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Download Sorry, all source code with the comments in Russian. |
Video player FLC, FLI, CEL
(c) Sergey Anisimov. Source codes of a video player FLC,FLI,CEL (animation). |
flic.zip
3 Jun 1999, 43.6Kb |
Programming Sound Blaster
(c) Sergey Anisimov. Examples of programming Sound Blaster in DOS (real mode). |
sbtxt.zip
3 Oct 1998, 31.3Kb |
Find path
(c) Sergey Anisimov, Ruslan Fazliev, Pavel Gusev.
Example programs for find of path in games (Pascal, C) with use of algorithm A*.
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findpath.zip
7 Jul 2000, 30.6Kb |
Maglib - the library for creation of games
(c) Sergey Anisimov. Borland C++ v3.1, DOS, real mode, VESA 256, Sound Blaster + Mixer + DMA, PCX, GIF, Sprite, work with files of resources, Font disproportionate and proportional (up to 10), EMS, work with lists, Mouse, Key, Event. |
maglib.zip
10 Apr 1999, 164Kb |
War2000
Source codes of the not completed game War2000 (RTS).
The authors of the project are unknown.
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war2000.zip
3 Aug 1999, 461Kb |
ALIB
Library ALIB under DJGPP. A realization of interfaces: |
alib.zip
5 Dec 2000, 25,7Kb |
Initialization Direct3D Retained Mode
Initialization D3DRM in a window and on a full screen. Exposition of basic interfaces. Paper have published in a magazine "Programmer" number 5 for 2001. |
rm01.zip
1 Aug 2001, 40Kb |
Modelling of objects with Direct3D Retained Mode.
Creation of the simple objects with the interface MeshBuilder. |
rm02.zip
11 February 2003, 98,4Kb |
Total: 8 files
PMG 26 March 2004