Modeling examples for 3D sea environments:
Elba's shelf area (Italy western coast)

There are demos on:

RETURN to: the acoustics start page | Signal and Noise MODELS


Data input wizard for the SHELF3 program

General parameters page (25KB)

Run parameters page (22KB)

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View of Elba's Shelf Area

3D view of Elba's shelf area (bottom surface) (22KB)

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3-d ray traces

3D ray traces in the Elba's shelf area (41KB) showing the horizontal refraction effect

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Horizontal cross-section of 3-d sound field

Horizontal cross-section of sound field of a source (51KB) in the Elba's shelf area

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Vertical cross-section of 3-d sound field

Vertical cross-section of sound field of a source (36KB) in the Elba's shelf area

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Ambient noise modeling for 3D environments

Ambient noise modeling in the Elba's shelf area (41KB)

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Reverberation modeling for 3D environments

Stationary surface reverberation modeling (38KB) in the Elba's shelf area

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Author: Mikhail Galaktionov