Netrunner
DCI Floor
Rules
1999-2000
Tournament Season
Updated
March 21, 2000
Introduction
The Netrunner DCI Floor Rules work in
conjunction with the DCI Universal Tournament Rules, DCI Penalty Guidelines, and
Netrunner game rules. Players,
spectators, and tournament officials must follow these documents while involved
with DCI-sanctioned Netrunner
tournaments. Individuals who violate sections of these documents will be subject
to the appropriate provisions of the DCI Penalty
Guidelines.
Note: Please
see appendix B of the DCI Universal Tournament Rules for definitions of terms in
this document.
800.
General
Netrunner Tournament
Rules
801.
Format
and Rating Categories
The
DCI sanctions the following formats; they may be sanctioned as singles events or
two-person team events.
Constructed
Formats:
·
Standard
Limited
Formats:
·
Sealed
Deck
·
Booster
Draft
·
Rochester
Draft
The DCI
produces the following ratings categories:
·
Constructed
(includes the Standard format)
·
Limited
(includes the Sealed Deck and Booster Draft formats)
802.
Authorized
Cards
All Netrunner cards produced by Wizards of
the Coast, Inc. are permitted in sanctioned tournaments.
803.
Card
Interpretation
All Netrunner cards are interpreted using
the appropriate card ruling section of the Netrunner Oracle card reference.
During sanctioned competition, players must refer to this version of a card to
settle disputes concerning the interpretation of a card's wording or
powers.
Players
may not use previously or newly discovered errors or omissions in the Netrunner
Oracle to disrupt a tournament or otherwise abuse the rules. The head judge is
the final authority for all card interpretations, and he or she may overrule the
Oracle when a mistake or error is discovered.
804.
New
Releases
New Netrunner card sets (new expansions or
new editions of the basic set) released during the first fifteen days of a month
are allowed in Constructed tournament play on the first day of the month
following their retail release date. Card sets released after the first fifteen
days of a month are allowed in Constructed tournament play on the first day of
the second month following their release date. Therefore, card sets always enter
Constructed tournament play two to five weeks after their retail release date,
on the first day of the month. DCI announcements confirm the exact date that
each new card set enters tournament play before the set is released.
New card
sets are allowed in Limited tournament play immediately, including before the
release date (for example, at a prerelease tournament).
810.
Netrunner Tournament
Mechanics
811. Match
Structure
Each
match is played with players alternating between Corp and
Runner.
812. Match Time
Limits
There
is a 90-minute time limit for each match, with halftime taking place 45 minutes
into the match. Players switch between Corp and Runner at halftime.
813. Pre-Match
Procedure
The
following steps must be performed, in order, before each match
begins.
1.
The
winner of a coin toss (or other random method) chooses either to play Corp or
Runner first.
814. Pre-Game
Procedure
The
following steps must be performed, in order, before each game
begins.
1.
Players
shuffle their decks (see the Universal Tournament Rules, section
21).
2.
Players
present their decks to their opponents (for additional shuffling and cutting, if
desired).
3.
If the
opponent has shuffled the player's deck, that player may make one final
cut.
4.
Each
player marks his or her bit pool with five bits.
5.
Each
player draws five cards.
815. End of Game
Procedure
If the
game time limit is reached before a winner is determined, the active player
finishes his or her turn and three additional turns are
played.
816.
Scoring Point Types
There
are two different ways of scoring points in Netrunner tournaments.
Game
points are awarded for winning games, or scoring agenda points.
Tournament
points are awarded based on the number of games and matches won.
817.
Determining a Match Winner
A player
receives 10 game points for winning a game. The losing player receives a number
of game points equal to the agenda points scored.
In the
event of an incomplete game, each player scores game points equal to the number
of agenda points scored.
A player
receives 2 tournament points for each game he or she has won in a match. Each
player receives 1 tournament point for an incomplete game.
The
player who wins both games in a match is the winner of the match. If one game is
incomplete when the match ends, the winner of the match is the winner of the
complete game. If each player wins one game, or no game was completed during the
match, the player with the higher game point total is the winner of the
match.
The
winner of the match receives 2 additional tournament point. If no winner can be
determined (both players have the same number of game points) each player
receives 1 additional tournament points.
818.
Determining the Tournament Winner
The
tournament winner is the player with the most tournament points at the end of
the final round.
If two
or more players are tied for the most tournament points the following
tiebreakers must be used (in this order):
1.
Opponents'
tournament points total
2.
Players'
game points total
3.
Players'
game points against total
820.
Rules for Constructed Tournaments
821. Deck-Size
Limits
Constructed
decks must contain a minimum of forty-five cards. There is no maximum deck size.
Corp decks must contain the minimum number of agenda points required by the Netrunner game
rules.
822.
Sideboard Use
Sideboards
are not used in Netrunner
tournaments.
823.
Standard-Format Deck Construction
The
following card sets are permitted in Standard tournaments (as of January 1,
2000):
Netrunner Limited
Edition base set
Proteus
Classic
The
following cards are banned in Standard tournaments:
Tycho
Extension
Enterprise
Inc Shields
830.
Rules for Limited Tournaments
831. Deck-Size
Limits
Limited
decks must be a minimum of forty-five cards. There is no maximum deck size. Corp
decks must contain the minimum number of agenda points required by the Netrunner game rules.
832.
Sideboard Use
All of
the cards a player is not using in his or her main deck become the
sideboard.
833.
Materials Provided
Tournament
organizers and/ or the head judge may choose to provide vital cards for players
to use during the tournament. If the organizer provides vital cards, he or she
must make available the same amount of vital cards to each player.
834. Rules for Sealed Deck
Tournaments
For
rules for sealed deck tournaments see the Universal Tournament Rules section 65
to 67.
835. Rules for Draft
Tournaments
For
rules for draft tournaments see the Universal Tournament Rules section 70 to
78.
840.
Rules for Team Tournaments
841.
General Team Requirements
Each
individual team must have unique team-specific information,
including:
·
Team
Name
·
Team
city, state/ province, country
·
Team
members (and their respective DCI membership numbers)
842. Team
Names
Wizards
of the Coast reserves the right to disallow any team name that it deems
offensive and/ or obscene. Tournament organizers and certified head judges
should discourage teams from registering team names that may be considered
offensive and/ or obscene.
843. Team Composition and
Identification
A valid
team consists of two members. A team is identified by the individual DCI
membership numbers of its respective members. Individual DCI members may be
members of more than one valid team.
844. Valid Team
Participation
Sanctioned
team tournaments are open to teams consisting of two members. Only valid teams
of the appropriate size are eligible for a sanctioned team tournament. If a
player drops or is disqualified from the event, the entire team is dropped from
the event.
Each
team entering a sanctioned team tournament must provide the tournament organizer
with its team-specific information (see section 841) when registering for the
event. Failure to provide this information will result in the team's
disqualification from the tournament.
845. Team Constructed
Tournaments
Event
results for each DCI-approved Constructed format (Standard) are handled
separately for each player and are not merged to a team ranking.
846. Team Limited
Tournaments
Event
results for each DCI-approved Limited format (Sealed Deck, Booster Draft, or
Rochester Draft) are handled separately for each player and are not merged to a
team ranking.
Netrunner is a registered
trademark of R. Talsorian Games, Inc. and used under license. Wizards of the Coast, Proteus, Classic, and DCI are trademarks
of Wizards of the Coast, Inc. (C)1999
Wizards.