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營運公告:

 

 
請各位勿濫用遊戲機制干擾其他玩家遊戲
2006/01/05
 
   
各位親愛的勇者您好:

   原廠就玩家在遊戲內利用地形BUG進行遊戲、或射殺其他玩家的行為,有以下之公告解釋,為了維護其他玩家的遊戲進行與權益,請勿濫用遊戲內機制,否則將會受到相對應之警告或處罰。

原文如下:

Abuse of Game Mechanics
The distinction between exploiting bugs and abusing game mechanics is a fine one. While bug exploitation involves the abuse of what is essentially a programming mistake, the abuse of game mechanics is the act of taking advantage of the limitations of the World of Warcraft game systems. Since the line between the sanctioned use and the abuse of game mechanics is sometimes unclear, we prefer to educate players before taking any action against the account being used.
This category includes using/distributing game mechanics in a manner unintended by their design that:
  • Damages another character, their gameplay, the service itself and/or its economy

If a player is found to have abused/distributed such game mechanics, he/she may:
  • Be given a verbal warning
  • Subsequent related offenses will result in temporary suspension from the game

濫用遊戲內機制
   利用程式瑕疵與濫用遊戲機制不太容易區隔。利用程式瑕疵是濫用程式設計上的錯誤;濫用遊戲機能是指利用遊戲系統的限制來獲取利益。由於這兩者之間有時候不太容易區隔,我們會在對玩家的帳號進行動作前先教育玩家。

   這個範疇包含使用/散播非原先設計本意的遊戲機制:
  • 對其他角色造成傷害,影響遊戲進行,影響服務本身或遊戲內的經濟

   若玩家被發現濫用或散播這些遊戲機制,他/她將會
  • 給予文字上的警告
  • 持續有相關的攻擊會導致暫時無法進行遊戲
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Player vs Player Server Policy

"One who knows the enemy and knows himself will not be in danger in a hundred battles."-- Sun Tzu

Evidence of epic battles can be found throughout the lands of Azeroth, but never before has the possibility of all-out war loomed so close. Times such as these turn cowards into stalwart heroes and virtuous men into cruel villains. Well constructed facades will fall away, revealing the true natures of men, hidden for so long under the guise of social decorum. This is the stage upon which you will play out your adventures if you are up to the challenge.

The Player versus Player (PvP) servers are specifically designed to allow open combat between members of the Horde and the Alliance factions. As such, players on these servers have a greater ability to resolve cross-faction disputes on their own. By choosing to play on a PvP server, you have chosen to move the game difficulty slider from "Easy" to "Hard." While this makes attaining any goal all the more satisfying, expect the road to said goal to be paved with sorrow. Our goal as an in-game support staff is to take as much of a hands-off approach in resolving cross-faction player disputes as possible. If this does not sound like an appealing gameplay experience, it is strongly recommended that you select a Player versus Environment (PvE) server instead. Although there will still be opportunities to occasionally test your PvP mettle on PvE servers, it is in a much more structured environment and you can more or less choose when you wish to participate in PvP combat.

The following guidelines are exceptions to the policies applicable to all servers. These rules will attempt to encompass the majority of situations that arise in PvP combat between opposing members of the Horde and Alliance factions on the PvP servers. Rules for members of the same faction (Horde vs. Horde or Alliance vs. Alliance) remain the same, as there are no PvP resolutions available to these players. However, these guidelines are not exhaustive by any means and there are sure to be situations that are not covered here. Based on this fact, we reserve the right to evaluate each incident on a case by case basis and take action appropriate to the spirit of the law.

Dishonorable Actions
Actions that would typically be considered "dishonorable" are considered appropriate actions in a PvP situation and will not be addressed by our Game Master (GM) staff. Dishonorable actions include, but are not limited to:
  • Corpse camping.
  • Tricking players into getting flagged for PvP (i.e. jumping in the middle of another player`s area effect spell).
  • Killing players well below your level.

Ongoing Harassment
The Ongoing Harassment policy does not apply on a PvP server when there is a PvP resolution available, as physical confrontations are considered a facet of PvP combat and players in opposing factions are unable to communicate verbally. Characters have the ability to address their conflicts through combat and GMs will only involve themselves in extreme or excessive circumstances.

