Fairy Box
Rating: 4.15/5





Type: Normal Trap
Effect: Each time a monster on your opponent's side of the field attacks, toss a coin and call Heads or Tails. If you call it right, the attacking monster's ATK becomes 0 only during the Battle Phase. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.
 

 
 
 


Tyloki

This card is a great card to use for a surprise. When they attack your Magician of Faith or MEB they dont expect that there wil be a chance that their monster might actually be killed by it. This card is a nice alternative to Magic Cylinder. It isn't a guarentee, but it hurts your opponent more because they lose the monster, not just Life Points. The 500 cost per turn isnt bad, considering that this card is intimidating enough that your opponent may not attack until you have no monsters out. Get 2 out at once, and they have a 1 in 4 chance of having any ATK points to attack with.

Of course, because it's continuous, a m/t removal card like Dust Tornado or Mysical Space Typhoon can stop it instantly. Jinzo is also a problem, but he's a problem for any Trap Card. Also, the effect isn't guarenteed to work. You may need it to stop an attack now, and you may call the flip wrong.

3.8/5  I just started using this card, and I love it. It has the power of Waboku, Magic Cylinder, and Offerings to the Doomed in 1, and all you have to do is flip a coin.


Gobboboy

I'm sorry, this card is just amazing. It really is. A 500 life investment that can potentially net you a horde of monsters and tons of life advantage every turn. A KURIBOH can be smacking your opponent around with this on the field. My advice? Fairy Box, Waboku and a White Magical Hat on the field against your opponent's three monsters. Have fun.

4.5/5. This is a dream for any deck. Do not kid yourself.


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