Fairy Box
Rating: 4.15/5
Type: Normal Trap
Effect: Each time a monster on your opponent's side of the field
attacks, toss a coin and call Heads or Tails. If you call it right, the
attacking monster's ATK becomes 0 only during the Battle Phase. Pay 500
Life Points during each of your Standby Phases. If you cannot, this card
is destroyed.
Tyloki
This card is a great card to use for a surprise. When they attack your Magician
of Faith or MEB they dont expect that there wil be a chance that their monster
might actually be killed by it. This card is a nice alternative to Magic
Cylinder. It isn't a guarentee, but it hurts your opponent more because they
lose the monster, not just Life Points. The 500 cost per turn isnt bad, considering
that this card is intimidating enough that your opponent may not attack until
you have no monsters out. Get 2 out at once, and they have a 1 in 4 chance
of having any ATK points to attack with.
Of course, because it's continuous, a m/t removal card like Dust Tornado
or Mysical Space Typhoon can stop it instantly. Jinzo is also a problem,
but he's a problem for any Trap Card. Also, the effect isn't guarenteed to
work. You may need it to stop an attack now, and you may call the flip wrong.
3.8/5 I just started using this card, and I love it. It has the
power of Waboku, Magic Cylinder, and Offerings to the Doomed in 1, and all
you have to do is flip a coin.
Gobboboy
I'm sorry, this card is just amazing. It really is. A 500 life investment
that can potentially net you a horde of monsters and tons of life advantage
every turn. A KURIBOH can be smacking your opponent around with this on the
field. My advice? Fairy Box, Waboku and a White Magical Hat on the field
against your opponent's three monsters. Have fun.
4.5/5. This is a dream for any deck. Do not kid yourself.
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