IMPORTANT
  • This policy contains exceptions to the policies currently being enforced on all servers.
  • Though this policy reflects a somewhat "hands-off" approach, the GM staff will intervene in cases of extreme or excessive harassment.
  • Policies governing general decency are still in effect. Actions such as inappropriate names, obscene language, and spamming will be addressed as on any other server.

The bottom line is that we want World of Warcraft to be a fun and safe environment for all players. World of Warcraft is an MMORPG, and the key words are "Massively Multiplayer". Our aim is to provide a hardcore PvP environment for players who choose to play on the PvP server. We have done everything we can to make World of Warcraft a great game, but now it`s up to you the players, to breathe life into the world. Choose wisely my friends.
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PVP伺服器協議

“知己知彼,百戰不殆”-- Sun Tzu --孫子

   在艾澤拉斯大陸上隨處可見過去慘烈戰鬥的遺跡,然而全面戰爭的陰影卻從沒如同這一刻般來得迫在眉睫。像這樣的一個時代會把懦夫轉變為勇敢的英雄,高貴的人會變成冷酷的惡棍,看似嚴整的表象將會崩落,顯露出隱藏在偽善假面具下真實的人性。這就是你開始冒險的舞台。

   PVP伺服器是特別設置來允許聯盟與部落的玩家能夠有更自由的戰鬥,所以在這類型伺服器的玩家本身必須有更高超的能力來解決兩陣營間的爭執。選擇在PVP伺服器上玩等於把遊戲難度由簡單調整為困難。這會使你達到目標的路途充滿坎坷,作為一個遊戲中的角色,你必須嘗試各種方法儘可能去解決這些跨陣營的衝突。若這對你來說不是一個合理的遊戲方式,那我們強烈建議你可以選擇PVE伺服器。雖然在PVE伺服器中還是有少許的機會會測試你PVP的技能,但是這種伺服器在架構上提供了比較少的機會讓你參與PVP戰鬥。

   以下的指南是目前所有伺服器上通用協議的例外情形,這些規則將會圍繞著PVP伺服器中對立陣營間PVP戰鬥所衍生的主要狀況,同一陣營中的規則是與PVE通用協議相同的,當然這些規則還是不完整的,總是有一些狀況是這些規則沒有考慮到的,所以我們保留評估個別狀況並作出合於法理的處理方式的權利。

不榮譽的行為
   在一般觀念中被視為”不榮譽”的行為在PVP的狀況下會被視為正常的而且不會被GM紀錄。不榮譽的行為包括以下,但不限於以下幾種:
  • 守住屍體。
  • 使用小把戲讓玩家進入PVP狀態(例如跳入別的玩家的區域型法術中)。
  • 殺死比自己等級低許多的玩家。

持續騷擾
   由於玩家能夠以PVP的解決方式來處理爭執,持續騷擾協議並不會應用在PVP伺服器上,另外一個實質上的騷擾阻擋方式是敵對陣營是無法以文字溝通的,角色可以透過戰鬥的方式來解決糾紛,而GM只會在極端的狀況下才會介入。

重要
  • 這個協議包含了現在所有伺服器上執行的協議的例外情形。
  • 雖然這個協議反映了一些相傳的方法,GM還是會介入太過分的騷擾。
  • 協議中對於一般禮儀的規範仍然有效。諸如不適當的名字,污穢的言語或洗頻仍會被各伺服器標示出來。

   為所有玩家維護魔獸世界這個遊戲環境的樂趣及安全是我們的底限。魔獸世界是一個大型多人線上角色扮演遊戲,重點是在大型多人。我們的目標是為選擇PVP伺服器的玩家提供一個嚴苛的PVP環境,我們為這個遊戲作了許多事以讓這個遊戲變得很棒,但是現在要取決於活在遊戲中的玩家們的作為來使遊戲變得更好。我的朋友,希望你能作出明智的選擇。
 
 

 
 
 
   
   
   
 
 
 

 

 
 
 
 



 

 

 

 
 
 
 
 
 
 
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