Standard Chips |
Chip # |
Chip Name |
Element |
Attack Power |
Chip Description |
001 |
Cannon |
None |
40 |
Cannon to attack one enemy |
002 |
HiCannon |
None |
60 |
Cannon to attack one enemy |
003 |
M-Cannon |
None |
80 |
Cannon to attack one enemy |
004 |
AirShot1 |
None |
20 |
Knocks enemy back one panel |
005 |
AirShot2 |
None |
30 |
Knocks enemy back one panel |
006 |
AirShot3 |
None |
40 |
Knocks enemy back one panel |
007 |
LavaCan1 |
Fire |
90 |
Fires lava from area |
008 |
LavaCan2 |
Fire |
120 |
Fires lava from area |
009 |
LavaCan3 |
Fire |
150 |
Fires lava from area |
010 |
Volcano |
Fire |
150 |
Fire more lava from your area |
011 |
ShotGun |
None |
30 |
Explodes one square behind when hit an enemy |
012 |
V-Gun |
None |
30 |
Explodes two diagonal squares when hit an enemy |
013 |
SideGun |
None |
30 |
Explodes up and down when hit an enemy |
014 |
Spreader |
None |
30 |
Creates a large explosion when hit an enemy |
015 |
Bubbler |
Aqua |
60 |
Explodes one square behind when hit an enemy |
016 |
Bub-V |
Aqua |
60 |
Explodes two diagonal squares when hit an enemy |
017 |
BublSide |
Aqua |
60 |
Explodes up and down when hit an enemy |
018 |
HeatShot |
Fire |
40 |
Explodes one square behind when hit an enemy |
019 |
Heat-V |
Fire |
40 |
Explodes up and down when enemy hit |
020 |
HeatSide |
Fire |
40 |
Explodes two diagonal squares when hit an enemy |
021 |
MiniBomb |
None |
50 |
Throws a bomb three squares ahead |
022 |
SnglBomb |
None |
50 |
Throws a big bomb three squares ahead |
023 |
DublBomb |
None |
50 |
Throws two big bombs three squares ahead |
024 |
TrplBomb |
None |
50 |
Throws three big bombs three squares ahead |
025 |
CannBall |
None |
160 |
Breaks third panel ahead |
026 |
IceBall |
Aqua |
120 |
Freezes third square ahead |
027 |
LavaBall |
Fire |
140 |
Shoot lava third square ahead |
028 |
BlkBomb1 |
Fire |
120 |
Firebomb hits third square ahead |
029 |
BlkBomb2 |
Fire |
170 |
Firebomb hits third square ahead |
030 |
BlkBomb3 |
Fire |
220 |
Firebomb hits third square ahead |
031 |
Sword |
None |
80 |
Cuts enemy one square ahead |
032 |
WideSwrd |
None |
80 |
Cuts enemy in front three squares |
033 |
LongSwrd |
None |
80 |
Cuts enemy two squares ahead |
034 |
FireSwrd |
Fire |
130 |
Cuts front three squares with fire |
035 |
AquaSwrd |
Aqua |
150 |
Cuts front three squares with water |
036 |
ElecSwrd |
Elec |
130 |
Cuts front three squares with electricity |
037 |
BambSwrd |
Wood |
140 |
Wooden WideSword cuts front three squares |
038 |
CustSwrd |
None |
(strength varies) |
Custom Gauge level high = attack power high |
039 |
VarSwrd |
None |
160 |
Magical shifting sword |
040 |
AirSwrd |
None |
100 |
WideSword with air attack |
041 |
StepSwrd |
None |
130 |
Steps two squares ahead, then uses wide sword |
042 |
StepCros |
None |
130 |
Takes two steps then uses cross attack |
043 |
Slasher |
None |
240 |
Cuts enemy in your area while A button is held |
044 |
ShockWav |
None |
60 |
Shock through enemies |
045 |
SonicWav |
None |
80 |
Shock through enemies |
046 |
DynaWave |
None |
100 |
Shock through enemies |
047 |
BigWave |
None |
190 |
Shock wave that cracks panels |
048 |
GutPunch |
None |
80 |
Punch front enemy and pushes it back |
049 |
GutStrgt |
None |
100 |
