Eating These beasts are cannibalistic. If they kill another in a fight, they may eat the loser if they're hungry. If they don't, some other beast will. No rotting Beast flesh allowed.
Names The formal name ending is three letters for females (ending in "a") and four for males -- the same three plus "n".
Basic level beasts formal/full names end -isa or -isan.
Lower level beasts should -always- address higher level beasts formally (but often don't -- which might explain why they're most often the ones being eaten), and higher beasts only use the titles for lower beasts when they're being mocking or derisive. Names that end -th (Angeronath, Wykorth) get that chopped off to add the Beast honorific. Hence Angerona'tya & Wykor'zjan. Multiple Bonding Up to 8 heads (or a combined ranking of 50) may be had by any one bonded at any time. Sanity rules apply to additional bonding. Multiple bonding may induce sanity loss - the beasts may hate each other and fight constantly. Bonding two beasts with a high disparity in ranking (#5 and #25, for example) may be detrimental if the larger decides to eat the smaller.
Mating Unlike dragons from most worlds, the mate of a female Beast is not decided by a flight. These horrid creatures decide by a fight. A male can claim mating rights on a female who is nearing readiness to mate. This compares to "signing up" for a flight.
Hatching and Bonding None of the hopeful bonders are allowed to visit the eggs before the hatching day, as the mother or Angeronath (Angerona'tya to you!) would be very likely to eat them. The bonders would not be missed on hatching day, as Beasts can and do go unbonded. If the bonder values his or her hide, they will heed this warning and avoid the hatching arena before the appointed time.
Hatchlings are 1/8 their adult size -- 1.5 to 7.5 feet. Sexual maturity is reached at 1.5 years, give or take six months. Beast Types:
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Level | ![]() 0 limbs 1 tail 0 wings 15 to 31 feet | ![]() 2 limbs 1 tail 0 wings 16 to 32 feet |
![]() 0 limbs 1 tail 2 wings 17 to 33 feet | ![]() 4 limbs 1 tail 0 wings 18 to 34 feet | ![]() 2 limbs 1 tail 2 wings 19 to 35 feet |
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Level | ![]() 4 limbs 2 tails 0 wings 20 to 36 feet | ![]() 4 limbs 1 tail 0 wings 21 to 37 feet |
![]() 4 limbs 1 tail 2 wings 22 to 38 feet | ![]() 4 limbs 3 tails 2 wings 23 to 39 feet | ![]() 4 limbs 2 tails 0 wings 24 to 40 feet |
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Level | ![]() 4 limbs 1 tail 2 wings 25 to 41 feet | ![]() 4 limbs 2 tails 2 wings 26 to 42 feet |
![]() 4 limbs 3 tails 0 wings 27 to 43 feet | ![]() 4 limbs 1 tail 4 wings 28 to 44 feet | ![]() 4 limbs 3 tails 2 wings 29 to 45 feet |
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Level | ![]() 4 limbs 2 tails 2 wings 30 to 46 feet | ![]() 4 limbs 3 tails 0 wings 31 to 47 feet |
![]() 4 limbs 2 tails 4 wings 32 to 48 feet | ![]() 4 limbs 2 tails 4 wings 33 to 49 feet | ![]() 4 limbs 3 tails 2 wings 34 to 50 feet |
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Level | ![]() 4 limbs 4 tails 0 wings 35 to 51 feet |
![]() 4 limbs 2 tails 4 wings 36 to 52 feet | ![]() 4 limbs 4 tails 2 wings 37 to 53 feet |
![]() 4 limbs 3 tails 2 wings 38 to 54 feet | ![]() 4 limbs 3 tails 4 wings 39 to 55 feet |
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Level | ![]() 4 limbs 2 tails 4 wings 40 to 56 feet |
![]() 4 limbs 4 tails wings 41 to 57 feet | ![]() 4 limbs 4 wings 4 tails 42 to 58 feet |
![]() 4 limbs 3 tails 4 wings 43 to 59 feet | ![]() 4 limbs 4 tails 4 wings 44 to 60 feet |
Death of Bonded Beast
Basic Level - lose 10% of sanity
Greater Level - lose 20% of sanity
Soldier Level - lose 30% of sanity
Imperial Level - lose 40% of sanity
Majestic Level - lose 50% of sanity
Chaos Level - lose 60% of sanity
If the beast dies, is killed, or is eaten, the bonded loses at least this percentage of their sanity. It is highly unlikely that the bonded will become suicidal due to this loss, unless they have lost 100% of their sanity. Bonders must have at least half this amount of sanity to bond a creature of this level. (5% sanity is required to bond a Basic level, 30% to bond a Chaos level.)
Loss of sanity has a 50/50 chance of raising or lowering the level of beast that one will bond/rebond. It all depends on how you portray the effect of sanity loss on the character.
Sanity is relative. Is evilness brought about by a lack of sanity in a person, or can they be evil and 100% rational? I'll leave this up to you, but all bonder stats require an estimated sanity level.
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