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Super Bowling

Platform: N64
Rated: E
Number of Players: 4
Released: Jan 16th, 2001
Publisher: Tomo
Developer: Athena
Genre: Sports
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Super Bowling
Review

-This was one of the last games for the N64.  There were only 2 other bowling games for the N64 (Circuit Pro Bowling & Milo's Astro Lanes), and one of them was super-realistic, the other outragously unrealistic.  This game, though, was in the middle.  You could bowl on a normal lane or on weird lanes, like Ice Lanes.  This im my opinion was the best bowling game because of the variety.

Gameplay: A
-You can't do much with bowling, but Super Bowling did. There is Golf, where you aim for different varieties of pin lineups and a kindof "Fight Mode" where two players compete to stay alive while a flashing red bar comes down the lane.  The characters are relatively easy to get, and they come with the stages too.  Super Bowling's pin physics are o.k. but are topped by Circuit Pro.  There are different types of lanes such as Ice, River, Normal, and Garage.

Graphics: C
-They are good, and yet bad.  The enviroments are well done, the characters are o.k.  There is no framerate drop, however.  Each character has a nice animation along with them that are good.

Sound: A-
-The tunes are good, and enjoyable.  The pin sound effects are good also.  I actually almost liked some of the tunes Super Bowling provided. 

Challenge: D
-The characters are extremely easy to get, unless you have broken all 10 of your fingers and forced to play with your toes. 

Replay: B-
-The multiplayer is good, and some of the 1-player Golf.  If your a bowling fanatic, you'll love this game.

Overall: C+   Grade: 79%
"A great attempt and idea for a game, but not well executed."