Punch two square range |
050 |
GutImpct |
None |
160 |
Punch front enemy and pushes it back |
051 |
DashAtk |
None |
90 |
Dash through enemies ahead |
052 |
Burner |
Fire |
130 |
Envelopes you in flames |
053 |
Condor |
None |
180 |
Charge attack pierces enemies ahead |
054 |
Burning |
Fire |
150 |
Fire attack in cross shape |
055 |
ZapRing1 |
Elec |
20 |
Paralyzing electric ring attack |
056 |
ZapRing2 |
Elec |
40 |
Paralyzing electric ring attack |
057 |
ZapRing3 |
Elec |
60 |
Paralyzing electric ring attack |
058 |
IceWave1 |
Aqua |
80 |
Creates a two-square-wide ice wave |
059 |
IceWave2 |
Aqua |
100 |
Creates a two-square-wide ice wave |
060 |
IceWave3 |
Aqua |
140 |
Creates a two-square-wide ice wave |
061 |
Yo-Yo1 |
None |
40 x 3 |
Yo-yo attack three squares ahead |
062 |
Yo-Yo2 |
None |
50 x 3 |
Yo-yo attack three squares ahead |
063 |
Yo-Yo3 |
None |
60 x 3 |
Yo-yo attack three squares ahead |
064 |
AirStrm1 |
None |
50 |
Creates three whirlwinds |
065 |
AirStrm2 |
None |
60 |
Creates three whirlwinds |
066 |
AirStrm3 |
None |
70 |
Creates three whirlwinds |
067 |
Arrow1 |
Elec |
100 |
Bee flies diagonal path |
068 |
Arrow2 |
Elec |
130 |
Bee flies diagonal path |
069 |
Arrow3 |
Elec |
160 |
Bee flies diagonal path |
070 |
Ratton1 |
None |
80 |
Crawling rat that turns once to attack |
071 |
Ratton2 |
None |
100 |
Crawling rat that turns once to attack |
072 |
Ratton3 |
None |
120 |
Crawling rat that turns once to attack |
073 |
FireRatn |
None |
230 |
Activates when hit with fire |
074 |
Wave |
Aqua |
80 |
Creates a wide wave that moves toward the enemy |
075 |
RedWave |
Fire |
90 |
Creates a wave of lava that moves toward the enemy |
076 |
MudWave |
Wood |
100 |
Creates a wave of mud that moves toward the enemy |
077 |
Tornado |
None |
20 |
An eight-hit tornado two squares ahead |
078 |
Spice1 |
Wood |
80 |
Dangerous confusing powder attack on grass |
079 |
Spice2 |
Wood |
110 |
Dangerous confusing powder attack on grass |
080 |
Spice3 |
Wood |
140 |
Dangerous confusing powder attack on grass |
081 |
Shake1 |
None |
90 |
Vertical shaking three squares ahead |
082 |
Shake2 |
None |
110 |
Vertical shaking three squares ahead |
083 |
Shake3 |
None |
140 |
Vertical shaking three squares ahead |
084 |
NoBeam1 |
None |
200 |
Fires if an object is behind you |
085 |
NoBeam2 |
None |
260 |
Fires if an object is behind you |
086 |
NoBeam3 |
None |
300 |
Fires if an object is behind you |
087 |
Hammer |
None |
100 |
Hammer smashes in front |
088 |
Geyser |
Aqua |
200 |
Throws water bomb that explodes in a hole |
089 |
Rope1 |
Wood |
50 |
Entwines enemies adjacent to your square |
090 |
Rope2 |
Wood |
70 |
Entwines enemies adjacent to your square |
091 |
Rope3 |
Wood |
90 |
Entwines enemies adjacent to your square |
092 |
Boomer1 |
Wood |
60
| Boomerang encircles field |
093 |
Boomer2 |
Wood |
80 |
Boomerang encircles field |
094 |
Boomer3 |
Wood |
100 |
Boomerang encircles field |
095 |
PoisMask |
Wood |
(strength varies) |
Poisons enemy area while A button is held |
096 |
PoisFace |
Wood |
(strength varies) |
Poisons enemy area faster while A button is held |
097
| RockArm1 |
None |
100 |
Paralyzes enemy and sends a shockwave |
098 |
RockArm2 |
None |
150 |
Paralyzes enemy and sends a shockwave |
