Howdy. Our group of world dictators sometimes plays Secret Mission Risk
by
handing out two secret mission cards at the beginning of the game. We
have
the option of completing either of the two missions. This really throws
people off, because you have little or no idea what others are doing,
because
we're allowed to switch from one card to the other if we want to.
Another bunker rule of ours is that you're only allowed to attack
another
country from the one that you've just conquered. So if you attack from
Country A to Country B and win, you're only allowed to attack from Country
B.
This changes the game quite a bit, and makes it a little longer, but in
Secret Mission Risk, it is usually an advantage to a person being hunted
by
someone else.
General Jeff of the Grey Horde