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DLL files are "plug-ins" that are used by Mud Master for a number of functions. When using a plug-in DLL, place the dll file in your main Mud Master directory (where mudmast.exe is). Then once you run Mud Master, do: /loadlib {dll name} (don't include the extention of .dll when you load it). example: /loadlib {MM Misc} would load up the MM Misc.dll file. DLLs are called by mudmaster via your script, or can be called from the input prompt with /calldll {dll name} {function to do} ie: /calldll {MM Misc} {Help} would list out some internal help that MM Misc has. NOTICE: Not all of the following DLL files are for MudMaster Console nor MudMaster 2000. Each DDL has a markup before the link to tell you what platform it runs with. MudMaster Console looks like [MMC] MudMaster 2000 looks like [MM2K] If the DLL can be used for both platforms it will say [MMC/MM2K]![]() |
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[MMC/MM2K] HyperLink.dll v1.2 |
This dll will capture "http://xxx..",
"ftp://xxx..", and "telnet:xxx" spew and keep it in a memory based
list for easy retrieval. It'll even fire up your browser and connect to the url as long as
you have http and ftp associated to the browser. Unzip the file and place in the dir where your mudmaster.exe is. Load the dll into MM "/loadlib HyperLink" Call up the help: "/calldll HyperLink Help" (Cap H in "Help") It'll auto-install a script: "/calldll HyperLink Install" The script is grouped as "HyperLink" so to see what aliases you use do: "/groupal HyperLink". he dll keeps a data file, hyperlink.dat which saves some settings (SetSize) and also will save info about the last url's stored (it'll save the urls when the dll is unloaded/MM is exited. hyperlink.dat is a binary file, not a text file, so it's not really editable. Commands (aliases): churl <#> -- chatall a specific url clearurls -- clear the all urls stored in the list. clurl <#> -- clan a specific url gourl <#> -- gossip a specific url imurl <#> -- immort a specific url remurl <#> -- remove a specific url from the list saurl <#> -- say a specific url showurls -- list out the urls shurl <#> -- shout a specific url url <#> -- connect to a specific url or telnet address. You must have http ftp and telnet associated to an application (ie: IE/Netscape) -- usually this is already done in windows. "#" is the index number of a given url shown via the "showurls" alias. If you have the version previous to 1.2, delete it and "/killall HyperLink" before loading up this one. ![]() |
[MMC] MM Misc.dll v3.3 |
This dll is for use with identifying items and allows a
lot of user definiable displays. /calldll {MM Misc} {Help} for info. ![]() |
[MM2K] MM Misc.dll v3.3 |
This dll is for use with identifying items and allows a
lot of user definiable displays. /calldll {MM Misc} {Help} for info. ![]() |
[MMC] Math.dll v4.0 |
This dll allows floating point math (decimals) with the
basic math functions add,sub,mul,div, and comparision. /calldll {Math} {Help} for info.
New in 4.0: PowerOf, SquareRoot functions. And 3 bitwise operations: BitAnd, BitOr, and
BitNot. ![]() |
[MM2K] Math.dll v4.0 |
This dll allows floating point math (decimals) with the
basic math functions add,sub,mul,div, and comparision. /calldll {Math} {Help} for info.
New in 4.0: PowerOf, SquareRoot functions. And 3 bitwise operations: BitAnd, BitOr, and
BitNot. ![]() |
[MMC/MM2K] Channel Log DLL v1.1 |
This is a stand-alone dll, you don't need to download
the script version listed above in the Scripts section. This dll contains its own script. Channel Logger in DLL form. Logs all communication channels on Medievia, except Song (including all god channels). IF you already have the ChLog SCRIPT ONLY version, /killgroup ChLog before you load this one up. -- If you already have the DLL version, that came with a dll AND script file, /killgroup ChLog. New in v1.1 (vs. older v1.0.0.2) Dll has the script files built in, and will auto-install for you. Make sure you've "/killgroup ChLog" before installing this new one. Put the dll in the same dir where you have "mudmast.exe" Startup Mud Master and if it hasn't already loaded (check with "/dll"), do: "/loadlib ChannelLog" (case sensitive). Then do: "/calldll ChannelLog Install" -- Install (cap I) will install the script for you. "/calldll ChannelLog Help" for more info. Other fix (hopefully), is the "overflow" crashes that happened when you tried to list out too many entries, e.g: telist 5000 Confused? A help file will be added at a later date. ![]() |
[MMC/MM2K] File Log DLL v1.0 |
File Log DLL is a way to store/append strings (aka text)
to a file. Also you can retrieve those strings from the log file. This is a good way to
capture specific things and save them to a file on your harddrive. Installation: Place the
dll in the same dir as mudmast.exe, startup MM, do: /loadlib FileLog. For info do: /calldll
FileLog Help. ![]() |
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