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Joan
of Arc Mission 2 - Spooky
When you start, you will have a small band of soldiers,
and Joan of Arc. First you should walk your soldiers over to the
monastery, and separate the mounted units from your swordsmen, and you
light cavalry (we don't want him to die). Keep following the train until
you find a small hill, halt your units at the top of it, and slowly
advance them until you see some light cavalry. Attack them with a unit,
but retreat it back to the hill as soon as the enemy cavalry starts to
chase you. When you get to the hill, you should be able to fight off the
three light cavalry before the remaining two, and the two knights reach
you. If you have done this properly, you should have taken very little
damage and be able to have the monk quickly heal your units. When you have
gotten your entire army back together, advance to the light blue town that
you can see on the mini map.
When you reach Blois, you will receive the French army to command along
with some trade carts to take with you to Orleans. I recommend placing
your units into groups as follows, group1 is your knights, group2 is your
archers, group3 is your swordsmen, scout cavalry, Joan of arc and Duke
D'Alencon, and set your trade carts to group4. When you leave Blois, the
path will turn north after a pile of gold, then it will head east again.
When the path turns north again, keep going to the east, and you will run
into an orange wall, when you reach a gate in this wall, turn to the
north, and you will find a river past a orange mill and farms (don't
attack the farms or the
mill). Cross this river and you will reach a purple base just right for
the slaughter. When you reach this base, attack with your crossbowmen
only, leaving your knights at the crossing of the river along with the
small group that Joan is in.
Have your crossbowmen attack the villagers then retreat when they enter
the TC, and wait for them to leave it again. Also, expect to see a few
spearmen and a militia appear. After killing the villagers for a while
some more units will come from behind, and attack your units that you left
behind. Don't worry about them, just send your crossbowmen over to help
when they appear, and take them down. Then go back to the orange farms and
follow the wall closest to the farms to a bridge near its end. When you
get near the bridge, watch out for two towers guarding it, one of which is
behind the wall you are following, (be sure to stay a little ways away
from the wall) and cross it to Orleans.
Once you cross the bridges, you should follow the path to Orleans, and
send your trade carts over to the market. When you are passing by oranges
town, try to avoid any knights that might be there, as fighting them will
cause you more losses than you want. When you reach Orleans, start
upgrading to
the castle age, and build three farms with your villagers. If you send a
unit out the southwest gate, you will find a path that leads to some
farms. There is also some gold and stone near the farms, but be careful,
they are outside of your walls.
Now, after you reach the castle age, you will want to make four villagers,
and walk out the northwest gate. Follow the path north to reds market,
once you find the market back away from it a bit, and build a castle, then
place any knights that you have inside the castle. You can expect small
attacks from red that will sometimes contain a mangonel, just use your
knights to take them out. Now that your castle is built, have your
villagers build a University, then buy some stone, and research murder
holes. With your castle to keep red busy, make some more villagers, and
send them down to the farm area, and build a new town center next to the
stone, which is a little north of the farms. Then make a mining camp near
the gold mine to the south, and start gathering some wood gold and stone,
getting a little stone before the other recourses. Now start to make your
army, make it so that it contains knights, and battering rams. Remember to
upgrade your Knights with husbandry, and armor before you attack.
Now build up your army to attack red, about ten knights and five bettering
rams should be enough to start with, and build a tower or two to protect
your farms. Keep Joan inside your town to protect against orange's
battering rams. If you start having trouble with orange and red attacking
together, have your castle help to defend from red, while you make about
five knights to protect you from orange. When you are ready to attack,
send in your battering rams, with your knights waiting to fight off any
swordsmen that decide to chase after your battering rams. You should build
a couple of monks when you attack red, in order to heal your units as you
fight him, but
you can always just run back to your castle if you don't have enough gold
for monks. They are not necessary for you to win, but they will allow you
to kill red with one extended attack, or with a smaller attacking force.
Once you take down the wall with your battering rams, clear out a couple
of towers so you can move in your horses safely, and start to rip down the
castle in front of you. If you succeed in this, you will win this
scenario. The only hard part of this game will be defending Orleans from
orange's battering rams while you are building your army. So be sure to
keep a couple of knights, or Joan of Arc, ready to stop the battering rams
when they attack you. Good luck, you are now on your way to the third
scenario of the Joan of Arc Campaign.
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