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Captain Anorak's Guide to Gaming
The Realm of Consistency

Some gamers want to play games where everything makes self-consistent sense. Others don't care and just want an enjoyable game: they are happy to suspend disbelief when things don't gel. Deciding on the level of consistency is probably the most fundamental question that must be addressed when writing a roleplaying game.

The fundamental arguments for and against consistency.

Character stat levels.
Stat change over time.
Against experience points.

Building from the ground up.
To make a world background consistent, it's useful to consider its economics.

It's the little details that can often catch you out on consistency.