Moves List

Gouki has such a brilliant set of moves, it makes me wonder why people choose Ken or Ryu over him. The Shun Goku Satsu is unblockable but it is too bad that his Zankuu Hadou Ken and Tenma Gou Zankuu were toned down! In my opinion the Tatsumaki Zankuu Kyaku is the best move in the game! Great for setting up combos and pressuring the opponent. Im sure once you master these moves you will become a formidable force, not to be underestimated! (Move names and extras from Kao Megura's FAQ on SFA3).

IsmXZVNameGou Hadou KenHowqcf + P
IsmXZVNameZankuu Hadou KenHowIn air, qcf + P
IsmXZVNameShakunetsu Hadou KenHowhcb + P
IsmXZVNameGou Shouryuu KenHowf,d,df + P
IsmXZVNameTatsumaki Zankuu Kyaku Howqcb + K (Can be done in air)
IsmZVNameZenpou TenshinHowqcb + P
IsmXZVNameAshura Gou SenkuuHowf,d,df / b,d,db + PPP / KKK
IsmZVNameHyakki Gou ShuuHowqcf,uf + P
IsmZVNameHyakki Gou ZanHowqcf,uf + P, then do nothing
IsmZVNameHyakki Gou ShouHowqcf,uf + P, press P
IsmZVNameHyakki Gou SenHowqcf,uf + P, press K
IsmZVNameHyakki Gou SaiHowqcf,uf + P, press P when close
IsmZVNameHyakki Gou TsuiHowqcf,uf + P, press K when close
IsmZVNameTenma Kuujin KyakuHowJump forward, d + MK at peak
IsmXZVNameZugai HassatsuHowf + MP
IsmXZVNameSenpuu KyakuHowf + MK
IsmXZVNameMessatsu Gou HadouHowhcb,hcb + P
IsmZNameMessatsu Gou ShouryuuHowqcf,d,df + P
IsmZNameTenma Gou ZankuuHowIn air, qcf,d,df + P
IsmZNameShun Goku SatsuHowLP,LP,f,LK,HP


Extras

Zero Counter (ZISM): HP Gou Shouryuuken
Zero Counter (VISM): Crouching HK
Ground Throws: b / f + PP / KK
Air Throws: b / f + KK
VISM Variable Attacks: b + MP / MK / HP / HK
Interruptable Attacks: close MP HP MK
stand LP LK
crouch LP MP HP LK MK
-In Z-ism, Shun Goku Satsu only works on Level 3.

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