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Chaser Critters
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From this page you can customize or even disable features on this website. If you have trouble read the topic-specific directions below or read the FAQ for general information. Let Ken know if you encounter any bugs but be sure to mention your browser type ( ), as browser compatibility is the #1 cause of problems. |
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The page will refesh itself for your changes to take effect |
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Chaser Critters A highly entertaining trail of critters that chase your mouse around the page WARNING: This feature is currently only enabled for Internet Explorer! |
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Configuration How to use
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The Lineup gives the current list of critters you have, in order Max. Critters is how many critters you have. Select 0 to make them go away :-( Critter choices allows you to select the critters you want. Saves to cookie upon change. Save saves your settings to a cookie for persistant fun Show reloads the page so you can see your new Chaser Critters Clear will clear the lineup but not overwrite the previous settings Reset will reset the Chaser Critters to the default values and reload the page Go Away! will set the number of Chaser Critters to 0 and reload the page If you leave blanks in the lineup or choose a Max. Critters higher than the number of critters in the lineup the blank locations will be written as invisible critters. Invisible critters cannot be seen but still act like regular critters. Invisible critters add an element of seemingly chaotic motion to the lineup. Chaser Critters is based on a script called "Elastic Bullets" written by Philip Winston. Ken Stoops wrote scripts to allow changing of graphics via web cookie. If you like the Chaser Critters check out The Constructor, a considerably more complex and entertaining example of dynamic system modeling |
This page has been designed for version 4+ browsers and is optimized especially for Internet Explorer |
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