099 |
RockArm3 |
None |
200 |
Paralyzes enemy and sends a shockwave |
100 |
CrsShld1 |
None |
160 |
Guards then counter attacks |
101 |
CrsShld2 |
None |
210 |
Guards then counter attacks |
102 |
CrsShld3 |
None |
260 |
Guards then counter attacks |
103 |
Magnum1 |
Fire |
120 |
Cursor destroys panels |
104 |
Magnum2 |
Fire |
150 |
Cursor destroys panels |
105 |
Magnum3 |
Fire |
180 |
Cursor destroys panels |
106 |
Plasma1 |
Elec |
30 |
Launches electric attack |
107 |
Plasma2 |
Elec |
60 |
Launches electric attack |
108 |
Plasma3 |
Elec |
90 |
Launches electric attack |
109 |
RndmMetr |
Fire |
100 |
Meteors smash enemies |
110 |
HoleMetr |
Fire |
100 |
Meteors smash into squares |
111 |
ShotMetr |
Fire |
100 |
Meteors shoot out forward |
112 |
Needler1 |
None |
30 |
Advance with A button, stop to attack |
113 |
Needler2 |
None |
40 |
Advance with A button, stop to attack |
114 |
Needler3 |
None |
50 |
Advance with A button, stop to attack |
115 |
Totem1 |
Fire |
100 |
Creates totem to blow fire ahead |
116 |
Totem2 |
Fire |
140 |
Creates totem to blow fire ahead |
117 |
Totem3 |
Fire |
180 |
Creates totem to blow fire ahead |
118 |
Sensor1 |
Elec |
100 |
Sensor to watch squares ahead |
119 |
Sensor2 |
Elec |
130 |
Sensor to watch squares ahead or diagonal |
120 |
Sensor3 |
Elec |
130 |
Sensor to wathc squares ahead or diagonal |
121 |
MetaGel1 |
Aqua |
90 |
Gel attack that steals panels |
122 |
MetaGel2 |
Aqua |
130 |
Gel attack that steals panels |
123 |
MetaGel3 |
Aqua |
170 |
Gel attack that steals panels |
124 |
Pawn |
None |
90 |
Sets a pawn that attacks by pressing A button |
125 |
Knight |
None |
150 |
Jumps forward and attacks |
126 |
Rook |
None |
None |
Sets rook that protects from attacks |
127 |
Team1 |
None |
10 |
Powers up when ally is hit |
128 |
Team2 |
None |
None |
Ally's HP recovered if hurt |
129 |
TimeBomb |
None |
150 |
Timed bomb that explodes enemy area |
130 |
Mine |
None |
150 |
Places a mine in enemy area |
131 |
Lance |
Wood |
130 |
Lances through bach row on enemy area |
132 |
Snake |
Wood |
40 |
Snakes come out of holes in your area |
133 |
Guard |
None |
40 |
Repels enemy attack with a shockwave |
134 |
PanlOut1 |
10 |
Destroys one panel in front |
|
135 |
PanlOut3 |
None |
10 |
Destroys three panels in front |
136 |
PanlGrab |
None |
10 |
Steals enemy's panel in front |
137 |
AreaGrab |
None |
10 |
Steals enemy's front three squares |
138 |
GrabBack |
None |
40 |
Retaliates after enemy steals your area |
139 |
GrabRvng |
None |
80 |
Retaliates after enemy steals your area |
140 |
RockCube |
None |
None |
Places a rock cube in front to protect |
141 |
Prism |
None |
??? |
Prism protects and fires randomly |
142 |
Wind |
None |
None |
WindBox blows back enemies |
143 |
Fan |
None |
None |
Vacuum pulls enemies to center |
144 |
Fanfare |
None |
None |
Take no damage while Trumpy is playing |
145 |
Discord |
None |
None |
Confuses enemies with music |
146 |
Timpani |
None |
None |
Paralyzes enemies with music |
147 |
Recov10 |
None |
None |
Recovers 10 HP |
148 |
Recov30 |
None |
None |
Recovers 30 HP |
149 |
Recov50 |
None |
None |
Recovers 50 HP |
150 |
Recov80 |
None |
None |
Recovers 80 HP |
151 |
Recov120 |
None |
None |
Recovers 120 HP |
152 |
Recov150 |
None |
