Ceasefire
Rating: 3.3/5





Type: Normal Trap
Effect: Flip all face-down Monster Cards on the field face-up (Flip Effects are not activated). Inflict 500 points of Direct Damage to your opponent's Life Points for each Effect Monster Card on the field.
  

 
 
 


Tyloki

I used to think this card was way underrated, but I dont anymore. The Life Point damage is rarely enough to do all that much. I'd rather just destroy the monster, then attack directly. Now, if I didn't have any more than 1-2 flip effect monsters then I might put this card back in my main deck. It just seems to me that I don't get to use it to do more than 1000 damage the majority of the time, and half of that time I end up negating my own flip-effects.

The best place for this card is in a burn deck. Almost all the monsters in burn decks have effects. Burn tends to use some stall, so your opponent is more likely to get several effect monsters out.

3.4/5 Good card, but not good in every deck.


tbones

This card seems pretty good at first.  And you can see why.  Stop flip effects, do 1500-2000 damage fairly easily.  Not too shabby.  And it is restricted, so obvoiusly it's pretty powerful.

However, if you use it enough, you can see where it starts to fall short.  I recently took mine out of my deck in favor of Nobleman of Crossout.  Ceasefire only flips the monster, while Crossout gets it off the field.  And Ceasefire often does only 500 or 1000 damage.  You end up sitting there waiting for a good time to use it, and it gets Heavy Stormed before that time comes.  And, as a trap card, it has the weakness of having to wait a turn and being stopped by Jinzo.

It's not bad, it's just overrated.  My rating: 3.2/5.  It would be much better if it destroyed monsters.


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