Undead Tactics

 
   
 
   
   
     
 

When you here of Undead tactics, you instantly think of powerful magic spells and combat monsters like Vampires and Zombie Dragons. Well, I am here to tell you different.
Without a doubt, the Undead do rely on their generals more than other armies, without it your army would crumble to dust. I like to choose a necrach vampire count, with the Curse of the Revenant and the Forbidden Lore. If I was using magic items I would give him a Blade of Leping Bronze to give him more attacks. This is cheaper than a basic Vampire Lord (275pts) and allows more points to be spent on Skeletons and Zombies.
The other characters I take are a Necromancer Master, for recasting spells, and wraiths to lead my units.
When choosing troops, I try to take a balance between Zombies and Skeletons. I take Skeleton in units of thirty, give them shields and spears plus a standard and musician. Add a character and the ability to cause fear, and you have quite a powerful regiment of troops. I take Zombies for sheer numbers. 40, including a wraith and the Vampire Count. In combination with the Skeleton they are terrifying (literally!) Whilst these troops hold the centre (usually with another unit of skeletons if points allow) I have complete different flanks. One flank is fast and contains the Black Coach and some Mounted Wights. The other flank is held steady by a mix of bat swarms and spirit hosts. Whilst this happen the Vampie Bats fly high and take on war machines. This is my usual tactic, and works fairly well.
When choosing magic standards, my first choice would be a Banner of Sorcery for the unit with the Necromancer. I am also fond of things like the Banner of doom and the Hell Banner (but NOT in the same unit) as this reduces enemys leadership. In my terms, an army standard bearer for the undead is a bit pointless, as most troops are immune to break tests any way.

 
   
 
   
     
   
 
     
 

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