None |
Recovers 150 HP |
153 |
Recov200 |
None |
None |
Recovers 200 HP |
154 |
Recov300 |
None |
None |
Recovers 300 HP |
155 |
Repair |
None |
None |
Changes your panels back to normal |
156 |
SloGauge |
None |
None |
Custom Gauge slows down in battle |
157 |
FstGauge |
None |
None |
Custom Gauge speeds up in battle |
158 |
Panic |
None |
None |
Confuses enemies if you are |
159 |
Geddon1 |
None |
None |
Cracks normal panels and breaks cracked panels |
160 |
Geddon2 |
None |
None |
Breaks all empty squares |
161 |
Geddon3 |
None |
None |
Turns all panels into swamp that poisons |
162 |
CopyDmg |
None |
(strength varies) |
Duplicate damage on one enemy to another |
163 |
Invis |
None |
None |
Invisible for a while |
164 |
Shadow |
None |
None |
Only sword attacks can hurt you |
165 |
Mole1 |
None |
None |
You can attack from underground and not get hurt |
166 |
Mole2 |
None |
None |
You can attack from underground and not get hurt |
167 |
Mole3 |
None |
None |
You can attack from underground and not get hurt |
168 |
AirShoes |
None |
None |
You can stand on empty squares |
169 |
Barrier |
None |
None |
Nullifies 10 HP of damage |
170 |
Barr100 |
None |
None |
Nullifies 100 HP of damage |
171 |
Barr200 |
None |
None |
Nullifies 200 HP of damage |
172 |
Aura |
None |
None |
Repels attacks under 100 |
173 |
NrthWind |
None |
None |
Wind removes auras, barriers, etc. |
174 |
Mettaur |
None |
(strength varies) |
Summons a Mettaur to attack |
175 |
Bunny |
Elec |
(strength varies) |
Summons a Bunny to attack |
176 |
Spikey |
Fire |
(strength varies) |
Summons a Spikey to attack |
177 |
Swordy |
None, Fire, or Aqua |
(strength varies) |
Summons a Swordy to attack |
178 |
Jelly |
Aqua, Fire, or Wood |
(strength varies) |
Summons a Jelly to attack |
179 |
Mushy |
Wood |
(strength varies) |
Summons a Mushy to attack |
180 |
Momogra |
None |
(strength varies) |
Summons a Momogra to attack |
181 |
KillrEye |
Elec |
(strength varies) |
Summons a KillerEye to attack |
182 |
Scuttlst |
None, Fire, Aqua, Elec, or Wood |
(strength varies) |
Summons a Scuttlest to attack |
183 |
Hole |
None |
None |
Opens a dark hole |
184 |
HolyPanl |
None |
None |
Creates a holy panel in front |
185 |
LavaStge |
None |
None |
Changes all panels to lava |
186 |
IceStage |
None |
None |
Changes all panels to ice |
187 |
GrassStg |
None |
None |
Changes all panels to grass |
188 |
SandStge |
None |
None |
Changes all panels to sand |
189 |
MetlStge |
None |
None |
Changes all panels to metal |
190 |
Snctuary |
None |
None |
Change your panels to holy panels |
191 |
AntiDmg |
None |
100 x 3 |
If you get hit, you will counter with throwing stars |
192 |
AntiSwrd |
None |
100 x 3
| If enemy uses sword, you will counter with sword attacks |
193 |
AntiNavi |
None |
(strength varies) |
If enemy uses Navi, Navi will attack them |
194 |
AntiRecv |
None |
None |
If enemy revovers, enemy will lose HP |
195 |
Atk+10 |
None |
+10 |
+10 for selected attack chip |
196 |
Fire+30 |
None |
+30 |
+30 for fire attack chip |
197
| Aqua+30 |
None |
+30 |
+30 for aqua attack chip |
198 |
Elec+30 |
None |
+30 |
+30 for elec attack chip |
199 |
Wood+30 |
None |
+30 |
+30 for wood attack chip |
200 |
Navi+20 |
None |
+20 |
+20 for selected Navi chip |