|  | Art
                and Innovation: The Xerox PARC
                Artist-In-Residence Program Art and Innovation explores the
                unique process that grew from this pairing of new
                media artists and scientists working at the
                frontier of developing technologies.
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                |  | The
                Force A year with the top-flight sales team at
                Xerox, covering the personal and professional
                costs involved with closing the sale and
                remaining competitive.
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                |  | Dealers
                of Lightning : Xerox Parc and the Dawn of the
                Computer Age Xerox scientists were asked to think 10
                years ahead when they invented the modern day
                user interface that spawned Macintosh and
                Windows. Problem was, no one was ready for it
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                |  | Fumbling
                the Future; How Xerox Invented, Then Ignored, the
                First Personal Computer A classic story of how innovation
                can fare within large corporate structures.
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                |  | The
                Inmates Are Running the Asylum : Why High Tech
                Products Drive Us Crazy and How To Restore The
                Sanity This book is about fixing the kind of
                problems I deal with every day.
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                |  | Apple
                Confidential : The Real Story of Apple Computer,
                Inc. While nobody will ever know the complete,
                "real" story about Apple, Linzmayer's
                is probably as close as they come.
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                |  | The
                Design of Everyday Things If most of the products you own seem to be
                designed without thought, this book may only
                confirm your suspicion.
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                |  | Designing
                Web Graphics 2 All the essentials of constructing Web
                graphics, including images, buttons, icons,
                backgrounds, and transparent artwork.
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                |  | Cost-Justifying
                Usability It's easy to justify the value of
                usability in product design if you can quantify
                it in the language of decision makers.
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                |  | Usability
                Engineering The essential work on usability
                engineering by one of the pioneers.
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                |  | Art
                of Human-Computer Interface Design A collection of essays from industry
                luminaries.
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                |  | Creating
                Killer Web Sites Build Third-Generation sites, Web sites
                that are conceived by design and not by
                technological ability.
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                |  | Pantone Web Color Resource Kit Everything you need to design and optimize
                color to create effective Web sites.
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