bubblegum crisis
2  0  4  1
M a c h i n a t i o n s

bubblegum crisis (bgc) is a popular cyberpunk series. the first, or original series, was heavily influenced by bladerunner (priss's band was called the replicants) and introduced music as an integral part of the cyberpunk canon. punk was, after all, a music phenomenon.

the knight sabres are the protagonists in this tale; an all girl band wearing sophisticated and form-fitting power amour and weaponry. their antagonists are out of control boomers and genom corporation who builds the machines developed by Sylia's father.

links

Tom Clancy

Fanfiction

After completing Kiss Of The Bee '0', I wanted to do another bubblegum crisis fanfiction, but one that was completely different in direction, tone and style again, a theme that the bgc group had not yet explored.

Enter Tom Clancy and his Power Play novels (actually written by somebody else). With Machinations, a nice or rather sinister name similar to Power Plays, I focused on events after the bgc:2040 ended and has Sylia as my main character, which is not done much; Sylia is not a popular character compared to Priss and Nene *shudder*, and set it in a world of business and espionage.

Sylia now owns Genom. Her father created boomer technology and left her a large legacy, enough for her to buy a controlling stake in the megacorporation after the boomer plague and Galatea destroyed most of Tokyo and customers all over the world wanted to return their boomers, afraid that they would go rogue and rampage.

The story follows these corporate events from Sylia's position. All the hurdles she has to overcome to restore Genom to its rightful place - now that she is in charge - and to make boomers a safe, respected product. Former Knight Sabre members Nene and Linna have been recruited to help her in their respective fields: I.T. for Nene and Security for Linna along with ex-ADP Officers Leon and Wong.

Priss is still missing and presumed dead after the battle with Galatea in space.

But, sticking to the Machinations theme, other parties are at work to destroy Genom completely whilst it is in its weakened position. Other parties have their own product they want to sell, or bear a grudge against Genom or Sylia, and do their utmost to bring the corporation down. Sylia has to work her intellect like she has never done before to keep Genom from failing commercially, and from the attempts against her life and company by these malcontents.

But there are also other factions at work that have an old agenda and questions still remain unanswered about what really happened in space. Was Galatea really destroyed, would boomers still go rogue and if so, what causes it, and what happened to Priss?

So these tightly bound threads play against each other creating a story that delves into trust and betrayal amongst closest confidants.

Currently work on Machinations has been suspended, although I have written a 'final' chapter that was going to be the conclusion of the story. I found that working on two large works at the same time was too demanding (KOTB) and that a Machinations thread was going to be the same as a KOTB thread all the way down to the same character. That's not a good sign, even though I liked how the story was progressing and so did my readers. Maybe, if I have the time and inclination I will revisit the last chapters and put the story firmly back on its own tracks and complete it properly.

Machinations: Sylia, now chairwoman of Genom, must fight against her own boardmembers and outside competition to retain her position, the success of her weakened company, and keep her own life. To that end she calls upon the talents of her former friends and Knight Sabres and ex-ADP Officers.
read more...

Machinations Undone: Priss, with the powers passed onto her by Galatea, is the reason behind the spate of rogue boomers and is demanding that they be recognised as sentient beings. Led by Sylia, the other Knight Sabres try to stop their former team member.
read more...

top | home