It may take a while to load the program's map and controls (35K). Please be patient for several minutes, even if nothing seems to be happening. |
You initiate a flight out of New Bedford Airport by clicking the Take Off button. Flights move south-southwest (default direction) until they reach the edge of the map, or until you click the Erase Flight button.
A flight is represented by the intersection of its noise bubbles with the surface of the earth.
You can adjust factors influencing surface sound by adjusting scrollbars at the right of the map. New Bedford "S-Southwest Operations" toward Dartmouth is the default direction (shown as 234 degrees S-Southwest). "North-Northeast Operations" Toward Acushnet can be seen by adjusting the Direction scrollbar towards the Left end to 054 degrees. Flights departing toward the S-SE Runway 14, can be viewed by setting the Direction scrollbar towards the left side to 144 degrees South-Southeast. Fights toward the N-NW are seen by 324 degrees toward the right side of the bar. Showing what the sound footprint is for different types of aircraft can be seen by setting the Engine Noise scrollbar to the values shown below.
Another scrollbar - the Time Multiplier - adjusts the extent to which the simulation is faster than life. The pace can be set at real time by selecting a 1:1 multiplier.
Results are approximate since additional factors (like weather and sound frequency) affect how noise travels. Nevertheless the simulator provides insights concerning airplane noise, and what remedies would be most effective at a particular location.
This interactive aircraft noise simulator comes to you courtesy of Save
Our Sky in Indianapolis, IN. If you wish to create an aircraft
noise footprint program for your web site, instructions can be found at the SOS web site.