. Altin peak - Coasterfun! Though, this town is flooded by the foul water of the guardian statues...
14. Hama and sweating in the desert - You're about to get a VIP (very important psynergy) to survive in the hot and evil desert of Lamakan. Fun?
15. The merchants town, Kalay - Ivan is back home! Finally out of the hot desert and it's time to relax a while in this nice town, founded by Master Hammet
16. The Karagol Sea - It's about time to test your skills on the water and meet the mighty Kraken!
17. Tolbi and Altmiller cave - Land ho! Enter the town of the Colosso and search for the ruler Babi, who has reigned for centuries
18. The finals in Colosso - One of the most exciting things in the game: Battle against Azart, Satrage and Navampa to earn the almighty lure cap!
19. Gondowan Passage and Lunpa - Now that you've got the Cloak ball it's time to save Master Hammet from Dodonpa in Lunpa. On to the north!
20. The first step on Angara: on to Suhalla - The second continent you enter... On to the small town of Suhalla!
21. The windy Suhalla Desert - Hold on and don't blow away in this desert full of tornados...
22. Suhalla Gate and Idejima - The guards are knocked out when you go further on this continent of waste, as what the great healer said. You can also find the wreckage of Saturos' ship... Well better keep going on....
23. Venus Lighthouse I - The doors are open, but at which coast? A lot of soldiers and scholars are down, but they're okay... It's time to investigate. Don't forget to 'indicate the true path!'
24. Lalivero - Sheba is captured! So it was true! You will encounter a sad Lalivero. Rest first and move along to the Babi Lighthouse...
25. Babi Lighthouse and the Tunnel Ruins - The non-elemental lighthouse is still in construction and a Djinni got in already. It's time to search for Sheba, and she might be in the Ruins...
26. Venus Lighthouse II - Back in the Venus Lighthouse! Fight your way to the top with lengthy puzzles and a lot of sand.
27. Final battle and a happy end? - Will we able to save Sheba and will Saturos and Menardi light the beacon?
Sidequest: Crossbone Island - The ultimate test of your knowledge, skills, puzzle solving, and valuable item searching. Ofcourse, you're going to need all of the psynergy you can muster...