Bazoo the Soul Eater
Rating: 3/5


 

Type: Earth
Attribute: Beast/Effect
Level: 4
Attack: 1600  Defense: 900
Effect:  You can remove up to 3 cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn.
 
 
 
 


Tyloki

This can can be extremely useful in a tight spot. You can make it strong enough to kill a Summoned Skull and you don't have to tribute for it. Remove 1 monster and it has the power of gemini elf. To make it better, the effect stays until the end of your oponent's turn, making it vey hard to kill off. This card is extremely over-powered. The Japanese version only allows you to remove monsters, while the English one, as of right now, lets you remove magic and trap as well.

The biggest drawback of this card is the fact that you're opponent can take control of it and remove their monsters to power it up even higher. I just recently lost in the finals of a tournament because of that. The other drawback is reverse trap. However, not too many people use it, so it isn't that big of a deal.

3.8/5 for the current English Ruling

3/5 for the Japanese wording


tbones

First of all, I'd like to point out that this card has the wrong wording.  It should say that you can only remove monsters to increase its attack power, not just any card.  That said, on to my review.

I personally kind of like this card.  Its ability to jump up to 1900, 2200, or even 2500 attack is pretty nice.  The problem is that you tend to run out of monsters to Monster Reborn, Premature Burial, etc.  Still, though, it's pretty powerful.  It can take out a Jinzo with out any equips.  There aren't a whole lot of level 4 monsters that can say that.

However, Bazoo does have its weaknesses.  I love using Change of Heart or Snatch Steal and increasing up to 3400 after my opponent used its effect on their turn.  It's a little overpowered, and way too easy to have used against you.  Also, it's weak to cards like Kycoo, Soul Release, and Banisher of the Light.  You can play Miracle Dig to get stuff back, but I'd rather not use MD just for one card.

All in all, not too bad.  I'll give it a 3.4/5.  Don't play more than 2, and 2 might even be a bit much.


Cronos

I think that this is one of the OK kind of cards in LON. This set so far has dissapointed me but what are you gonna do? Anyway Bazoo's effect is awsome only if you have cards in your graveyard. The cool thing is that if you oppent uses the effect then you change of heart him you use the effect  again!! That kicks also you could Megamorph him if your life points are lower then limeter remove him if you have a DNA surgery, but that would take a lot of skill and effort. I think that bazoo would go good only in beatdowns other then that use Kyoo the Ghost Destroyer instead.
  
3/5

Gobboboy

A LOT of people are being freaked out by this card. And with a lot of reason, but I wouldn't be too scared right away. Why are you afraid of it? It's beatdown? Well, only conditionally. You have to remove cards to make it useful and eventually the cards will all be gone. It's still susceptible to EVERY removal spell that even a Skull Servant is. It. Is. Beatdown. The game revolves around other strategies that are much better.

2/5. I've seen it before in La Jinn, the Fish, Dark Elf, Jurai Gumo, etc... etc...

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