High Elves

New High Elf Heroes


KING THAINDAL OF TIRANOC (170 points)

Chariot of the Kings.........92 points
Cloudcleaver.................65 points

King Thaindal is old, and is the immensively proud lord of Tiranoc. He is the master of the proud people of the plains, and a charioteer without a peer.

His long years have made him bitter and hard, and he has seen too much bloodshed to retain any cheerfullness of his youth. For Tiranoc is a land sundered by the Long War. Year after year, battles have been fought here. A black elven steed is a status symbol amongst the dark elves, and the only place to obtain an elven steed is Ulthuan, for no horse breeds in the dark desolation of Naggarond. When Thaindal hears of a new warband of dark elf reavers trying to travel past his lands to steal the steeds of Elyrrion, he orders a muster of warriors and he grabs the dreaded halberd Cloudcleaver and summons his charioteers for the battle.

Your army may be led by king Thaindal. If you choose him, he must be the general of your army. Thaindal is very proud and he won`t even think of allying with the lesser races like humans. If Thaindal is leading your army, the only allies you can include are the wood elves.

PROFILEMWSBSSTWIALd
Thaindal5774439410
Steed103-431415
Chariot---774---

EQUIPMENT: Thaindal wears heavy armor and is armed with a halberd. He carries a sword.

MAGIC ITEMS: Thaindal is a lord character and can carry up to three magic items. First of these must be the Cloudcleaver.

MAY RIDE: Thaindal may ride a monster, or one of his own steeds(+4 points, see the profile), but he almost always enters the battle in the legendary chariot of the Kings, drawn by four elven steed of his own stable (see profile for both chariot and steeds.)Chariot has 2 scythed wheels.

CLOUDCLEAVER: This mighty halberd is by far more dangerous version of the singing blade used by the charioteers of Tiranoc. When the wielder charges his enemies, it emits horrible shrieks, panicking horses and cleaving fully armored men in two.

Cloudcleaver confers normal +1 S modifier like other halberds. In addition, no ordinary armor can save against the wounds caused by the Cloudcleaver, so no save is possible, except for the magic armor. Remember to discount any ordinary pieces of armor. When charging the Cloudcleaver causes fear. Any monster or mounted model must take standard psychology test if it wishes to charge the wielder of the Cloudcleaver. Use the mosters own leadership instead of the rider`s, but mounted troops can test on the rider`s LD score.

SPECIAL RULES:

Created by Tuomas Pirinen (longswor@tower.nullnet.fi)
HALLAR THE SWORD MASTER (225 points)

The Sword of Victory......55 pts

Hallar of Caledor is the most talented swordsman in all Ulthuan. Scion to one of the most influental and wealthy families in Caledor, Hallar is an elf of most noble bloodline.

He is capable of slaying a dark elf assassin in single combat, or challenging the greatest of the princes of Caledor to a match of swords and emerging victorious. Both prince Tyrion and Phoenix King Finubar take personal lessons from him. After arrving to the Tower of Hoeth to study martial arts, it took him but a score of years to rise into a dominant position in the famed order of the Sword Masters.

Mighty though he is, his personality is flawed by the sin of pride. He belives that he is invincible, and that the High Elves are a vastly superior race compared to any other. Teclis the loremaster is deeply concerned about his young disciple, but Hallar comes from such a noble family that even he can only hope that one day the Sword Master will learn some humility.

In battle, Hallar is a terrible opponent. Usually his enemies do not even get a chance to draw their weapons before they are cut to pieces by Hallar`s twin swords.

Hallar is very handsome, and sports long golden hair. He wears a suit of scale mail made from Ithilmar, the most precious metal in the Known World. He is also know for his sarcastic and witty style of conversation. You may include Hallar in your army as an independent chracter. He may not be your general. He is far too busy admiring himself to lead an army!

PROFILEMWSBSSTWIALd
Hallar597443104(5)10

WEAPONS/ARMOR: Hallar wears heavy armor and is armed with a magic sword and an additional sword. He can thus make a fifth attack using his normal strenght with this additional sword.

MAY RIDE: Hallar may ride a dragon. Any other creature would be beneath his dignity! Normally, though, he walks to battle, preferring this spartan way of travel that shows his "humility."

MAGIC ITEMS: Hallar may carry up to three magic items, but first of these must be a magical sword. He prefers the mighty Sword of Victory, but his extensive collection allows him to choose any blade normally aviable to a High Elf character.

SWORD OF VICTORY: This is the magical sword favoured by Hallar. It`s his family`s heirloom, and thus only he can use it. It is a marvel of craftmanship, razorsharp and beautifully decorated with gems. A blazing aura of magic plays around it. It enables Hallar to always strike first. In addition, it gives +2 to wound rolls, and this gives Hallar a chance to wound almost any creature. Note that if Hallar would not normally be able to wound something, the sword of victory does not enable him to do so either. The edge of the sword is keen, and gives an additional -1 modifier to any armor save rolls.

SPECIAL RULES:

Created by Tuomas Pirinen (longswor@tower.nullnet.fi)

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