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On this page you find discussions about general 3D issues,
each subject discusses a key concept necessary for creating high quality pictures.
Everything can be applied when working with any 3D software. Topics will be extended and
added to as time goes by and as I find time to write more. If you feel like adding or
commenting on the things said here, don't be afraid to do so. At this time there is two articles here: |
Copyright perrow@geocities.com |