
Serious Sam: The Second Encounter (PC)
Sam is back, and we couldn't be happier.
By - Sal "Sluggo" Accardo
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To the delight of these fans, developer Croteam is hard at work on a sequel (OK, it's technically a standalone expansion), called Serious Sam: The Second Encounter (TSE, for short). We've played through an alpha build of the game, and it's shaping up to top the original in just about every way.
Yes, There's A Story! Well, Sorta
![]() Welcome to Babylon |
From there, Sam traverses three acts, leaving South America venturing further back in time to Babylon, and finally winding up in the Middle Ages. The game contains 12 sprawling levels, and feels pretty close to the length of the original, if not longer.
Leveling Off
As you'd expect, the levels are filled with mountains upon mountains of enemies, are fairly huge, and range from huge outdoor areas to indoor caverns and temples.
One new spin from the original game is the inclusion of a number of jumping puzzles from time to time. While I can hear some of you groaning, none, in fact, are very hard and provide a nice breather between waves of headless bombers.
There are a number of nifty "wow" moments as well. My favorite was a cylinder-shaped room where you can actually run up the walls and around the ceiling … as can all the enemies. Traps are rampant in the Mayan ruins -- many of them will surprise you when you least expect it.
A Seriously Improved Engine
When the original Serious Sam's first technology test was released, there was a great deal of buzz about how Croteam's new engine could render large outdoor areas with bucketloads of enemies. This is all back in the second installment, and while most sequels tend to bump up system requirements, it seems TSE actually runs faster than the original.
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It also appears the developers have gotten much more comfortable with the engine. The trademark lens flare is back, and is still cause to stop and gaze once in a while, especially in big outdoor areas. Textures appear to have been improved for TSE, adding more variety to the various settings of the game.
Next: Enemies...
The One Million Alien March
![]() Happy Halloween! |
Many of the old baddies are back from the original, including our favorite, the screaming headless bombers. A series of new enemies are present as well, including one we've affectionately dubbed "Pumpkinhead," yelling and screaming his way around with a chainsaw.
Of course, one of the best features of Serious Sam were the badass bosses, and TSE does not disappoint. End-act bosses are once again huge and over-the-top, and fans of the original will get everything they could want...and more.
Armed and Serious
![]() Flamethrower + alien = tasty BBQ |
Another new addition is the flamethrower, which graphically looks spectacular and is pretty effective to boot. It conserves ammo well, and once an alien is aflame, will continue to burn a bit more without wasting more napalm. I used it more than any other weapon in the game, and never got tired of it.
The final new weapon is the sniper rifle, which allows you to pick off enemies from great distances, perfect for wide outdoor settings. In sniper mode, the gun is extremely powerful, so you can take out most small enemies with one shot, and finish off big hulking enemies before they even know you're there.
Seriously Warped Multiplayer
One of Serious Sam's best features was its full co-operative mode, allowing groups of buddies to take on the entire single-player campaign. We have fond memories of playing though the game as a group of 16 here in the GameSpy office, and we're happy to report that TSE will feature the same cooperative support as the original.
For TSE, Croteam has also enlisted the services of Texas developers A Few Screws Loose to develop what's being called "Seriously Warped Deathmatch." This multiplayer mod is actually several game modes in one, where (depending on the map) players will try to control an area, steal an objective, or even hold on to an item in a "Rugby" game, similar to many Tag-style mods we've seen before.
A number of teamplay modes are present as well, including team Deathmatch, team Control Zone, and of course, standard Capture the Flag. Over 20 multiplayer maps are being promised, and it sounds like it could provide a great deal of fun for a while.
Progress
![]() Life with the sniper rifle is good. |
While no solid release date has been set for the game, we've been told to expect a Christmas release at the same budget price as before ($20 in the U.S.), and that the box will perfectly match your Christmas tree. (They told us so today!)
We think you'll like it. Seriously.
Essential Links
- Today's Croteam Interview on 3DActionPlanet
- Serious Sam: The Second Encounter Game Profile
- Serious Sam Game Profile
- Croteam
- Serious Sam Game Files
- GameSpy Forums