Player Character Generation

Mail to the DM



Before filling out this form, please check on the Games page to see how the character should be created. Characters start with maximum money and all basic equipment should not be paid for (you should have been gathering this for the past year or so of adventuring. Also basic weaponry and armor is already acquired (up to Ring Mail if allowed for your class). Money should be used for anything out of the ordinary (I decide what is not "Basic").

Name: Alignment:

Race: Class:

Age: Height: Weight:

Hit Points:

Ability Scores

Character's being with 72 points to divide among ability scores before racial ability adjustments. Every exceptional strength increase above 18 uses one additional point (Example: 18/01-50 uses 19 points, 18/51-75 uses 20 points etc..).

Strength: Charisma:
Intelligence: Comeliness:
Wisdom: Perception:
Dexterity:
Constitution:


Money

Character's being with the maximum inital funds for their class and race combination.
Copper: Misc:
Silver: Gems:
Electrum: Platinum:
Gold:

Thieving Skills

Pick Pockets: Hide In Shadows:
Open Locks: Detect Noise:
Find Traps: Climb Walls:
Move Silent: Read Language:


Nonweapon Proficiencies Weapon Proficiencies

Mages begin with Detect Magic and Read Magic automatically along with the chance to learn 10 additional spells choosen by the player. These spells should also be listed in the character's Spellbook.

Spellbook Spells Memorized

Equipment Notes

Your name:

E-mail address: