Listed here is all of the Star Wars RPG material that I use- detailed information on all of this should be available in the files elsewhere on this site. Most of the material listed here is from as much of the West End Games D6 rules, as I've been able to find. Some material is converted from the Wizards of the Coast D20 rules.
Notation for West End Games sources:
W2 - West End Games, SWRPG Guide, Second Edition (unrevised)
W2re - West End Games, SWRPG Guide, Second Edition Revised and Expanded
SWS - Star Wars Sourcebook (for Second edition)
RAS - Rebel Alliance Sourcebook
ISB - Imperial Sourcebook
TSE - Star Wars Trilogy Sourcebook, Special Edition (printed for movie re-release)
HttE - Heir to the Empire Sourcebook (second edition unrevised rules)
TTS - Thrawn Trilogy Sourcebook (second edition revised rules)
TotJ - Tales of the Jedi Sourcebook
HSCS - Han Solo and the Corporate Sector Sourcebook
JAS - Jedi Academy Sourcebook
DES - Dark Empire Sourcebook
CRFG - Cracken's Rebel Field Guide
GFT - Galladinium's Fantastic Technology: Guns and Gear for Any Occasion
FTD - Cynabar's Fantastic Technology: Droids
FT - Fantastic Technology (this title may be incomplete- I'm trying to find a copy to confirm the material from it)
PC - Planets Collection
FOP - The Far Orbit Project
AE - Alien Encounters
CotG - Creatures of the Galaxy
SEPG - Shadows of the Empire Planets Guide
OE - Operation: Elrood
SSR - Secrets of the Sisar Run
FBS - Flashpoint: Brak Sector
HS - Hideouts and Strongholds
PSG - Platt's Starport Guide
DSE - DarkStryder Campaign: Endgame
GG1 - Galaxy Guide 1: A New Hope
GG3 - Galaxy Guide 3: The Empire Strikes Back
GG4 - Galaxy Guide 4: Alien Races
GG5 - Galaxy Guide 5: Return of the Jedi
GG6 - Galaxy Guide 6: Tramp Freighters
GG7 - Galaxy Guide 7: Mos Eisley
GG9 - Galaxy Guide 9: Fragments from the Rim
GG10 - Galaxy Guide 10: Bounty Hunters
GG11 - Galaxy Guide 11:
GG12 - Galaxy Guide 12: Enemies and Allies
AJ112 - Star Wars Adventure Journal, Volume 1, Issue 12.
Notation for Wizards of the Coast sources:
D20CR1 - Star Wars Roleplaying Game Core Rulebook
D20RCR - Star Wars Roleplaying Game Revised Core Rulebook
D20CRSE - Star Wars Roleplaying Game Core Rulebook, Saga Edition
SoN - Secrets of Naboo
SoT - Secrets of Tattooine
AA - Alien Anthology
RES - Rebellion Era Sourcebook
DSS - Dark Side Sourcebook
SG - Ships of the Galaxy
AEG - Arms and Equipment Guide
UAA - Ultimate Alien Anthology
PoJ - Power of the Jedi
HG - Hero's Guide
GCG - Galactic Campaign Guide
CCW - Coruscant and the Core Worlds
GORW - Geonosis and the Outer Rim Worlds
UA - Ultimate Adversaries
UMRotS - Ultimate Missions: Revenge of the Sith
AOE - Attack on Endor Scenario Book
SWG# - Star Wars Gamer magazine (with issue #)
SGSE - Starships of the Galaxy, Saga Edition
TGSE - Threats of the Galaxy, Saga Edition
FUSE - Force Unleashed Campaign Guide, Saga Edition
KORSE - Knights of the Old Republic Campaign Guide, Saga Edition
CWSE - Clone Wars Campaign Guide, Saga Edition
LESE - Legacy Era Campaign Guide, Saga Edition
Notation for other sources:
KotOR - Knights of the Old Republic, game and/or strategy guide (if page # is listed) - d20 rules
KotOR2 - Knights of the Old Republic 2: The Sith Lords, game and/or strategy guide (if page # is listed) - d20 rules
NCGVV - New Complete Guide to Vehicles and Vessels
SWVD - Star Wars Visual Dictionary
E1VD - Episode 1 Visual Dictionary
E2VD - Episode 2 Visual Dictionary
E3VD - Episode 3 Visual Dictionary
SWICS - Star Wars: Incredible Cross-Sections
E2ICS - Star Wars: Episode 2, Incredible Cross-Sections
E3ICS - Star Wars: Episode 3, Incredible Cross-Sections
SWTCG - Star Wars Trading Card Game (used mainly for context or misc. information)
SWB - Star Wars Battlefront, game and/or strategy guide (if page # is listed)
SWRC - Star Wars Republic Commando, game and/or strategy guide (if page # is listed)
SWI# - Star Wars Insider magazine (with issue #)
Jump To:
Weapons
Aliens
Vehicles
Starships
The Force
Creatures
Droids
Skills and Rules
Items and Equipment
Blasters and Ranged Weapons
Merr-Sonn Q2 - W2 p154 (no fire rate) p161 (cost, availability), W2re p229, GFT p82 (cost 350, availability 2 R/X, damage 3D+2), SWS2 p100 (cost, availability, damage), AEG p13 (era info)
Defender Sporting Pistol - W2 p154 (no fire rate) p161 (cost, availability), W2re p229, GFT p82 (cost, availability, damage), SWS2 p100 (cost, availability, damage), AEG p14 (era info)
BlasTech DL-18 - W2 p154 (no fire rate) p161 (cost, availability), W2re p231, GFT p83 (cost, availability, damage), SWS2 p100 (cost, availability, damage), RAS p100 (cost, range, damage), AEG p8 (era info)
BlasTech DL-44 - W2 p154 (no fire rate) p161 (cost, availability), W2re p231, GFT p83 (cost, availability, damage), SWS2 p100 (cost, availability, damage), RAS p100 (cost, range, damage), AEG p10 (era info)
Soro-Suub QuickSnap 36T / BlasTech StarSlasher - W2 p154 (no fire rate) p161 (cost, availability), W2re p231, GFT p83 (both listed; cost, availability 2X, damage), HSCS p117 (BlasTech StarSlasher, no fire rate, availability 2X in corporate sector), SWS2 p100 (cost, availability, damage)
Drearian Defense Conglomerate "Light Sport" Hunter - W2 p154-5 (no fire rate) p161 (cost, availability), W2re p231, GFT p83 (cost, availability, damage), SWS2 p100 (cost, availability, damage), AEG p18 (d20 stats include weight, cost 800, 50 shots, era info)
BlasTech E-11 / Stormtrooper 1 / Freedom 1 - W2 p154 (no fire rate) p161 (cost, availability), HSCS p117 (no availability or fire rate listed), W2re p231, GFT p83 (cost, availability 4RX for E11 and 2X for ST1, damage), SWS2 p100 (cost, availability, damage), AEG p16 (era info)
BlasTech T-21 Light Repeating Blaster - W2 p155 (no fire rate) p161 (cost, availability), W2re p231, GFT p83 (cost, availability, damage), SWS2 p100 (cost, availability, damage), AEG p19 (era info)
Heavy Repeating Blaster - W2 p155 (BlasTech E-Web, no fire rate) p161 (cost, availability), W2re p231 p233 ("Type: two-man heavy repeating blaster," but crew entry not listed). SWS2 p100 (BlasTech E-Web, cost, availability, damage), RAS p100 (BlasTech E-Web, cost, range, damage). ISB p24 (Merr-Sonn E-WHB, no fire rate, crew 2, set up in 5 minutes), TTS p193 (Merr-Sonn E-WHB, crew 2, cryocooler tends to overheat or explode in radiation; Fire Rate = ???). Rules for single-operator use are improvised. Some original rules required 15 minutes for set-up.
Oriolanis Striker Slugthrower Pistol - AEG p23 (converted from d20 rules)
Dresellian Slughthrower Rifle - AEG p23-4 (converted from d20 rules)
*Dart Launcher - N/A, adapted from various weapons in GFT, HSCS, and AEG.
Czerka 411 - RAS p100 (cost, range, damage)
Merr-Sonn "Quick" 6 - GFT p82 (cost, availability, damage), RAS p100 (cost, range, damage), AEG p15 (era info)
*Republic DC-15s - N/A, based on SWB p12.
BlasTech DH-17 - AEG p7 (converted from d20 rules)
SoroSuub ELG-3A - AEG p10 (converted from d20 rules)
Merr-Sonn "Flash" 4 - GFT p83 (cost 750, availability, damage), RAS p100 (cost, range, damage)
SoroSuub Security S-5 / Theed Arms S-5 / "Ascension Gun" - SoN p41 (converted from d20 rules), AEG p12
BlasTech DT-12 - AEG p10 (converted from d20 rules)
BlasTech DT-57 Annihilator - http://www.wizards.com/default.asp?x=starwars/article/sw20050714a ("Villains of 'Revenge of the Sith'" article; cost 850, availability 1R, weight 1.8kg; converted from d20 rules; cost, availability, and weight adjusted for game balance)
Baktoid Armor Workshop E-5 Carbine - AEG p15 (converted from d20 rules)
BlasTech Sharpshooter V - GFT p83 (cost, availability, damage), ISB p129
*Republic DC-15 - N/A, based on Episode 2, D20RCR (d20 rules), and SWB p12.
BlasTech A280 Blaster Rifle - HttE p104 (damage only), RAS p100 (cost, range, damage) p99 (size, based on picture), GFT p83 (cost, availability, damage), AEG p15-6 (era info). Fire rate 1 is added.
BlasTech OP-24 Medium Repeating Blaster - SWS (unconfirmed), SWS2 p100 (cost, availability, damage)
BlasTech E-WHB(15) - TTS p193
BlasTech FWHB - HSCS p119-21. Penalties for fewer crew are improvised.
Geonosian Sonic Blaster - UAA p65 ("Geonosian Sonic Staff," converted from d20 rules)
Jawa Ionization Gun - CRFG
Core World Arms BR1-Z Blast-Rifle - TotJ p125, AEG p17 (era info)
Koromondian Wrist Laser - GG10 p86 (no fire rate)
Charric - SWG5 p109, UAA p38 (converted from d20 rules)
Rodian Longrifle - UAA p130 (converted from d20 rules)
Slavemaster Stun Carbine - UAA p167 (converted from d20 rules)
*Short Bow - N/A, improvised rules.
Auto-Caster / Drolan Plasteel Repeating Crossbow - TotJ p125 (using the Missile Weapons skill), AEG p26 (era info)
PLX-2 Missile Launcher - ISB p122. Missile costs are taken from PLX-4 (TTS p193)
PLX-4 Missile Launcher - TTS p193
Merr-Sonn Anti-Riot Tangle Gun 7 - CRFG p74
Coruschal WeaponsWorks "Dagger" Combat Pistol - W2re
Czerka Adjudicator - GFT p73 (3D+1 damage) p84 (4D damage), AEG p22 (era info)
Czerka Adventurer - www.wizards.com website (converted from d20 rules), AEG p23
Wookiee Bowcaster - W2 p155 (full info) p161 (availability, cost), W2re p233, HttE p112, TSE p152 (alternate), SWS2 p100 (cost, availability, damage). All versions of original rules use the Bowcaster skill.
Flame Projector - GFT (abridged), FTD (range, ammo, fire rate)
Stokhli Stick - TTS
Braceman Tangle Gun - UAA p77 (converted from d20 rules)
Braceman Flechette Gun - UAA p77 (converted from d20 rules)
Armor
Protective Vest - W2re p210 (Cost and Availability are improvised), FBS p55 (high quality; cost improvised)
Blast Helmet - W2, W2re p234, SEPG p39 (high quality, cost improvised) (availability improvised)
Blast Vest - W2, W2re p234, HSCS p49 (low-quality, cost improvised), TTS (high quality, cost improvised) (availability improvised)
A/KT Tuff 1 Jumpsuit - GFT
Battle Vest - TSE p77 (Cost and Availability are improvised)
Padded Armor - Based on D20RCR p138-9
Concealed Body Armor - TTS (cost and availability improvised)
Bounty Hunter Armor - W2, W2re p234 (no mention of Lifting or Dexterity modifiers)
Battle Armor - N/A
Blast Armor - TSE p63 (Cost and Availability are improvised)
Heavy Armor - Based on D20RCR p138-9
Concussion Helmet - TotJ p124
Concussion Vest - TotJ p124
Flex-Armor - TotJ p124
Dura-Armor - TotJ p124
Link Armor - TotJ p124
Twin-Layer Link Armor - TotJ p124
Armored Spacesuit - HSCS p122 (availability improvised)
Armorweave Vest - N/A (Improvised, based on E2VD information)
Coynite Battle Armor - OE p78 (no cost)
Dewback Hide Armor - OE p28
Gamorrean Battle Armor / M'uhk'gfa - UAA p62 (converted from d20 rules)
Iotran Braceman Armor - UAA p77 (converted from d20)
Nagai Electromesh Armor - UAA p104 (converted from d20)
Rodian Protector Armor - SEPG p12 (called "Galeenia Protector Armor")
*Rodian Mail Armor - Based on an unknown source.
Twi'lek Antistun Suit - UAA p172 (converted from d20 rules)
*Clone Trooper Armor Phase 1 - N/A (adapted from d20 rules)
Clone Trooper Armor Phase 2 - http://www.wizards.com/default.asp?x=starwars/article/CotFPreview1 ("Commander Gree," converted from d20 rules)
Clone Scout Armor Phase 2 - http://www.wizards.com/default.asp?x=starwars/article/CotFPreview3 ("Kashyyk Trooper," converted from d20 rules)
Field Armor - W2re p209, TTS p182
Protective Armor - TTS, TSE p54 (with physical +1D)
Battle Armor - TSE p51
Blast Armor - TSE p50 (coverage based on other Blast Armor listed p63- cost and availability are improvised)
Shock Suit w/ Helmet - TTS
Scout Trooper Armor - W2, TTS p71-2, TSE p52
Stormtrooper Armor - W2, W2re p234
Imperial Seatrooper Armor - SSR p77 (bonuses/penalties other than Swimming skill & movement are improvised)
Spacetrooper Armor - TTS
Melee Weapons
Knife - W2, W2re p228, GFT p82 (cost, availability, damage), TotJ p125 (cost 35) p126 (throwing knife, cost 50)
Club - GFT p82 (cost, availability, damage)
Sword - TotJ p125, GFT p82 (cost 125, availability, damage)
Staff - GFT p82 (cost, availability, damage)
Spear - GFT p82 (cost, availability, damage)
Hatchet - GFT p82 (cost, availability, damage)
Axe - TotJ p124
*Whip - N/A, improvised rules.
Hand Claws - HG p122 (converted from d20 rules)
Hammer - N/A, improvised rules.
Double-Bladed Sword - KotOR, KotOR2. Adapted from d20 rules.
*Vibroknife - N/A, improvised rules.
Vibrosword - W2, W2re p228, GFT. Listed as "Vibroblade," name changed to avoid confusion with vibroknife.
Vibro-Axe - W2, W2re p228, GFT, D20RCR p134 p136. Usually spelled "Vibro-ax"
Force Pike - SWS2 p100 (cost, availability, damage), ISB p129 (max damage improvised), GFT, TSE p55 (damage Str+3D) p77 (damage Str+3D), DES p67 (damage rating only: Str+3D)
Electrostaff - http://www.wizards.com/default.asp?x=starwars/article/sw20050714a (converted from d20 rules)
Electroshock Prod - UAA p65 (converted from d20 rules)
Shockprod Staff - UAA p38 (converted from d20 rules)
Power Hammer - FUSE p96-7. Adapted from d20 Saga Edition rules.
Double Vibroblade - FUSE p96 p98, KORSE p64-5, UAA p59 ("Feeorin Double Vibroblade"). Adapted from d20 rules.
Power Lance - N/A (house rules, based on Clone Wars series)
Lightsaber - W2, TSE p151-2, TotJ p125 et al, D20RCR p134-5.
Gaderffii / "Gaffi Stick" - W2, GFT, TSE p150-1 (difficulty Easy, availability 2F). Maximum damage is improvised.
Gamorrean Axe / Arg'garok - UAA p62 (converted from d20 rules)
Sith Blade - TotJ (Difficult wielding difficulty), DSS p58 p60 (d20 rules).
Shasan Fira Sword - http://www.wizards.com/default.asp?x=starwars/article/sw20040226manaan4 (Article: "Manaan: Depths of History- part 4, Blades of Rebellion;" converted from d20 rules.)
Wan-Shen - HG p123-4 (converted from d20 rules)
Shields
Buckler / Forearm Guard - N/A, improvised.
Shield (all sizes) - N/A, improvised.
Gungan Energy Shield - SoN (converted from d20 rules)
Thrown Weapons
Throwing Knife - W2re p228 (unconfirmed), TotJ p126 (cost 50)
Spear - GFT p82 (cost, availability, damage)
Sling - W2, TTS p148 (alternate)
Gungan Energy Ball - D20RCR p132 (converted from d20 rules)
Atlatl - D20RCR p132 (converted from d20 rules)
Cesta - D20RCR p132 (converted from d20 rules)
Magna-Bola - CCW p157 (converted from d20 rules)
Zenji Needles - TTS, HG p124
Diskblade - HG p122 (converted from d20 rules)
Poisons
Rules - Improvised; no special rules seem to exist for poisons in West End Games sourcebooks.
Knockout Gas - D20RCR p289 (converted from d20 rules), GCG p102
Sense-Deadening Poison - D20RCR p289 (converted from d20 rules)
Weakening Poison Gas - D20RCR p289 (converted from d20 rules), GCG p102
Kouhun Venom - D20RCR p316 (converted from d20 rules)
Wayland Vine Snake Venom - TTS
Cetrashi Bioweapon - GFT p86
Stilch Gas - GCG p102 (converted from d20 rules)
Sponge Powder - GCG p102 (converted from d20 rules)
Aquyfin - GCG p102 (converted from d20 rules)
Arconum - GCG p102 (converted from d20 rules)
Snoruuk Spores - GCG p102 (converted from d20 rules)
Cripe Oil - GCG p102 (converted from d20 rules)
Ral's Bane - GCG p102 (converted from d20 rules)
Ylesian Fungus - GCG p102 (converted from d20 rules)
Tripion Venom - GCG p102 (converted from d20 rules)
Colo Claw Fish Venom - SoN p55 (converted from d20 rules)
Grenades
Rules - W2, W2re. SWB p14 (Thermal Detonator; unlabeled code key information)
Fragmentation Grenade - W2 p156, W2re p233. Modified.
Thermal Detonator - W2 p156, W2re p233-4, RAS p100 (cost, range, damage), ISB p124, TTS (alternate stats). Modified.
Concussion Grenade - based on HSCS p119 ("Merr-Sonn Stun Grenade"), name change based on KotOR and KotOR2.
*Flash Grenade - N/A, improvised.
Smoke Grenade - based on HSCS p119 ("BlasTech Nacht-5")
Ion Grenade - UAA p81 ("Jawa Ion Grenade," converted from d20 rules)
EMP Grenade - improvised, based on SWB p12 ("Merr-Sonn V6 Haywire Grenade")
Adhesive Grenade - HSCS p119 ("Merr-Sonn Glop Grenade"), name change based on KotOR and KotOR2
*Plasma Grenade - N/A, improvised. Based on KotOR and KotOR2
*Sonic Grenade - N/A, improvised. Based on KotOR and KotOR2
*Cryoban Grenade - N/A, improvised. Based on KotOR and KotOR2
Gacerite Sound Grenade - PC
Merr-Sonn Stun Grenade - HSCS p119
Explosive Charge - SWS
Standard Anti-Vehicle Mine - W2 p156, W2re p234
Merr-Sonn LX-4 - ISB p129
*Antigrav Field Bomb - FT?
Connor Ship Systems HX2 Mine - SWB p14-5
Artillery
Golan Arms DF.9 - TSE p155, ISB p118 (avail 2 R/X), RAS p102-3
Golan Arms Twin DF.9 - ISB p118, RAS p102-3
Golan Arms SP.9 - ISB p118, RAS p102-3
Atgar 1.4FD P-Tower - W2, TSE p154-5, ISB p115, RAS p103
*Atgar 44.h Double Laser Cannon - (unknown source)
*Atgar 2.2FD Anti-Vehicle Tower - (unknown source)
Speizoc v-188 Penetrator - ISB
*BlasTech Mtd Ion Cannon (MICI) - (unknown source)
Comar G-003 Tri-Tracker - ISB p115-7
*Golan Arms Turbolaser II - (unknown source)
Loronar Turbolaser System 1 - ISB p119-20
Speizoc C-136 "Grandfather Gun" - ISB p117
KDY v-150 Planet Defender - W2, TSE p155 (incomplete), ISB p117-8, RAS p103-4
*Bryn & Gweith 55ci (conc. grenade) - (unknown source)
*Bryn & Gweith L 17 (prot. torpedo) - (unknown source)
Espo Grenade Mortar - HSCS
Bryn & Gweith Leveler 1 - ISB p119
Weapon Supplement
Hold-Out Blaster - GFT p82 (cost, availability, damage)
Soro-Suub Q2 - GFT p82 (cost, availability, damage)
Palm Blaster - GFT p82 (cost, availability, damage)
Merr-Sonn 'Happy Surprise' - GFT p82 (cost, availability, damage)
Imperial Arms 22T4 - GFT p82 (cost, availability, damage)
BlasTech HSB-200 - GFT p82 (cost, availability, damage)
Czerka 411 - GFT p82 (cost, availability, damage)
Sporting Blaster Pistol - GFT p82 (cost, availability, damage)
Luxan Penetrator MB-450 - GFT p82 (cost, availability, damage), AEG p14 (era info)
Blaster Pistol - GFT p83 (cost, availability, damage)
Elmainin Arms SBP-200 - GFT p83 (cost, availability, damage)
Galinolo XiX - GFT p83 (cost, availability, damage)
Merr-Sonn DD6 - GFT p83 (cost, availability, damage)
BlasTech ST-90 Stun Pistol - GFT p84 (cost, availability, damage)
Corellian Arms CR-2 - SoN p41 (converted from d20 rules)
Merr-Sonn Model 44 - GFT p83 (cost, availability, damage), Other Source = ?, AEG p9 (era info)
M-434 DeathHammer - GFT p83 (cost, availability, damage), Other Source = ?, AEG p9 (era info)
Bryar Blaster Pistol - N/A (improvised)
Merr-Sonn Intimidator IR-5 - GFT p71 (full info, no fire rate) p83 (cost, availability, damage), AEG p9-10 (era info)
Heavy Blaster Pistol - GFT p83 (cost, availability, damage)
BlasTech DY-225 - GFT p83 (cost, availability, damage)
SoroSuub Kylan-3 - GG9, GFT p83 (cost 750, availability 2 R/X, damage 5D+1; possible mis-copy of stats for "Calban Model X" below it), AEG p11-12 (era info)
Blaster Carbine - GFT p83 (cost, availability, damage)
QuickSnap 36T/I - GFT p83 (cost, availability, damage)
SoroSuub Stormtrooper 2 (carbine) - GFT p83 (cost, availability, damage), GG9 p27
SoroSuub bipolar BMC-150 - GFT p71 (full info, size info from picture) p83 (cost, availability, damage)
Hunting Blaster (rifle) - GFT p83 (cost, availability, damage)
Herloss HBt-4 Hunting Blaster - GFT p83 (cost, availability, damage)
Blaster Rifle (2 models) - GFT p83 (cost, availability, damage)
Heavy Blaster Rifle - TSE p55
Soro-Suub Stormtrooper 2 (rifle) - GFT p83 (cost, availability, damage)
*Decksweeper Blaster - FT?
*BlasTech FireSpray DL-87 - FT?
SoroSuub X-45 Sniper Rifle - AEG p19 (converted from d20 rules)
Xerrol Nightstinger - AEG p19 (converted from d20 rules)
BlasTech EKX-10 - GG9 p54 (unconfirmed), GFT p83 (cost, availability, damage)
Greff-Timms AR-1 - HG p122 (converted from d20 rules)
SoroSuub 'H Tracker' 16 - GFT p83 (cost, availability, damage), RAS p100 (cost, range, damage), AEG p18 (weight, details, era info)
Merr-Sonn G-8 - RAS p100 (cost, range, damage), GFT p83 (cost, availability, damage), AEG p17 (weight, details, era info)
BlasTech Riot Gun - HSCS p117
Repeating Blaster - GFT p83 (cost, availability, damage)
Medium Repeating Blaster - GFT p83 (cost, availability, damage)
Stun Gun - SWS2 p100 (cost, availability, damage), GFT p84 (cost, availability, damage)
Riot Gun - SWS2 p100 (cost, availability, damage), GFT p84 (cost, availability, damage)
Wrist Laser (alt) - TSE p65
Merr-Sonn MSD-32 Disruptor Pistol - GFT p76 (full info), p84 (cost, availability, damage), AEG p21 (era info)
Disruptor Pistol - GFT (abridged), HSCS p118 ("standard disruptor pistol," cost 300) p64 (in stats for Uul-Rha-Shan, damage only), GFT p84 (cost, availability, damage), AEG p21 (era info)
Squib Tensor Rifle - GFT p89-90
Subaqua Blaster - UAA p99 (converted from d20 rules)
Atgar BI/a15 Picket Gun - GFT
Merr-Sonn DEMP Pistol - GFT p84 (cost, availability, damage), ISB p122, AEG p20 (era info)
Merr-Sonn DEMP Carbine - GFT p84 (abridged), ISB p122, AEG p20 (era info)
Soro-Suub Equalizer Ion Cannon - ISB p121 (no fire rate)
Pacnorval SIL-50 Sleep Inducer - GFT p76 (full info), p84 (cost, availability, damage)
Rocket Dart Launcher - GFT p83 (cost, availability, damage)
*Concussion Grenade Launcher - ?
Spear Gun - SSR p72
Prax Arms Protector - GFT, AEG p24 (era info)
Golon Arms DTS-2 Dart Shooter - HSCS p118 ("typical dart shooter")
Magna Caster-100 - GFT, AEG p26 (era info)
Prax Arms HB-4 - GFT
Locris Syndicates RDP-12 Missile Launcher - GG10 p86
Golon Arms FC1 Flechette Launcher - HSCS, AEG p25 (era info)
Flechette Smart Pistol - GFT, AEG p26 (era info)
Grenade Launcher - CRFG
Slugthrower - GFT p84 (cost, availability, damage)
Rifle - GFT p84 (cost, availability, damage)
Submachinegun - GFT p84 (cost, availability, damage), SWS?
Slug Pistol - GFT p84 (cost, availability, damage)
Adostic Arms 8-g Shotgun - GFT p84 (cost, availability, damage)
Meier Indus. HW-4 Slugthrower - SWS?
Meier Industries SG-2 Rifle - SWS?
Meier Industries SF-8 SMG - SWS?
Ionic Tingler - GFT p74 (full info), p84 (cost, availability, damage)
Golon Arms Blister Blaster - GFT p73-4 (full info), p84 (cost, availability, damage)
Kelvarek Dissuader - GFT p74 (full info), p84 (cost, availability, damage)
Sevari Flashpistol - GFT p84 (cost, availability, damage)
Oriolanis Blaster Buster - GFT p73, AEG p22-3 (era info)
Verpine Shatter Gun - GFT p91-2
Black Powder Pistol - W2 (damage only), SWS2 p100 (cost, availability, damage)
Musket - SWS2 p100 (cost, availability, damage)
Yctor Black Powder Pistol - AJ112 p57
Longbow - SWS2 p100 (cost, availability, damage)
Crossbow - SWS2 p100 (cost, availability, damage)
Tunroth Klirun Bow - AJ112 p57
Duracord Whip - OE p78 (no max, cost, or availability)
Bayonet - GFT p82 (cost, availability, damage), HSCS p117 (damage +1D+2)
Vibrobayonet - GFT, HSCS p117 (listed as simple bayonet)
Vibro-shiv - GFT (no max damage)
Powerstaff - GFT (no max listed)
Neuronic Whip - GFT (damage "Str+1D stun / 4D," cost, availability), DES p42 (Str+1D damage, 4D stun/lethal for next 5 rounds; no additional information)
Electroshock Whip - HG p123 (converted from d20 rules)
Stun Baton - GFT (no max listed)
Merr-Sonn Stun Baton - HSCS p116 (GFT has alt diff)
Contact Stunner - OE p86
2-blade Vibroblade - GFT (no max listed)
San-Ni Staff - SWG10 p10 (converted from d20 rules)
Cryogen Whip - GFT p70 (no max listed)
Rodian Dagger - GFT p82 (abridged)
*Rodian Razor-Stick - unconfirmed (a VD skill roll allows this weapon to hit a target twice)
B'hedda - UAA p50 (converted from d20 rules)
Selonian Glaive - CCW p154 (converted from d20 rules)
Datadagger - CCW p66 (converted from d20 rules)
Coynite Sat'skar - OE p78 (no max, cost, or availability)
Coynite D'skar - OE p78 (no max, cost, or availability)
Coynite Coyn'skar - OE p78 (no max, cost, or availability)
Togorian Scimitar - GFT p70 (no max), unpowered version cost from UAA p162 (converted from d20 rules)
Void Spear - GFT p87
Zhaboka - UAA p195 (converted from d20 rules)
Shyarn - UAA p31 (converted from d20 rules)
Thogk club - UAA p62 (converted from d20 rules)
Nagai Tehk'la Blade - UAA p104 (converted from d20 rules)
Ganjuko-carved dagger - SEPG p74
Axe / Sword - SSR p59
Vibrosword - SSR p59
Double-Edged Vibroblade - SSR p62
Spear - SSR p73
Forceaxe - DES p68
Vibrowire - SSR p59
Rodian Throwing Razor - GFT p89
Gruush - SWG10 p93 (incomplete info), UAA p138 (converted from d20 rules)
Tarpoon - SEPG p87
Concussion Grenade - TSE p63
Sonic Grenade - TSE p77
Aliens
Humans - W2, W2re p30, D20RCR p120 (lifespan ranges)
Abyssin - TSE, GG4
Aleena - FUSE p12-3. Converted from d20 rules.
Anguilla - OE p36
Anzati - UAA p13-4 (converted from d20 rules)
Aqualish - TSE, GG4 p13-4, AA p55, UAA p14 (lifespan, Ualaq subspecies)
Arcona - GG4 p15-6, UAA p14-5
Arkanian - UAA p15-6, PoJ p64, KORSE p11. Converted from d20 rules.
Askajian - TSE
Barabel - TTS p139-40, GG4 p17-9, UAA p18-9
Baragwin - TSE p68-9, UAA p19-20
Bimm - TTS p140
Bith - TSE, GG4 p22-4
Bothan - AE p32-4, UAA p25-6
Brubb - GG4 p24-6
Cathar - UAA p28 (converted from d20 rules), PoJ p65-6, http://www.wizards.com/default.asp?x=starwars/article/sw20060126jc81 ("Jedi Counseling 81" article, subspecies information converted from d20 rules), http://starwars.wikia.com/wiki/Battle_of_Cathar ("Battle of Cathar" information), KotOR
Cerean - UAA p30-1 (converted from d20 rules)
Chadra-Fan - TSE, GG4 p27-8
Chagrian - UAA p32-3 (converted from d20 rules)
Charr Ontee / Charon - GG4 p29-30, DSE p29-30
Chevin - TSE
Chiss - SWG5 p110, UAA p36-8 (converted from d20 rules)
Chistori - http://www.wizards.com/default.asp?x=starwars/article/sw20031211prax ("Cydon Prax" article, converted from d20 rules)
Clawdite - SWG10, UAA p38-9 (converted from d20 rules)
Colicoid - UAA p40-1 (converted from d20 rules)
Columi - GG4 p31-3
*Dashade - UAA p43-4 (d20 rules), SSR p74 (WEG character stats; species stats for Dashade are improvised)
Defel - TTS p140-1, GG4 p33-4
Devaronian - TSE, GG4 p35-6, UAA p45-6 (lifespan)
Draethos - UAA p46-7, PoJ p67 (converted from d20 rules)
Dug - UAA p50 (converted from d20 rules)
Duinuogwuin - TTS p141-2, GG4 p36-8
Duros - TSE, GG4 p39-40, D20RCR p120 (lifespan ranges) p320 (species info)
*Elom - UAA p152-3 (d20 rules), WEG information unconfirmed.
Elomin - TTS p142-3, UAA p154
*Evocii
Ewok - SWS p70-2, W2, W2re p212-3, TSE p13, TTS p143, D20RCR p120 (lifespan ranges)
Falleen - AE p46-8
Farghul - TTS p143-4, UAA p58
Feeorin - UAA p58-9 (converted from d20 rules)
Felucian - FUSE p14-5. Converted from d20 Saga Edition rules.
Filvian - TTS p144
Gamorrean - SWS p72-4, W2, W2re p213, UAA p61-2, D20RCR p120 (lifespan ranges) p321 (species info)
Gand - GG4, TSE p78, AE p56-8, UAA p62-4
Gen'Dai - CWSE p11, http://www.wizards.com/default.asp?x=starwars/article/sw20050519a (special abilities, lacks attribute modifiers). Converted from d20 rules.
Geonosian - UAA p64-5 (converted from d20 rules)
Givin - GG4 p44-6, UAA p65-6
Gotal - TTS 144-5, UAA p67-8, GG4 p46-8
Gran - TSE p74, UAA p68-9
Gungan - UAA p69-70 (converted from d20 rules), D20RCR p120 (lifespan ranges) p322 (species info)
Herglic - TTS p145-6, UAA p70-1 (language, lifespan, alternate height range)
Ho'Din - GG4 p49-51
*Houk
*Human: Chalactan - N/A, various sources.
Human: Epicanthix - AE p101-2
Human: Kiffar - http://www.wizards.com/starwars/article.asp?x=sw20010621b_quinlanvos (Quinlan Vos: Jedi Without a Past). Converted from d20 rules.
Human: Korunnai - http://www.wizards.com/default.asp?x=starwars/article/sw20030710haruunkal (Haruun Kal: Beyond the Cloudsea). Converted from d20 rules.
Human: Lorrdian - HSCS p132
*Human: Rattataki - N/A, http://www.starwars.com/databank/location/rattatak/index.html (history/culture only)
Human: Xa Fel - TTS p146-7
Hutt - TSE p71, GG4 p51-3, UAA p73-5
Iktotchi - UAA p75-6 (converted from d20 rules)
*Iotran - WEG information unconfirmed. UAA p76-7 (d20 rules)
Ishi Tib - GG4 p54-5
Ithorian - SWS p74-5, W2, W2re, TSE, D20RCR p120 (lifespan ranges)
Jawa - SWS p75-7, AE p74-5, UAA p80-81, SoT p11-3
Jenet - GG4 p58-60
Kaleesh - CWSE p12-3. Converted from d20 Saga Edition rules.
Kallidahin / Polis Massan - http://www.wizards.com/default.asp?x=starwars/article/CWenhancement1 ("Polis Massans"). Adapted from D20 Saga Edition rules.
Kaminoan - D20RCR p232-3, UAA p82 (converted from d20 rules), E2VD
Kel Dor - UAA p82-83 (converted from d20 rules)
*Khil - GG12 p48 (unconfirmed)
Kitonak - TSE, GG4 p61-3
Klatooinan - TSE
Koorivar - UAA p89-91 (converted from d20 rules)
Krevaaki - PoJ p68, UAA p91-2 (converted from d20 rules)
Kubaz - TSE, GG4 p63-4
*Mirialan - N/A, based on various sources including PoJ, http://www.wizards.com/default.asp?x=starwars/article/clonestrikepreview9 (Clone Strike: Luminara Unduli)
Miraluka - TotJ p101-2, UAA p97-8 (lifespan ranges). Notes on Miraluka "Force sight" are adapted from d20 rules at www.wizards.com/starwars/ under the following Jedi Counseling columns: #5, #13, #25, and #32.
Mon Calamari - SWS p-77-8, W2, W2re p214-5, TSE p7, GG4 p67-8, UAA p98-9, D20CR1 p120 (lifespan ranges)
Mrissi - TTS p147
Muun - UAA p101 (converted from d20 rules)
*Mustafarian
Nagai - UAA p103-4 (converted from d20 rules)
Nautolan - UAA p104 (converted from d20 rules)
Nazzar - TotJ p202-3
Neimoidian - D20RCR p325, SoN p14 (converted from d20 rules), UAA p106-7
Nelvaanian - CWSE p16. Converted from d20 Saga Edition rules.
Neti - UAA p107 (converted from d20 rules)
*Nikto - GG12 (unconfirmed), SSR p12 (Nikto eye shielding, and Red Nikto stamina), UAA p108-11 ("Pale Nikto," "Southern Nikto," and some additional modifications converted from d20).
Noghri - TTS p164, AE p110-1, UAA p113-4
Ortolan - TSE, GG4 p69-70
Oswaft - SWG5 p75 (converted from d20 rules)
Pacithhip - TSE, UAA p119
Pa'lowick - TSE
Pau’an - UMRotS p96, http://www.wizards.com/default.asp?x=starwars/article/sagaenhancementpauans (Saga Edition Web Enhancement: The Pau'ans). Converted from d20 rules.
Quarren - SWS p78-80, TSE, AE p122-3 (swim speed), D20RCR p120 (lifespan ranges)
*Quermian
Rakata - KORSE p17-8. Converted from D20 rules.
Ranat - GG4 p72-4
Rishii - TTS p147-8
Rodian - W2, W2re p215, TSE p67, GG4 p77-79, UAA p129-30
Rybet - UAA p132-3 (converted from d20 rules)
Sakiyan - UAA p134-5, LESE p204. Converted from d20 rules.
Sarkan - TSE, TTS p148, UAA p136-7
Sauvax - SWG10 p92-4, UAA p137-8 (converted from d20 rules)
Selkath - http://www.wizards.com/default.asp?x=starwars/article/sw20040212manaan2 (Manaan: Depths of history, Part 2). Converted from d20 rules.
Shawda Ubb - TSE
Shistivanen - TSE, AE p141-2, UAA p141
Skakoan - UAA p141-3 (converted from d20 rules)
Skrilling - TSE p73
S'kytri - UAA p144-5 (converted from d20 rules)
Sluissi - TTS p149, UAA p146-7 (lifespan ranges)
Snivvian - TSE
Squib - GG4 83-4, UAA p150-1
Stennes / Stennes Shifter - AJ112 p178-80
Sullustan - SWS p81-2, W2, TSE p22, D20RCR p120 (lifespan ranges), UAA p153
Svivreni - TTS p149-50
Talz - TSE, UAA p153-4
*Taung
Tchuukthai - PoJ p74-5 (converted from d20 rules), TotJ p31-3 (information about Thon)
Thisspiasian - UAA p159-60 (converted from d20 rules), PoJ p75
Togorian - GG4 p86-8, UAA p161-2
Togruta - UAA p162-3, PoJ p75-6, FUSE p17-8. Converted from d20 rules.
*Toong
Toydarian - UAA p164-5 (converted from d20 rules)
Trandoshan - TSE, UAA p165-7
Trianii - HSCS p138, AE p157-8, UAA p167 (lifespan ranges)
Tusken - SWS p80, AE p129-30, D20RCR p327, UAA p171 (d20 rules)
Twi'lek - SWS p82-4, W2, W2re p216, TSE p66, AE p159-60, UAA p172, D20RCR p120 (lifespan ranges)
Ubese - AE p162-3, UAA p172-4 (lifespan ranges, sign language)
Ugnaught - TSE
Ukian - TTS p150
Umbaran - UAA p175-6, CWSE p160. Converted from d20 rules.
Utai - UMRotS p96 (limited d20 species traits), http://www.starwars.com/databank/species/utapaun/index.html (height, culture), http://www.starwars.com/databank/species/utapaun/?id=eu (culture), http://www.starwars.com/databank/location/utapau/?id=eu (planetary information), http://starwars.wikia.com/wiki/Utai (species and planet information)
Vaathkree - TTS p150-1
Verpine - TTS p151-2, GG4 p91-2, UAA p176-7
Vratix - AE p168-9, UAA p179-80
Vultan - TotJ p203
Vurk - http://www.wizards.com/starwars/downloads/CW_preview1.pdf / http://www.wizards.com/default.asp?x=starwars/article/cwrpgpreview1 ("Clone Wars Campaign Guide preview 1: Vurks"), CWSE p17. Converted from d20 rules.
*Weequay - TSE p77 p80 (limited information only)
Wharl - TotJ p31-3
Wookiee - SWS p84-5, W2, W2re p217-8, TSE p11, TTS p152-3, UAA p183-4, D20RCR p120 (lifespan ranges)
Woostoid - TTS p153
Yagai / Yaga Drone - TTS p153-4
*Yam'rii
Yarkora - TSE
Yinchorri - UAA p188-90 (converted from d20 rules)
Yuzzem - UAA p193-4 (converted from d20 rules)
Yuzzum - TSE p106-7
Zabrak - UAA p194-5. Converted from d20 rules.
ZeHethbra - TTS p154, UAA p196 (lifespan ranges)
Zeltron - UAA p196-7, http://www.wizards.com/default.asp?x=starwars/article/LOTFpreview2 (Legacy of the Force Preview 2), LESE p17. Converted from d20 rules.
Zexx - TotJ p203-4
Zolander - SWG10
Vehicles
Soro-Suub X-34 Landspeeder - TSE p159-60
Ubrikkian 9000 Z004 Sport Speeder - W2re
SoroSuub OP-5 - TTS p206
zZip Motor Concepts Astral-8 - GFT
Incom T-47 Airspeeder - W2, W2re (T-47I)
Tion Industries, Civil Aeronautics Division Hyperfoil 1000 - GFT
Ikas-Adno 22-B Nightfalcon - W2, W2re
Aratech 74-Z Military Speeder Bike - TSE p160-1, HttE p116. (HttE lists 1 passenger, TSE does not)
Mobquet "Overracer" Speeder Bike - RAS
Skybird Swoop - W2 (cost 1500 used, speed 225 / 650kph), W2re
Mobquet Flare-S Swoop - TSE p158
Mobquet Nebulon-S Racer - TTS p209-10
Aratech Sky Striker 5000 - GFT
Modified Corellia Mining Digger Crawler - TSE
Ubrikkian Luxury Sail Barge - TSE p159
Gefferon Pleasure Craft Eclipse - W2, W2re
Ubrikkian VX6 - TTS p208
Ubrikkian SuperHaul Model II - W2, W2re
Ubrikkian Bantha II Cargo Skiff - TSE p159
Ubrikkian Personnel Skiff Model IV - RAS
Incom T-16 Skyhopper - GG7
Bespin Motors Storm IV - W2, TSE p157
Ubrikkian Talon 1 Combat Cloud Car - TTS p205
Bespin Motors Methane Sifter Ramjet - GFT p14-5
Hydrosphere Corp. Explorer Submersible - CRFG
Aratech A14 Repulsorlift Disk - CRFG
Borliss Automotion Concepts Inc. HVP-200 - GFT
Illiseni Aerodyne HobbyCraft Microweight - GFT p15
Nen-Carvon R-444 Imperial Sky Swooper - CRFG
Tagge Mining Co. AEA-500 Mineral Extractor - CRFG
Slayn & Korpil Plasma-Jet Mole Miner - TTS p206-8
Regallis Engineering EVA Vacuum Pod - GFT
Gefferon Nimbus Rider 2000 - TSE
*Ewok Glider - ?
All-Terrain Tactical Enforcer /AT-TE - D20RCR p197 (converted from d20 rules)
Clone Trooper Gunship / Rothana Heavy Engineering LAAT/i - D20RCR p236-7 (converted from d20 rules)
Rothana Heavy Engineering SPHA-T - www.wizards.com website (converted from d20 rules), NCGVV (size/speed/misc info)
Naboo Flash Speeder / SoroSuub Seraph - SoN p40 (converted from d20 rules)
Naboo Gian Speeder / SoroSuub V-19 - SoN p40 (converted from d20 rules)
Kuat Drive Yards All-Terrain Recon Transport / AT-RT - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a (converted from d20 rules, lists 1/4 cover to driver)
Kuat Drive Yards All-Terrain Attack Pod / AT-AP - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a (converted from d20 rules)
Rothana Heavy Engineering Biker Advanced Recon Commandos Speeder / BARC Speeder - AoE p27 (converted from d20 rules)
Swamp Speeder / Uulshos Manufacturing Infantry Support Platform / ISP - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a (converted from d20 rules)
Kuat Drive Yards HAVw A5 Juggernaut - ISB p69-70 (6 gunners), AEG p84 (d20 rules, observation tower and extra gunner, dual command posts, concussion grenade count, height, cost)
Kuat Drive Yards HAVw A6 Juggernaut - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a (converted from d20 rules)
Baktoid Armor Workshop STAP-1 Single Trooper Aerial Platform - D20RCR p327 (converted from d20), SoN p10
Trade Federation AAT-1 Armored Assault Tank - D20RCR p201 (converted from d20 rules), SoN p9-10 (alternate d20 rules), http://www.wizards.com/default.asp?x=starwars/article/sw20030123counseling ("Jedi Counseling #6," correction of D20RCR to include weapons in SoN)
Trade Federation MTT Multi-Troop Transport - D20RCR p201 (converted from d20), SoN p9 (alternate)
Baktoid Armor Workshop Homing Spider Droid - UA p151-2 (converted from d20 rules), NCGVV (misc info- effects of damage to legs and body), http://www.wizards.com/default.asp?x=starwars/article/sw20060420jc87 (Jedi Counseling 87, updates to size and speed, but seems like Hailfire and Homing Spider droid stats should be switched)
Haor Chall Engineering Hailfire Droid - UA p149-50 (converted from d20 rules), NCGVV p52-3 (misc info- movement patterns), http://www.wizards.com/default.asp?x=starwars/article/sw20060420jc87 (Jedi Counseling 87, updates to size and speed, but seems like Hailfire and Homing Spider droid stats should be switched)
Commerce Guild Tank Droid - UA p150-1 (converted from d20 rules)
All-Terrain Personal Transport - TTS p203
All-Terrain Scout Transport - W2 p68-9, W2re, TSE, TTS p201-2
All-Terrain Armored Transport - W2 66-8, W2re, TSE, TTS p201
Mountain-Terrain Armored Transport / MT-AT - JAS p136 (unconfirmed), AEG p81 (d20 rules)
Uulshos LAVr QH-7 Chariot Command Speeder - TTS p203-5
Nen-Carvon PX-4 Mobile Command Base - ISB p71
Nen-Carvon CAVw PX-10 Compact Assault Vehicle - ISB p70-1
Mekuun Swift Assault Five - TTS p206
Mekuun Heavy Tracker - RAS
KAAC Freerunner - TTS p205-6
Imperial Waveskimmer - SSR p77 (R-Lift Ops, 1 driver, 1 passenger, Speeder, Mvr 2D+1, Move 70 (200kph), Str 1D+2), OE p47 (Speeder, Cover 1/2, Mvr 2D+1, Move 25 (70kph), Str 1D+2. Sonic blaster (+1D, 2D damage). Designed for underwater use)
Republic Combat Airspeeder - W2
Modified Trast A-A5 Speeder Truck - RAS
Modified Aratech "Arrow-23" Landspeeder - RAS
Modified Imperial Ultra-Light Assault Vehicle - RAS
Modified Aratech Cargo Master Z-12 Speeder Truck (military Version) - TTS p208-9
Starships
Corellian Engineering YT-1300 Transport - W2 p120-121 (crew 1-2, can coordinate), W2re p254 (crew 1), SWS2 p39 (crew 1), TTS p230-1 (crew 1 to 2, can coordinate). All entries list atmospheric speed as 480 (800 kmh), which seems to be a typo- it should be 280 (800 kmh).
Corellian Engineering YT-1930 - http://www.wizards.com/default.asp?x=starwars/article/sw20011115fleet (Ships of the Galaxy web supplement). Converted from d20 rules.
Corellian Engineering YT-2400 Transport - SG p88, SGSE p155-6. Converted from d20 rules.
Ghtroc Industries Class 720 Freighter - W2 p121(crew 1-2, can coordinate), W2re p256 (crew 1 + gunner)
Firespray Pursuit Special / Kuat Drive Yards Firespray-31 - D20RCR p230, SG p81, SGSE p84. Converted from d20 rules.
Sienar Fleet Systems Lone-Scout A - W2, W2re
Loronar E-9 Explorer - http://www.wizards.com/default.asp?x=starwars/article/Mesop4. Converted from d20 Saga Edition rules.
Space Barge / Incom X-23 StarWorker - SWS2 p38-9
Incom W-23 Star Hauler - TTS p229-30
Bulk Freighter / Corellian Action IV Transport - SWS2 p44-5, SG p77-8 (cost)
Corellian Action V Transport - TTS p232
Container Ship / Kuat Drive Yards Super Transport XI - SWS2 p45-6
Techno Union Hardcell-class Interstellar Transport - CWSE p207. Converted from d20 Saga Edition rules.
Republic Transport / Corellian Engineering Consular-class Cruiser - SGSE p126, D20RCR p234 (alternate), SG p92 (alternate). Converted from d20 rules.
Naboo Royal Starship / Theed Palace Space Vessel Engineering Corps J-Type Royal Starship - SoN p39 (converted from d20 rules), SG p83-4
Republic Theta-class Shuttle / Cygnus Spaceworks Theta-class T-2c Personnel Transport - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a Converted from d20 rules.
