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Newtypes


The following types of bonuses are only used in mobile unit/vehicle combat
Strike, Parry, Dodge, Leap Dodge, and Roll
All other bonuses are usable in all combat.

Roll To Determine If You Are A Newtype

Roll 1D100 to see if you are a Newtype.

Roll

Results

1-60 old type (no Newtype bonuses)
61-75 minor Newtype
76-89  lesser Newtype
90-100 Newtype


Minor Newtype

(Not considered a Newtype)
Starts as a level 1 Newtype and can not gain further levels

Level 1 Bonuses

+100 character experience with every battle
select one- +1 strike, parry, dodge, roll

Lesser Newtype

Starts as a level 1 Newtype and can reach a maximum level of 6

Level 1 Bonuses

+200 character experience with every battle
+1 APM
+2 (select from) strike, parry, dodge and roll
+1 Leap Dodge
+1 initiative

Every 2nd Level Bonuses

Select one- +1 strike, +1 dodge, +1 parry, +1 roll

Level 6 Bonuses

Considered A Newtype
Select one- +1 APM, +2 Leap Dodge, + 4 initiative
gains the following Newtype abilities- Sense Newtype Soul mate, Soul mate Bonding, Sense Newtype Rival

Newtype

Roll 1D100 to see what kind of Newtype you are

Roll

Results

1-34 Aggressive
35-67 Learned
68-100 Spiritual

Aggressive Newtype

Starts as a level 3 Newtype and can reach a maximum level of 15

Per Level Bonuses

Select one- +1 strike, +1 dodge, +1 parry, +1 roll

Level 3 Bonuses

+250 character experience per battle
+1 Command Bonus
+1 APM
+4 (select from) strike, parry, dodge, and roll
+2 Leap Dodge
+3 initiative
+1 charisma bonus

Per 5th Level

Select one- +1 APM, +2 Leap Dodge, +4 initiative

Level 6 Bonuses

Gains the following Newtype abilities- Sense Newtype Soul mate, Soul mate Bonding, Sense Newtype Rival, Lesser Newtype Mind Bond, Newtype Critical, Newtype Initiative

Level 8 Bonuses

Gains the following Newtype ability- Sense Newtype

Level 10 Bonuses

+ 500 Newtype experience per battle

Level 12 Bonuses

Gains the following Newtype ability- Rage Telekinesis (0093+ campaigns only)

Learned  Newtype

Starts as a level 1 Newtype and can reach a maximum level of 12

Level 1 Bonuses

+300 character experience per battle
+1 APM
+1 (select from) strike, parry, dodge, and roll
+1 leap dodge
Reduce mobile suit requirements by half

Per Level Bonuses

Select one- +1 strike, +1 parry, +1 doge, +1 roll

Every 3rd Level Bonuses

Select one- +1 APM, +2 leap dodge, +4 initiative

Level 5 Bonuses

Gains the following Newtype ability- Sense Newtype Soul mate, Soul mate Bonding, Sense Newtype Rival, Lesser Newtype Mind Bond, Newtype Critical, Newtype Initiative

Level 6 Bonuses

Gains the following Newtype ability- Sense Newtype

Level 10 Bonuses

Gains the following Newtype ability- Rage Telekinesis (0093 campaigns only)

Spiritual Newtype

Starts as a level 6 Newtype and has a maximum level of 8

Level 6 Bonuses

+100 character experience per battle
+3 APM
+8 (select from) strike, parry, dodge, and roll
+2 leap dodge
+6 initiative

Has the following Newtype Abilities- Sense Newtype Soul mate, Soul mate Bonding, Sense Newtype, Sense Newtype Rival, Lesser Newtype Mind Bond, Newtype Critical, Newtype Initiative

Per Level Bonuses

Select one- +1 strike, +1 parry, +1 dodge, +1 roll

Per 2nd Level Bonuses

Select one- +1 APM, +2 leap dodge, +4 initiative

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All Mobile Suit Gundam™ and all related materials are copyright Sunrise Entertainment.
Rifts™ RPG system copyright Palladium Games.
This RPG is Free, and under no circumstance shall profit be made by ANYONE through the distribution of this game.
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