Special Moves
Sonic Boom- B-(charge)-F+P
Shadow Somersault- D-(charge)-U+K
Shadow Slice- U,U/F,F+K in the air
Forward Kick- F+Forward
Hyper Combos
Shadow Break- QCF+PP Shadow Justice- QCB+KK Cross Shadow Blitz- QCF+KK Final Mission (level 3)- B-(charge)-F,B,F+PPP Note: This super is very diffucult to connect with, but it is also very painful!
Combos
Ground Magic:Stronger
Air Magic:Zigzag
Super Jump Magic:Zigzag
Air Launchers:C.Fierce
AC Finishers:Fierce, Roundhouse,
Shadow Slice, Strong Air Throw
1)C.Forward XX Shadow Kick
2)C.Roundhouse XX Shadow Justice
3)J.Roundhouse XX Short Shadow Slice
4)J.Short, J.Forward \/ D.C.Short, C.Forward XX Shadow Kick
5)J.Short, J.Forward \/ D.S.Jab, S.Forward, C.Fierce /\ SJ.Jab,SJ.Short, SJ.Strong, SJ.Forward XX AC Finisher
Pretty basic air combo! Just make sure that you hit the buttons fast enough for all the hits to connect.
6)J.Short, J.Forward, J.Roundhouse \/D.S.Jab,S.Strong,C.Fierce/\ SJ.Jab, SJ.Short, SJ.Strong, SJ.Forward XX Strong Air Throw
This one is very similar to the one above, except that I don't know if the J.Roundhouse in the jump-in will connect in time. Anyways,pause slightly and then hold back or forward and press Strong punch and you'll perform the air throw!
7)In the corner:J.Short,J.Forward,J.Roundhouse \/ D.C.Jab,S.Roundhouse XX Shadow Justice
This one is a little questionable since the Shadow Justice super takes a year to come out. But I tested it myself and it did work,so don't worry!
8)J.Fierce,J.Roundhouse \/ D.S.Jab,C.Forward,C.Roundhouse XX Shadow Justice
I was told that this one should work and that you don't have to wait for a split second since the Shining Eye already does it for you.