Imperial Lambda-class Shuttle / Sienar Fleet Systems Lambda-class Shuttle - TTS p237, TSE p135-6 ("Tyderium"), SG p69-70 ("Lambda shuttle," cost)
Imperial Patrol Ship / Sienar Guardian-class Light Cruiser - W2 (crew 2;8;16 - not sure what that means), W2re p256
Imperial Customs Corvette / Rendili StarDrive Light Corvette - W2re p181 (modified), SEPG p15 ("Rodian Customs Corvette," modified), GG6 (unconfirmed), PSG p48 (unconfirmed), SGSE p102 (d20 rules)
Rebel Transport / Gallofree Yards Transport - SWS2 p48-9, TSE p140-1 ("Bright Hope"), SG p82 (passengers)
Sentinel Landing Shuttle / Sienar Fleet Systems Sentinel Landing Shuttle - TSE p133-4
X-Wing / Incom T-65B X-Wing Starfighter - W2 p116-7, W2re p249, TSE p120-2, TTS p227-9 (abridged), HttE, SWS2 p19-25, RAS p86-7, DES p101-2
Y-Wing / Koensayr BTL-S3 Y-Wing Starfighter - W2 p117 (does not list Astrogation skill for standard crew), W2re p249, TSE p122-4, TTS p229 (abridged), RAS p83-6, SWS2 p18-9
A-Wing / Incom A-Wing Starfighter - W2re p248, TSE p118, TTS p223 (abridged), RAS p87-8, SWS2 p15-6
B-Wing / Slayn & Korpil B-Wing Starfighter - W2re p248-9, TSE p118-20, TTS p225 (abridged), HttE, RAS p88, SWS2 p16-7, SGSE p66 (12 torpedoes)
TIE Fighter / Sienar Fleet Systems TIE/In Starfighter - W2 p117, W2re p250, TSE p124-6, SWS2 p25-7, HttE, TTS p226-7
TIE Interceptor / Sienar Fleet Systems TIE Interceptor - W2 p118 (length 9.6m, seems to be a typo), W2re p250, TSE p127-9, TTS p227 (length 9.6m, shields in later time periods, varying weapons on sub-models), HttE, SWS2 p27
TIE Bomber / Sienar Fleet Systems TIE Bomber - TSE p127, SWS2 p28
TIE Advanced Prototype / Sienar Fleet Systems TIE Advanced x1 - TSE p126-7, SG p75
TIE Avenger / Sienar Fleet Systems TIE/ad x2 - FOP (unconfirmed, "Prototype TIE Advanced")
Scimitar Assault Bomber / Sienar Fleet Systems Scimitar - TTS, SGSE p127 (cost, escape pod, number of missiles, weapon operators).
Skpray Blastboat / Sienar Fleet Systems GAT-12 - HttE, TTS p239-42 ("GAT-12j Skipray," Crew 4, torpedoes and ion cannons do not share a gunner, torpedo fire control +1D), ISB p50-1 ("GAT-12h Skipray," cost 285,000 new / 150,000 used), SGSE p131 (cost, 4 torpedoes, 8 missiles)
Imperial "Star Wing" Assault Gunboat / Cygnus Spaceworks Alpha-class XG-1 - SSRp77-8, FOP p60 (unconfirmed)
Jedi Starfighter / Kuat Systems Engineering Delta-7 Aethersprite - D20RCR p229, SGSE p60. Converted from d20 rules.
Jedi Interceptor / Kuat Systems Engineering Eta-2 Actis - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a, SGSE p82. Converted from d20 rules.
ARC-170 Starfighter / Incom/Subpro ARC-170 Starfighter - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a, SGSE p61. Converted from d20 rules.
V-Wing / Kuat Systems Engineering Alpha-3 Nimbus - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a, SGSE p150. Converted from d20 rules.
V-19 "Torrent" Clone Starfighter / Slayn & Korpil V-19 - SGSE p149. Converted from d20 Saga Edition rules.
Republic Y-Wing Starfighter / Koensayr Manufacturing BTL-B Y-Wing Starfighter - CWSE p173 ("BTL-S1 Y-Wing"). Converted from d20 Saga Edition rules.
Naboo Starfighter / Theed Palace Space Vessel Engineering Corps N-1 Royal Starfighter - D20RCR p229, SoN (alternate weapons), SGSE p118 (speed 1100km/h). Converted from d20 rules.
Geonosian Starfighter / Huppla Pasa Tisc Shipwrights Collective Nantex-class Territorial Defense Fighter - SGSE p86, NCGVV p51-2 (size). Converted from d20 Saga Edition rules.
Trade Federation Droid Starfighter / "Vulture Droid" / Xi Char Variable Geometry Self-Propelled Battle Droid Mark 1 - SGSE p78 (speed 1180 km/h), D20CR1 p184 (alternate hull, DR, weapons), SoN p8 (alternate hull, DR, weapons), D20RCR p228-9 (alternate hull, DR, weapons), http://www.wizards.com/default.asp?x=starwars/article/sw20060420jc87 (Jedi Counseling 87; alternate hull, DR, weapons), http://www.wizards.com/starwars/article.asp?x=sw20010628b_droid&c=rpg (walking mode). Converted from d20 rules.
Droid Tri-Fighter / Colla Designs and Phlac-Arphocc Automata Industries Tri-Fighter - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a (cost 20,000 new / 8000 used), SGSE p79. Converted from d20 rules.
Belbullab Fighter / Feethan Ottraw Scalable Assemblies Belbullab Starfighter - CWSE p204. Converted from d20 Saga Edition rules.
NovaSword Fighter / Subpro NovaSword Space Superiority Fighter - FUSE p115. Converted from d20 Saga Edition rules.
Utapaun P-38 Starfighter / Buuper Torsckil Abbey Devices Porax-38 Starfighter - SGSE p121. Converted from d20 Saga Edition rules.
Z-95 HeadHunter / Incom/Subpro Z-95 - W2re p250, TTS p229 (abridged), RAS p82-3, SWS2 p15
CloakShape Fighter / Kuat Systems Engineering CloakShape Fighter - DES p106, SG p65-6 (d20 rules)
StarViper Fighter / MandalMotors StarViper - SGSE p134 (converted from d20 rules)
Corellian Engineering Corporation CR90 Corvette - W2 p119 (weapons listed as Starfighter scale), W2re p253, TSE p143-4 ("Tantive IV"), SWS2 p30-1, TTS p214-5 (abridged), HttE p121, RAS p63-5, SGSE p74-5 (varying models- CR90 and CR70, typical crew/passengers).
Star Galleon - HttE, TTS p222-3 (5500 tons cargo space, 9000 cargo and 2204 crew for Katana fleet), ISB p56-7 (9000 tons cargo space), SG p98-9 (weapon placements, price)
Trade Federation Battleship - SoN p6-7, D20RCR p234, SGSE p146-7. Cost estimated by SG guidelines. Converted from d20 rules.
Trade Federation Landing Craft - SoN p8. Converted from d20 rules.
Rothana Acclamator-class Assault Ship - D20RCR p234, SGSE p56-7 (also includes Acclamator-2). Converted from d20 rules.
Kuat Drive Yards Venator-class Star Destroyer - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a (atmospheric speed 975 km/h), SGSE p148. Converted from d20 rules.
Commerce Guild Destroyer / Hoersch-Kessel Drive and Free Dac Volunteers Recusant-class Light Destroyer - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a ("Commerce Guild Support Ship"), SGSE p72 ("Commerce Guild Destroyer"). Converted from d20 rules.
Hoersch-Kessel Drive and Gwori Revolutionary Industries Munificent-class Star Frigate / Ingergalactic Banking Clan Frigate - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a ("Banking Clan Communications Frigate"), SGSE p64. Converted from d20 rules.
Sienar Fleet Systems IPV 1 Intrasystem Patrol/Customs Ship - TTS p222, ISB p51, SG p102-3 (passenger info and cost), SGSE p140
Rendili StarDrive’s Dreadnaught - ISB p57, HttE p121-3, TTS p215-6
Damorian Manufacturing Carrack-class Light Cruiser - ISB p57-8 (lists 3 turbolasers in rear fire arc, 4 laser cannons per arc- doesn’t add up correctly), HttE, TTS p214 (heavy turbolaser fire control +3D- incorrectly copied from laser cannons?)
Damorian Manufacturing Tartan-class Patrol Cruiser - FUSE p209. Converted from d20 Saga Edition rules.
Loronar Strike-Class Cruiser - HttE p128, TTS p222, ISB p51-4
Imperial Escort Carrier - ISB p54-5 (7D+1 hull- seems too high), SG p96-7 (price, 1500 cargo, hull pts 480 (d20 rules), notes include as few as 12 fighters if carrying shuttles)
Lancer Frigate - ISB p55, HttE, TTS p220 (abridged), SG p100-1 (cost), SGSE p108 (misc info)
Interdictor Cruiser - ISB p55-6, HttE, TTS p219-220, SG p99-100 (cost)
Rendili StarDrive / Kuat Drive Yards Gladiator-class Star Destroyer - FUSE p208-9. Converted from d20 Saga Edition rules.
Broadside Cruiser - FUSE p208-9. Converted from d20 Saga Edition rules.
Rendili StarDrive Victory Star Destroyer - ISB p59-60, HSCS p91-2 (modified version), HttE (incorrectly listed as Imperial-class), TTS p223, SG p103-4 (cost info)
Victory 2 Star Destoyer - ISB p60-1 (no atmosphere speed listed), SG p104 (alternate weapon placements, cost info, can enter atmosphere)
Kuat Drive Yards Imperial 1 Star Destroyer - W2, W2re p252, TSE p138, ISB p61-2, SWS2, HttE (listed with VSD stats), TTS p219
Imperial 2 Star Destroyer - ISB p61-2, SG p97-8 (cost)
Kuat Drive Yards Super Star Destroyer - ISB p62-3 (8000 meters), GG5, TSE p139-40 (no concussion missiles or ion cannons; ion cannon fire control, ranges, and damage listed with heavy turbolaser batteries), SG p105-6 (cost), http://www.wizards.com/default.asp?x=starwars/article/sw20060309jc84 (Jedi Counseling 84, revised size from 8,000 meters to 19,000 meters)
Corellian Gunship - RAS p61-3, TTS p215 (abridged), SG p90, SGSE p92 (model information)
Marauder-class Corvette - HSCS p94-5 (40 passengers- contradicts the text. Carries 1 shuttle and 12 fighters), SGSE p110 (carried craft: 12 starfighters, 2 landing barges, 4 shuttles)
Nebulon-B Frigate - W2 p119-20 (Crew: skeleton 307 with Command 5D, total 920. Laser cannons use Capital Ship Gunnery), W2re p253-4, TSE p142-3 ("medical frigate 'Redemption,’" with fewer weapons as listed in notes), HttE p123 (hull 5D), TTS p216-7 (abridged), RAS p60-1 (700 patients), SWS2 p31-2
Rebel Assault Frigate - RAS p57-9, TTS p211 (abridged; fire rate 1/3 is given to quad lasers instead), HttE p120 (crew 5000, passengers 100)
Mon Calamari MC80 Star Cruiser - W2, W2re, TSE p141-2 ("Home One"), HttE p127, TTS p220-2 ("MC80a," backup hyperdrive x8), SWS2 p36-7
Starship Supplement
Corellian Engineering FA-504s Transport - SWG5 p102 (estimated from d20 rules for a customized/upgraded ship)
Corellian Engineering YU-410 Lt Freighter - SWG2 p37 (converted from d20 rules)
Corellian Engineering YV-100 Lt Freighter - SWG2 p40 (converted from d20 rules)
Corellian Eng. YV-929 Armed Freighter - SWG2 p42 (converted from d20 rules)
Corellian Engineering YZ-775 Transport - SWG2 p43 (converted from d20 rules)
Corellian Engineering VCX-350 Freighter - SWG2 p45 (converted from d20 rules)
Corellian Eng. VCX-700 Heavy Courier - SWG2 p46 (converted from d20 rules)
Corellian Eng. VCX-820 Escort Freighter - SWG2 p47 (converted from d20 rules)
Corellian Star Shuttle - SG p86-7 (converted from d20 rules)
Soro-Suub Preybird-Class Fighters - TTS p225-6
Core Galaxy Systems PTR-3 Vedette - SWG10 p96 (converted from d20 rules)
Soro-Suub Gun Tug - SG p67-8 (converted from d20 rules)
Ulig Abaha Ltd. #2 Warpod (Pinnace) - HSCS p101
Kuat Drive Yards Phoenix Hawk Pinnace - SG p72 (converted from d20 rules)
*Sabaoth Starfighter - Improvised, based on limited information from SWTCG.
