THIRD AGE 2790, THANK YOU VERY MUCH!!!
Let’s start with the facts, shall we?
The major differences between 2790 and 3018?
1- Mordor is not formally occupied by the Dark Lord Sauron, and Mount Doom is quiescent. Orc-tribes and groups of Trolls most certainly infest the lower reaches of every ruined keep and citadel, and one or more Nazgul coordinate Sauron’s efforts across the area.
2- Tharbad, old capital of Cardolan, is not yet deserted. Sacked centuries before by the armies of the Witch-king of Angmar, it has become a free-town of traders and thieves only a fraction of its former size.
3- Dol Guldur is at the height of its power, with Sauron (barely disguised as the Necromancer) in residence and in full control. Southern Mirkwood, and all the realms and wastes around it, are enormously dangerous, perhaps just as dangerous as the lower Anduin was with all the servants of Sauron searching for the Ring-bearer in early 3019…
The realms of the Firstborn in 2790 are identical to their 3018 counterparts. Celebrian, wife of Elrond, departed over the Sea in 2510, so the cast of Rivendell is set. Lorien hasn’t really changed since the War of the Last Alliance…and who can say for certain what transpires in the Grey Havens under the guidance of Cirdan the Shipwright? Pretty much everyone who goes there KEEPS GOING WEST…
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I know what you’re saying.
You’re saying, “Steve, you forgot something. What about the Dwarves?”
Yeah…I know. “What about the Dwarves” is the BIG question here, folks. “What about the Dwarves” is the CENTRAL, HUGE HONKIN’ QUESTION. See, I love ‘em, as I said earlier. I love ‘em, their whole tragic history, their attitude problems, and especially their capacity for slaying Morgoth’s creatures on an ongoing basis.
Determining the leadership of Durin’s Folk in Third Age 2790 is a difficult matter. You see, sometime early in the year, King Thror, who had escaped from the sack of Erebor by Smaug with his son and grandson 20 years before, wandered away from Dunland and ended up as food for crows outside the East-gate of Moria with the name of his murderer branded on his forehead: AZOG. When Nar, his only companion, brought the news back to Thror’s son Thrain, he brooded for a week and then declared genocidal war against the Orcs of the Misty Mountains.
This is the REAL reason that I love 2790 as a setting for games in Middle Earth: The War of the Dwarves and Orcs is about to start!
Mass combat!
Ancient treasures!
Hideously powerful creatures crawling out of the very roots of the earth!
Powers vast and terrible unleashed to destroy!
And all of it, all of it, taking place OUT OF SIGHT. The war was fought almost exclusively far underground, beneath the Misty and Grey Mountains, far from the sight of the surface world and all those curious Elves and Men.
Third Age 2790 allows players of a Lord of the Rings Adventure Game campaign to experience the full range of heroic adventure, from silent and solitary scouting all the way up to massive military campaigns involving creatures of Darkness and treasures of ages long past, WITHOUT IMPACTING THE HISTORY OF MIDDLE EARTH IN ANY WAY!
Very little has been published about the War of the Dwarves and Orcs. There are references to the war in The Hobbit and a description in Appendix A of The Lord of the Rings. As far as consequences are concerned, Rohan had to endure Orc refugees fleeing south, and their King Walda is slain by these Orcs almost a century after the W.D.O. was over. There’s not a lot else to interfere with GM creativity.
That’s it. I’m tired, the medication is kickin’ in, and my vision’s getting blurry. Email me if you have any questions, and remember: J.R.R. Tolkien himself said that ‘other hands’ would be writing about Middle Earth long after he was gone. Insofar as his children, grand-children, and their legal representatives will allow it, we are his inheritors as well.
Baruk Khazad!
Steve Hess, Parsippany, NJ, March 7, 2002