Type: Wind
Attribute: Fiend/Spirit
Level: 2
Attack: 200 Defense: 100
Effect: This card cannot be Special
Summoned. This card returns to the owner's hand during the End Phase
of the turn that it is Normal Summoned, Flip Summoned, or flipped face-up.
When this card inflicts Battle Damage to your opponent's Life Points, your
opponent skips his/her Draw Phase.
This is basically the new Exodia. Instead of getting 5 cards into your hand, you have to get your opponent down to no usable cards. If you can do that, you have that instant victory. The question is, how easy it to pull off? I run a hand Manipulation deck myself, and I've found that the win is all too easy to pull off. You attack their clear field with yata every chance you get, and slowly run them out of cards by not letting them draw. Add in a Forceful Sentry, Confiscation, and Delinquent Duo, and the card is extremely effective.
Yata-Garasu This is one of the most disgusting cards I've ever seen. This
card is STUPID good. Most of you are probably out there saying "But it only
has 100 attack points! It's not worth being a secret rare!" Ho ho, you
say that now. Let's imagine this situation, shall we?
You: Gemini Elf, Barrel Dragon. 2400 LP. Raigeki, Dark Hole, Tribute
to the Doomed, and Change of Heart in your hand.
Them: Nothing in play, 100 LP. Dark Hole and Yata-Garasu in hand.
Who LOOKS like the victor? You do, of course. However, in one small move
the game completely changes.
Dark Hole, Yata-Garasu, swing for 200. End of turn? Goes back to their
hand. You can't kill it with anything in your hand and you don't get a chance
to draw anything to kill it. It doesn't matter what he draws or plays. He
can play the Yata-Garasu every single turn and kill you.
That's why it's restricted, friends. Fear it. 5/5