Zebra Starfighter - SEPG p34
Gauntlet Starfighter - SEPG p34, SSR p20 (modified), PotG1 (unconfirmed)
CSA TIS Zeta 19 - HSCS p100
Corporate Sector Authority IRD - HSCS p102-3, SEPG p34 (abridged info)
Corporate Sector Authority IRD-A - HSCS p102-3
Core Systems Engineering Skyhook - SG p107-8 (converted from d20 rules)
Golan Space Defenses SpaceGun (Golan 1) - TTS p217 (proton torpedoes not listed as Starfighter scale for this model, as they are in models 2 and 3)
Golan 2 Battlestation - TTS p217-9
Golan 3 Battlestation - TTS p219
Kuat Drive Yards Orbital Space Dock III - FBS p43
FreiTech Inc. E-Wing Starfighter: Type A / Type B - DES p103-4, SG p67
Kuat Drive Yards A-9 Vigilance Interceptor - DES p102-3
Slayn & Korpil B-Wing/E2 Starfighter - SG p64-5 (converted from d20 rules)
Incom T-65AC4 X-Wing (type 2) Starfighter - SG p74-5 (converted from d20 rules)
Rendili StarDrive's Battle Horn (Modified Bulk Cruiser) - TTS p211-4
Incom I-7 Howlrunner - DES p105-6, SG p68-9, CCW p97
TIE/sh Shuttle - TSE p129
Sentinel Landing Shuttle - TSE p133-4
Kuat Landing Brick F7 Drop Ship - TTS p242 (crew 3, no gunner listed for weapon)
Beta-Class Assault Shuttle - TTS p235-7
TIE Defender - CCW p77 (converted from d20 rules), NCGVV (misc info, includes atmospheric speed of 1680kmh)
Silencer-7 World Devastator - DES
Sienar TIE/D Automated StarFighter - DES p104-5
Torpedo Sphere - ISB p58-9, SG p109-10 (cost)
Naboo Police Cruiser - SWG4 p112 (converted from d20 rules)
Naboo Bomber - SWG5 p123 (converted from d20 rules)
Mon Calamari Evacuation Cruiser - DES p95-6, RAS (unconfirmed)
Republic Engineering Corp Heat-Resistant Escort Vehicle / Shieldship - TTS
Lictor-class Mandalorian Dungeon Ship - DES
Chiss Clawcraft - SWG5 p111 (converted from d20 rules)
Scillal Designs 89lc Akorec Strike Cruiser - SWG5 p74 (converted from d20 rules)
Force Rules
The Force - various sources
Using the Force - W2, W2re, TotJ. (Powers are listed as requiring more than 1 action.)
*Maintaining Force Powers - N/A, improvised rules
*Resisting Force Powers - W2, W2re. (Penalty for maintaining powers is added.)
*Hand Gestures - N/A, improvised rules
*Untrained Use of Force Powers - N/A, improvised rules
The Dark Side - various sources
Force Powers
Absorb/Dissipate Energy - W2 p148, W2re p142-3, HttE, TotJ p41
Accelerate Healing - W2 p148, W2re p143 (updated), TotJ p41
Concentration - TotJ, W2re p143, TotJ p41
Contort/Escape - TotJ p41
Control Disease - W2re p143, TotJ?
Control Pain - W2 p148, W2re p143-4, HttE, TotJ p41 p44
Detoxify Poison - W2re p144, HttE, TotJ p44
Emptiness - W2 p148, W2re p144, TotJ p44
Enhance Attribute - TTS p55-6, TotJ p44-5
Enhance Speed - N/A, improvised rules
Force Leap - N/A, improvised rules
Force of Will - TotJ p45
Hibernation Trance - W2 p148-9, W2re p144, HttE, TotJ p45
Instinctive Astrogation Control - TotJ p46, GG9
Mental Focus - N/A, improvised rules
Mindfulness - N/A, improvised rules
Rage - TotJ p46, DES p68-70
Reduce Injury - W2 p149, W2re p144, TotJ p46-7
Remain Conscious - W2 p149, W2re p144-5, HttE, TotJ p47
Remove Fatigue - TotJ p47
Resist Pain - N/A, improvised rules
Resist Stun - W2 p149, W2re p145, HttE, TotJ p47
Short-Term Memory Enhancement - TTS p56, TotJ p47-8
Stillness - N/A, improvised rules
Anticipation - N/A, improvised rules
Beast Languages - TotJ p48
Combat Sense - TTS p56, TotJ p48
Danger Sense - TTS p56, TotJ p48
Instinctive Astrogation - TotJ p48-9, GG9
Intuition - N/A, improvised rules
Life Detection - W2 p149, W2re p146, HttE, TotJ p49
Life Sense - W2 p149-50, W2re p146, TotJ p49
Life Web - TotJ p49
Magnify Senses - W2 p150, W2re p146, HttE, TotJ p49
Object Sense - N/A, improvised rules
Postcognition - W2re p146-7
*Predict Natural Disaster - JAS? (unconfirmed)
Premonitions - N/A, improvised rules
Receptive Telepathy - W2 p150, W2re p146, HttE, TotJ p49-50
Sense Force - W2 p150, W2re p147, TotJ p50
Sense Force Potential - TotJ p50
Sense Path - TotJ p50
Shift Sense - TotJ p51-2
Translation - TotJ p52
Weather Sense - TotJ p52
Bolt of Hatred - TotJ p87
Dark Side Web - TotJ p87
Damage/Destroy - based on LESE p53 ("Detonate") and CWSE p52 ("Rend"), in d20 Saga Edition rules.
Force Blast - FUSE p86 ("Force Blast"), p91 ("Unleashed Force Blast"). Converted from d20 Saga Edition rules.
Force Lightning - HttE, TTS p58, TotJ p57, FUSE p88 ("Improved Force Lightning," d20 Saga Edition rules) p91 ("Unleashed Force Lightning," d20 Saga Edition rules)
Force Push - N/A, improvised rules
Injure/Kill - W2 p150, W2re p147, TotJ p52
Project Force - N/A, but influenced by Force Light power in PoJ
Repulse - FUSE p87 ("Repulse") p89 ("Improved Repulse") p91 ("Unleashed Repulse"). Converted from d20 rules.
Telekinesis - W2 p151, W2re p147, HttE, TotJ p52-3
Farseeing - TTS p56-7, TotJ p53
Force Bond - N/A, improvised rules
Force Spirit - N/A, improvised rules
Guidance - N/A, improvised rules
Instinctive Maneuvering - N/A
Life Bond - TotJ p54
Lightsaber Combat - W2 p151-2, W2re p148, HttE, TotJ p54-5
Projective Telepathy - W2 p152, W2re p148, HttE, TotJ p55
Weapon Focus - N/A, improvised rules
Accelerate Another's Healing - W2 p152, W2re p148, TotJ p55
Aura of Uneasiness - TotJ p87
Control Another's Disease - W2re p148-9, TotJ p55-6
Control Another's Pain - W2 p152, W2re p149, HttE, TotJ p56
Control Breathing - TotJ p56
Detoxify Poison in Another - TotJ p56
Electronic Manipulation - TotJ p87
Feed on the Dark Side - TotJ p56-7, GG9
Force Grip - N/A, improvised rules
Inflict Pain - TTS p58, TotJ p57
Place Another in Hibernation - W2re p149, TotJ p57
Remove Another's Fatigue - TotJ p57
Return Another to Consciousness - W2 p152, W2re p149, TotJ p57
Transfer Force - W2 p152, W2re p149, TotJ p57
Waves of Darkness - TotJ p87
Dim Another's Senses - TTS p59, TotJ p64
Force Wind - JAS, TotJ p88
Lesser Force Shield - TotJ p65
Affect Mind - W2 p152, W2re p149, TotJ p58
Battle Meditation - TotJ p58-9
Control Mind - TTS p58-9, HttE, TotJ p59-60
Create Force Storms - TotJ p60, DES p70
Create Homunculus - JAS
Doppelganger - DES p70, TotJ p60. Spelled "Doppleganger" in both sources.
Drain Life Energy - TotJ p88
Drain Life Essence - TotJ p60-1, DES p71
Enhanced Coordination - TTS p59, TotJ p62
Force Harmony - TotJ p62-3, DES p70-1
Force Imprint - N/A, improvised rules
Lightsaber Construction - N/A, improvised rules
Memory Wipe - TotJ p88
Projected Fighting - TotJ p63
Sever Force - N/A, adapted from d20 rules
Telekinetic Kill - TTS p59, TotJ p63
Transfer Life - TotJ p63-4, DES p72
Force Scream - TTS p59-60, TotJ p65
Force Supplement
Force Bonds - adapted from KotOR and KotOR2
Jedi - various sources
Sith - various sources
Matukai - HG p143-6, KotOR2. Rules for Force training are improvised, based on d20 rules.
Wan-Shen - HG p123-4. Converted from d20 rules.
The Order of Shasa - http://www.wizards.com/default.asp?x=starwars/article/sw20040219manaan3 ("Manaan: Depths of History, part 3: The Order of Shasa" article).
Fira Sword - http://www.wizards.com/default.asp?x=starwars/article/sw20040226manaan4 (Article: "Manaan: Depths of History- part 4, Blades of Rebellion"), KORSE p64-5. Adapted from d20 rules.
Gand Findsmen - GG4, UAA (additional info and abilities from d20 rules). Rules for Findsman rituals are improvised, based on Gand species abilities in TSE, and d20 rules in UAA.
Krath - various sources including KotOR
Tyia - W2 p146, W2re p150
Jal Shey - KotOR2
Zeison Sha - HG
The Witches of Dathomir - DSS
Jensaarai - various sources
Baran Do - HG
Force Teachings - Based on "Sith Scrolls" in SWG5 p66, also other sources. Adapted from d20 rules.
Holocron - Based on PoJ p62 (Jedi holocrons) and DSS p66 (Sith holocrons). Adapted from d20 rules.
Cortosis Weave - DSS p60-1
Cortosis Plating - N/A, based on various sources including KotOR, and http://www.wizards.com/default.asp?x=starwars/article/sw20040916counseling (Jedi Counseling 49: Hit Me!)
Jedi and Sith Armor - DSS, PoJ
Life Crystal - SWG5 p70 (converted from d20 rules)
Lightsaber Crystals: Bondar, Eralam, Luxum, Nextor, Opila, Phond, Rubat, Upari - Improvised rules, based on d20 rules from KotOR
Lightsaber Crystals: Ankarres Sapphire, Dragite, Qixoni - Improvised rules, based on d20 rules from KotOR2
Lightsaber Information
Drawing and Activating a Lightsaber - N/A
Parrying Ranged Attacks - N/A, based on D20 rules
Thrown Lightsaber Attacks - N/A, improvised rules
Telekinetic Lightsaber Attacks - N/A, improvised rules
Lightsaber Combat Force Power - W2, W2re p148, HttE, TotJ p54-5
Lightsaber Construction Rules (original) - TotJ p142, http://www.wizards.com/default.asp?x=starwars/article/sw20021114counseling ("Jedi Counseling 2," parts cost 500 credits)
Blade Length Adjustor - N/A, improvised rules
Adegan Crystals: Kathracite, Relacite, Danite, Mephite, Pontite - TotJ p142
Synthetic Crystal Cost and Difficulty - http://www.wizards.com/default.asp?x=starwars/article/sw20050707jc69 (Jedi Counseling 69)
Lightsaber - W2, W2re, TSE p151-2, TotJ p125 et al, D20CR1 134-5, D20RCR p132-3
Double-Bladed Lightsaber - D20RCR p132, DSS p58-9. Adapted from d20 rules.
Dueling Lightsaber - N/A, improvised rules
Lightsaber Pike - FUSE p199. Converted from d20 Saga Edition rules.
Guard Shoto - FUSE p96. Converted from d20 Saga Edition rules.
Archaic Lightsaber - Adapted from PoJ p62 (D20 rules)
Dual-Phase Lightsaber - Adapted from PoJ p54-5 (D20 rules)
Training Lightsaber - PoJ p54-5 (converted from D20 rules)
Lightwhip - SWG5 p47-8 (converted from D20 rules)
Interlocking Hilt - N/A, improvised rules
Changeable Power Cell - N/A, improvised rules
Internal Switch - N/A, improvised rules
Modulation Crystal Housing - N/A, based on KotOR (rules improvised)
Lightsaber Construction Force Power - N/A, improvised rules.
