There are many different types of attributes for weapons in Parasite Eve. Listed here in the table below are all of them. Some are good and others can be more bad then good. I also put an opinion on each of them, this opinion is weather or not they are worth putting on your or any weapon. So if a weapon attribute does more bad then good, it will have a bad rating. But if it does good things to your weapon then it will have a rating of good. The last rating possibe is Club Only, this rating means that the attribute in question can only be attached to a club. This attribute typicaly involves stealing from the targeted enemy. Anyway if you have any questions about this page or any other page in my website then you can contact me via e-mail at phat_pat3352@yahoo.com. Don't be shy if you have any questions, just e-mail me and I will get back to you as soon as possible.
Name of Attribute | Rating of Attribute | Location of Weapon with Attribute |
---|---|---|
Explosive rounds | Bad | |
Tranquilzer | Good | |
Acid rounds | Good | |
Cyanide rounds | Good | M203-6: Chystler Building floor 68 or 69 |
Freezing rounds | Bad | |
Random Shot 1 | Bad | |
Random Shot 2 | Good | |
Burst | Good | |
Steal Item | Club Only | |
Steal & Attack | Club Only | |
Quickdraw | Good | |
Critical Bonus | Good | |
Counter | Good | |
Command x2 | Good | |
Command x3 | Good | |
Rate of Fire x* | Bad | |
* - No matter what the times number is, the result effect on your weapon will be bad. This is because it lowers the attack power of each bullet fired. |
Below is the explaination of each of the attributes. Some of the explainations were to big to put in the table above so that is why they are seperate.
Explosive rounds: This attribute makes each bullet explode upon impact with the target. It tends to make each bullet do a little more damage.