Captain Anorak's
Guide to Gaming
The Realm of Consistency
Some gamers want to play games where everything makes
self-consistent sense. Others don't care and just want an
enjoyable game: they are happy to suspend disbelief when
things don't gel. Deciding on the level of consistency is
probably the most fundamental question that must be addressed
when writing a roleplaying game.
The fundamental arguments
for and against consistency.
Character stat levels.
Stat change over time.
Against experience points.
Building from the ground up.
To make a world background consistent, it's useful to consider
its economics.
It's the little details that
can often catch you out on consistency.