Harmonize Lightsaber Crystals - Adapted from D20RCR (D20 rules)
Weapon Focus - N/A, improvised rules based on various sources.
Seven Jedi Lightsaber Forms: Shii-Cho, Makashi, Soresu, Ataru, Djem So, Niman, Juyo / Vaapad - Improvised rules, based on HG p51-2 (descriptions) p53 (bonuses), and various non-RPG sources. Form names and additional information from KotOR2, http://www.wizards.com/default.asp?x=starwars/livingforce/swlf20030619devan (Names for forms 1 and 5), and http://www.wizards.com/default.asp?x=starwars/article/sw20050526a (Name for form 6).
Jedi Lightsaber Sub-Forms: Jar'Kai, Sokan, Shien - Improvised rules, based on http://www.wizards.com/default.asp?x=starwars/article/sw20030626hero (Hero’s Guide web supplement #3, lists Jar’Kai as Niman), http://www.wizards.com/default.asp?x=starwars/article/sw20050526a (reference to Jar'Kai), and various non-RPG sources.
Unusual Lightsaber Training - N/A, improvised rules
Tràkata - D20SE. Adapted from d20 Saga Edition rules.
Jedi Lightsaber Dueling Etiquette - PoJ
Lightsaber Crystals: Firkraan, Jenraux, Sapith, Sigil - Improvised rules, based on d20 rules from KotOR
Lightsaber Crystals: Velmorite - Improvised rules, based on d20 rules from KotOR2
Sith Powers and Items
Sith Scroll - SWG5 p66, others. Converted from d20 rules.
Sith Holocron - DSS p66. Converted from d20 rules.
Strength of Hate - based on Darth Maul graphic novel.
Feed on Force - based on Stennes Shifter species abilities, in AJ112 p178-80
Sith Sorcery - DSS p14. Converted from d20 rules.
Projectile Control - based on lanvarok information, in DSS p58. Converted from d20 rules.
Extract Knowledge - based on DSS p15 ("Drain Knowledge"), TotJ p88 ("Memory Wipe"), and others.
Alchemy - DSS p13. Converted from d20 rules.
Inspire Fear - DSS. Converted from d20 rules.
*Clouding of Vision - N/A, based on Attack Of the Clones and Revenge Of the Sith
Create Illusion - DSS p15-6. Converted from d20 rules.
*Dark Side Intimidation - N/A, based on information in Star Wars Insider (included the Sith term "dun moch")
Alchemy Equipment - DSS p13 p65 (converted from d20 rules)
Alchemy on Living Creatures - DSS p13 (converted from d20 rules)
Sith Poison - DSS p61-2. Converted from d20 rules.
Sith Blade - TotJ p82, DSS p58 p63
Dark Side Armor - DSS p60-1 (converted from d20 rules)
Cortosis - DSS p60-1
Meditation Chamber - SWG5 p64-5 (converted from d20 rules)
Focusing Chamber - SWG5 p65 (converted from d20 rules)
Sith Sarcophagus - SWG5 p66
Talisman of Concentration - TotJ p80
Talisman of Ensnarement - TotJ p81
Talisman of Healing - TotJ p81
Force Mask - TotJ p81
Shield Talisman - TotJ p81-2, DSS (lesser shield talisman)
Talisman of Translation - TotJ p82
Marka Ragnos’s Gauntlets - KotOR (converted from d20 rules)
Tulak Hord’s Mask - KotOR (converted from d20 rules)
Darth Revan’s Robes - KotOR (converted from d20 rules)
Bracers of Najus - SWG10 p99 (converted from d20 rules)
Naga Sadow’s Poison Blade - KotOR (converted from d20 rules)
Lanvarok - DSS p58. Converted from d20 rules.
*Sith Lightsabers - N/A, compiled from a variety of sources.
Sith Speeder - DSS p61-2 (converted from d20 rules)
Sith War Droid - DSS p121 (converted from d20 rules)
Sith Sentry - SWG5 p61-2 (converted from d20 rules)
Sith Warbot - SWG5 p62 (converted from d20 rules)
Sith Slayer - SWG5 p62-3 (converted from d20 rules)
Sith Starfighter - SWG5 p61 (converted from d20 rules)
Sith Personnel Carrier - SWG5 p60-1 (converted from d20 rules)
Sith Escort Gunship - SWG5 p61 (converted from d20 rules)
Sith Battleship / Derriphan-class Battleship - DSS p63, KORSE p163. Converted from d20 Saga Edition rules.
Sith Infiltrator - DSS p62-3 (converted from d20 rules)
Sith Warbird - SWG5 p63 (converted from d20 rules)
Corrupted Snake - SWG5 p63 (converted from d20 rules)
Hssiss / Dark Side Dragon - TotJ p108 (original rules), DSS p113-4
Tuk’ata / Sith Hound - DSS p118 (converted from d20 rules)
Silooth - DSS p119-20 (converted from d20 rules)
Sith Familiar - SWG5 p63-4 (converted from d20 rules)
Creatures
Acklay - D20RCR p335. Converted from d20 rules.
Aiwha - GatORW p78, starwars.com (descriptive and size info). Converted from d20 rules.
Bantha - W2re, TSE p173
Boma - TotJ ("Boma Beast")
*Can-Cell
Colo Claw Fish - SoN p55, starwars.com (descriptive and size info). Converted from d20 rules.
Dactillion - CWSE p221. Converted from d20 Saga Edition rules.
Dewback - TSE p174
Dianoga - TSE p175, D20RCR p336
Dragonsnake - TSE p175
Drexl - TotJ p109 ("Sith Warbeast"), KotOR2 (the name "drexl").
*Eopie - starwars.com (descriptive and size info only), improvised.
Exogorth / "Space Slug" - TSE p180, SWS2
Falumpaset - SoN p58, starwars.com (descriptive and size info). Converted from d20 rules.
Fambaa - SoN p58, starwars.com (descriptive and size info). Converted from d20 rules.
Gundark - D20RCR p336-7. Converted from d20 rules.
Kaadu - D20CR1 p258, SoN p58, starwars.com (descriptive and size info). Converted from d20 rules.
Katarn - TTS
Knobby White Spider - TSE p176 ("Knobby Spider"), TGSE p112 ("Knobby White Spider").
Kouhun - D20RCR p337. Converted from d20 rules.
Krayt Dragon - TSE p176, GG1
Kybuck - CWSE p129. Converted from d20 Saga Edition rules.
*Lava Flea - N/A, improvised.
Massiff - D20RCR p337. Converted from d20 rules.
Mynock - TSE p177
*Nerf
Nexu - D20RCR p338-9. Converted from d20 rules.
*Nos Monster
Opee Sea Killer - SoN p59, starwars.com (descriptive and size info). Converted from d20 rules.
*Orray - starwars.com (descriptive and size info only), improvised.
Rancor - W2re, TSE p177, SWS2
Reek - D20RCR p339. Converted from d20 rules.
Ronto - TSE p178
*Sando Aqua Monster - N/A, improvised.
Sarlacc - TSE p178-9
Scurrier - TSE p179
Shaak - SoN p58, starwars.com (descriptive and size info). Converted from d20 rules.
*Sleen
Tauntaun - W2re, TSE p180-1
Varactyl - AOE p28. Converted from d20 rules.
Vornskr - TTS
Wampa - W2re, TSE p181-2
Womp Rat - SoT p16. Converted from d20 rules.
Worrt - TSE p182
Ysalamir - TTS
Creature Supplement
Cannok
Desert Wraid
Gizka
Kath Hound
Kinrath / Viper Kinrath - http://www.wizards.com/default.asp?x=starwars/article/KOTORCreaturesKinrath (Creatures of KOTOR: 3). Converted from d20 Saga Edition rules.
Laigrek
Maalraas
Mykal - http://www.wizards.com/default.asp?x=starwars/article/KOTORCreaturesKinrath (Creatures of KOTOR: 3). Converted from d20 Saga Edition rules.
Shyrack
Terrentatek
Trach
Zakkeg
*Adar - Unconfirmed
Beldon - TSE p173-4
Cracian Thumper - W2re, TSE
Divto - TTS
Garral - TTS
Ghest - W2re
*Guda Fish - Unconfirmed
*K’lor’slug - W2re? (Swamp Slug?)
*Krakana - Unconfirmed
Lylek - UA p100. Converted from d20 rules.
Mantessan Panthac - TTS
Oskan Blood Eater - CotG p50-1, OE p25-6, SSR p58 p61
Piscator - OE p38-9
Preducor - TTS
Razort - SSR p73
Swamp Slug - TSE p180
Ukian Torbull - W2re
Velker - TSE p181
Vine Snake - TTS
Droid Rules and Equipment
General Information - various sources including FTD
Droid Characters - N/A, based on FTD, D20RCR, D20CRSE
Life Preservation Programming - FTD
Droid Player Characters - N/A, based on W2, W2re
Droid Degrees - FTD
Droid Oil Bath - FTD p37-8
Common Droid Problems - D20RCR p364. Converted from d20 rules.
Droid Restraining Bolts - adapted from various sources: FTD p38, CRFG, D20RCR p369
Droid Memory Wiping - adapted from various sources, including FTD p38
*Droid Design - N/A; original rules at end of file are in FTD p20-31
*Droid Personalities - N/A; original rules at end of file are in FTD p36-7
Manipulator Arms - Described throughout FTD and other sources but not listed as an item
Acoustic Signaler - Described throughout FTD and other sources but not listed as an item
Vocabulator - Described throughout FTD and other sources but not listed as an item, D20RCR p369-70
*Redundant Systems - N/A, based on IG-100 droids as seen in Revenge of the Sith.
*Omni-Directional Chassis - N/A, based on Octuptarra Tri-Droids
Droid Attachments
Adjoining Limbs - http://www.wizards.com/default.asp?x=starwars/article/sw20050714a (Villains of Revenge of the Sith: New Droid Equipment). Converted from d20 rules.
Advanced Sensor Array - adapted from Viper probe droid sensor system.
Advanced Speech/Sound System - adapted from 3P0 protocol droid speech/sound system.
Armor Plating - based on d20 rules in D20RCR p367 p369
*Articulated Feet - N/A, based on General Grievous as seen in Revenge of the Sith and the Clone Wars series
Astrogation Buffer - based on "Astrogation Buffer" item in FTD p31
Backup Battery - D20RCR p369. Converted from d20 rules.
*Broadband Communications Package - N/A, listed with various droid models. Rules improvised.
Cargo Winch - FTD p31-2 (80kg weight limit, "Heavy" model costs 800 and gives +1D Lifting)
Data Processor - adapted from "Droid Database" item/rules in FTD
Digging Claws - UA p156. Converted from d20 rules.
Energy Shields - based on d20 rules in D20RCR p369-70
Environmental Compensator - D20RCR p368. Converted from d20 rules.
File Storage - adapted from "Droid Database" item/rules in FTD
*Free-Rotating Joints - N/A, based on General Grievous as seen in Revenge of the Sith and the Clone Wars series
Hardware Mounting - N/A, based on various items in FTD p32 (concealed vibroblade) p34-5 (blaster attachment), D20RCR, and HG.
*Insulated Chassis - N/A, inspired by various d20 rules.
Jump Servos - http://www.wizards.com/default.asp?x=starwars/article/sw20050714a (Villains of Revenge of the Sith: New Droid Equipment). Converted from d20 rules.
Lifting Servos - adapted from FTD p32 ("Heavy Grasper Arm")
Locked Access - D20RCR p368. Converted from d20 rules.
Magnetic Feet - D20RCR p368. Converted from d20 rules.
Memory Backup - UA p158. Converted from d20 rules.
Retractable Grasping Arm - adapted from FTD p32 ("Fine Work Grasper Arm")
Scomp-Link - FTD p35
Self Destruct - based on d20 rules in D20RCR p369
Telescopic Sensors - D20RCR p369-70
Low-Light Sensors - D20RCR p369-70
360-Degree Sensors - D20RCR p369-70
Storage Compartment - FTD p35-6 (Internal cost 4000, Concealed compartment improvised, Sensor-Shielded difficulties adapted and availability changed from "2," launching mechanism range and skill improvised), DES p20 (compressed-air launching mechanism for flares; range and skill improvised).
*Tool Attachments - N/A, based on Buzz Droids as seen in Revenge of the Sith.
Universal Mounting - UA p157, D20RCR, HG. Converted from d20 rules.
Droids
2-1B Medical Droid / Industrial Automaton 2-1B Surgical Droid - W2re p238-9, TSE p169-70, FTD p48 (Includes availability, personality, degree)
Medical Assistant Droid - MedTech Industries FX-series Medical Assistant Droid - TSE p164-5, FTD p54 (includes availability, personality, degree)
MerenData EV-series Supervisor Droid - TSE p163-4 (stats for EV-9D9), FTD p53 (lists "Cybot Galactica" as the manufacturer), AEG p63-4.
Industrial Automaton R2-series Astromech Droid - W2re p238 (typo: Technical attribute dice not listed), W2 p158 (skill name discrepancy: "Transport Piloting" instead of "Space Transports") p161 (cost, availability), FTD p70 (includes availability, personality, degree)
Industrial Automaton R5-series Astromech Droid - TSE p168-9 (stats for R5-D4), FTD p71
Duwani Mechanical Products T3-series Utility Droid - KotOR, KORSE p82. Adapted from d20 rules.
Buzz Droid / Colicoid Creation Nest Pistoeka Sabotage Droid - http://www.wizards.com/default.asp?x=starwars/article/sw20050811a (Starships and Vehicles of Revenge of the Sith, "Buzz Droid"), TGSE p142. Converted from d20 rules.
LIN Demolitionmech / Cybot Galactica LIN-series Demolitionmech - AEG p51. Converted from d20 rules.
Imperial Interrogation Droid / Imperial Department of Military Research and Imperial Security Bureau IT-0 Interrogation Droid - TSE p165-6, TTS p197 (alternate stats), DSS 63-4, FUSE p194-5.
Imperial Probe Droid / Arakyd Industries Viper Probe Droid - W2re p239, TSE p166-7. Alternate stats and hardware: TTS p198-9, FTD p60
Probe Droid Hyperspace Pod / Arakyd Industries Predator 1 Hyperspace Pod - TSE p167. Alternate stats: TTS p199, FTD p61
3P0 Protocol Droid / Cybot Galactica 3P0 Human-Cyborg Relations Droid - W2re p239, W2 p159-60 p161 (cost, availability), FTD p73 (includes availability, personality, degree)
Industrial Automaton LOM-series Protocol Droid - AEG p54. Converted from d20 rules.
"Death Star Protocol Droid" / Arakyd Industries RA-7 Protocol Droid - AEG p52, FUSE p195-6. Converted from d20 rules.
"Mouse Droid" / Rebaxan Columni MSE-6 Utility Droid - TTS p197 ("General Purpose Droid," manufacturer listed as "Rebaxan Colmuni"), FTD p75 (includes cost, availability, personality, degree, manufacturer listed as "Rebaxan Colmuni"), AEG p51-2, FUSE p197-8, SWVD p42 (additional details)
Trade Federation Battle Droid / Baktoid Combat Automata B-1 Battle Droid - D20RCR p372-3 (lists 1800 cost), SoN p11 (alternate; includes commander, pilot, and security models). Converted from d20 rules.
Super Battle Droid / Baktoid Combat Automata B-2 Battle Droid - D20RCR p373. Converted from d20 rules.
Trade Federation Destroyer Droid / Phlac-Arphocc Automata Industries Droideka Destroyer Droid - D20RCR p373-4, SoN. Converted from d20 rules.
Commerce Guild Dwarf Spider Droid / Baktoid Armor Workshop DSD1 Dwarf Spider Droid - UA p147-8. Converted from d20 rules.
"Muckraker" Crab Droid / Baktoid Combat Automata LM-432 - http://www.wizards.com/default.asp?x=starwars/article/CotFPreview6 (Champions of the Force preview 6, "Crab Droid"), CWSE p194 ("Large Crab Droid"). Converted from d20 rules.
Octuptarra Droid / Techno Union Octuptarra Combat Tri-Droid - CWSE p196. Converted from d20 Saga Edition rules.
Separatist Bodyguard Droid / Holowan Mechanicals IG-100 MagnaGuard - http://www.wizards.com/default.asp?x=starwars/article/sw20050714a (Villains of Revenge of the Sith, "Bodyguard Droid"). Converted from d20 rules.
"Dark Eye" Probe Droid / Arakyd Industries DRK-1 - DSS p???, AEG p60. Converted from d20 rules.
IG-86 Sentinel Droid / Holowan Mechanicals IG-86 Sentinel Droid - CWSE p71. Converted from d20 Saga Edition rules.
IG Lancer Droid / Phlut Design Systems IG-series Lancer Combat Droid - CWSE p192-3. Converted from d20 Saga Edition rules.
Czerka Corporation HK-series Assassin Droid - KotOR, KORSE p84-5 ("Czerka Corporation HK-24 Series Assassin Droid," "Independent HK-Series Droid," "HK-50 Series Assassin Droid"). Converted from d20 rules.
Imperial Patrol Droid / Imperial Department of Military Research Mark IV Patrol Droid - TSE p164 (Specific droid: "IM4-099"), TGSE p157.
HV-7 Loading Droid - LESE p77. Converted from d20 Saga Edition rules.
PK Worker Droid - TGSE p160. Converted from d20 Saga Edition rules.
ASN Courier Droid / Arakyd Industries ASN Courier Droid - UA 144-5. Converted from d20 rules.
Labor Droid / Industrial Automaton ASP-7 - TSE p162-3 (stats for ASP-704), FTD p87 (includes availability, personality, degree)
Pit Crew Droid / Serv-O-Droid DUM-series - D20CR1 p295. Converted from d20 rules.
"Gonk" Power Droid / Veril Line Systems EG-6 Power Droid - TSE p168 (specific droid), FTD p88
Droid Supplement
A2 Accounting Droid / Genetech A2 Accounting/Business Unit - FTD p49
AccuTronics MK 8001 Attendant Droid - GFT p20
"Hatchling" Maintenance Droid / Roche Zero-G Maintenance Droid - FTD p64
LE Repair Droid / Cybot Galactica LE-series Repair Droid - FTD p65
Rim Securities’ K4 Security Droid - W2re p239 (typo: "two auto-balance arms"), W2 p159 p161 (cost, availability 2 R or X), FTD p82 (includes availability, personality, degree)
Cybot Galactica Guardian Droid - GFT p20-1
Arakyd Industries BT-16 Perimeter Security Droid - FTD p79, SEPG p84 (abridged stats)
Rodian D-Tec Hunter Trainer Command Unit RHTC-560 - SEPG p25
Rodian D-Tec HT Drone - SEPG p25
Decon Droid / Industrial Automaton Decon III - TTS p195
MerenData Espionage Droid in Protocol Droid shell - TTS p195-6, RAS p118-20 (includes cost and additional details)
Guard Droid / Arakyd G-2RD Guard Droid - TTS p196
Medical Droid / Industrial Automaton MD-5 General Practitioner Medical Droid - TTS p197-8
MN-2E Droid / Industrial Automaton MN-2D [sic] General Maintenance Unit - TTS p198
Industrial Automaton SE4 Servant Droid - TTS p199, RAS p121 (includes cost, move 7), OE p46 (does not), FTD p76 (includes cost, availability, personality, degree; typo: "vocabulary speech system")
SPD Droid / Industrial Automaton Hound-W2 SPD (Scanning Patrol Detail) Droid - TSE p199-200
Surveillance Droid / Cybot Galactica AC1 "Spy-Eye" Surveillance Droid - RAS p122-3
Les Tech M38 Explorer Droid - RAS p117-8 ("Les Tech Explorer Droid"), FTD p66 (includes availability, personality, degree)
Industrial Automaton V1 Pilot Droid - RAS p118
IG Combat Prototype / Holowan Mechanicals IG-series Assassin Droid - FTD p81
DeepSpace Explorer Droid / Arakyd 6G2 DeepSpace Explorer Droid - W2re p238, W2 p159 p161 (cost, availability 2), OE p46 ("refitted for underwater use")
M-TD Translator Droid - D20RCR p372-3 (converted from d20 rules)
AccuTronics B1 Worker Droid - RAS p120, OE p11, AEG p62 (height, cost details)
Circular Saw - FTD p32
Databases - FTD
Fine Work Grasper Arm - FTD p32
Heavy Grasper Arm - FTD p32
Holocam - FTD p32-4
Holoprojector - FTD p34
Line Caster - FTD p34 (skill listed is Blasters: Line Caster instead of Missile Weapons)
Internal Comlink - FTD p34, D20RCR p367 (weight)
Internal Automap - FTD p34
Welding Laser - FTD p36
Blaster - FTD p34-5
Concealed Vibroblade - FTD p32
Electroshock Prod - D20RCR p367 (converted from d20 rules)
Flame Projector - FTD p35
Grenade Launcher - FTD p35
Imperial Droid Laws - FTD p8-9
Skill Rules
Dexterity
Acrobatics - HSCS p74-6 (under Strength in stats for Atuarre, Keeheen, and Pakka) p138-9 (under Strength in Trianii species traits, "often used in sports and athletic competitions, or as part of dance... can also reduce falling damage," with difficulties for reduction of falling damage), AE p158 (under Strength in Trianii species traits, details as in HSCS)
Archaic Guns - W2, W2re
Armor Weapons - DES p54 (stats for Boba Fett).
Blast-Rifle - TotJ. No characters were listed with this skill- it was only found in the description of a single weapon. I believe it is a typo, and was intended to be a specialization of Pulse-Wave Weapons.
Blaster Artillery - W2, W2re. House Rules: moved this skill into the Mechanical attribute, as part of the Heavy Weapons skill.
Blasters - W2, W2re. (s) Heavy Blaster Pistol - TTS p29, 74, 102. (s) Hold-Out Blaster - DES p18 (stats for Lando)
Blind Fighting - TTS p141. Included in Defel species skills, it replaces Brawling or Melee Combat and ignores vision penalties. House Rules: Replaced this skill with a combat maneuver.
Bowcaster - W2, W2re
Bows - W2, W2re
Brawling Parry - W2, W2re. (s) vs K'thri Martial Arts - TTS p45. (s) vs Martial Arts - TTS p75, 168, 169. West End Games rules allowed specializations against a specific style of unarmed attack, such as boxing or martial arts.
Dance - TSE p82 ("Dancing" in stats for Yarna d'al'Gargan) p85 (stats for Greeata) p97 (stats for Oola) p104 (stats for Sy Snootles). (s)Trianii Sacred Dances - HSCS p74 (under Strength in stats for Atuarre).
Dodge - W2, W2re. West End Games rules allow specialization against types of ranged attack: energy weapons, grenades, slugthrowers, missile weapons (etc.).
Electroshock Prod - SWS2 p134 (stats for R2-D2), DES p19 (stats for R2-D2)
(s)Energy Weapons: Sonic Stunner - TSE p70 (stats for IG-88)
Firearms - W2, W2re
Flamethrower - TSE p62 (stats for Bossk).
Grenade - W2, W2re
Lightsaber - W2, W2re
Melee Combat - W2, W2re
Melee Parry - W2, W2re
Missile Weapons - W2, W2re
Pickpocket - W2 p75, W2re p40
Pulse-Wave Weapons - TotJ
Running - W2, W2re
*Spray Weapons - N/A, skill added for House Rules.
Thrown Weapons - W2, W2re
Vehicle Blasters - W2, W2re. House Rules: moved this skill into the Mechanical attribute, as part of the Heavy Weapons skill.
Knowledge
Agriculture - W2 p135, W2re p214, TSE p96, AE p74. Included in species traits for Ithorians, with only a rough description of use. House Rules: moved this skill to a specialization of Scholar.
Alien Species - W2, W2re
Art - TTS p63 (stats for Thrawn), with no description of use. House Rules: moved this skill to a specialization of Scholar.
Artist - TSE p101 (in stats for Rystáll). (s)Singing - TSE p104 (in stats for Sy Snootles). (s)Singer - TSE p107 (stats for Joh Yowza). (s)Painting - TSE p108 (stats for Zutton). No description of use is included.
(s)Biochemistry: Poisons - unconfirmed.
Bureaucracy - W2, W2re.
(s)Black Sun - SSR p4 (stats for Sprax).
(s)Bothan Clans - TTS p28.
(s)Imperial Fleet - TSE p46 (stats for Admiral Piett) p42 (stats for Captain Needa and Admiral Ozzel).
(s)Imperial Navy - TTS 81, 103.
(s)Imperial Navy Procedures - TTS p85.
(s)New Republic - TTS p28, 36-9.
(s)New Republic Provisional Council - TTS p20, 22, 25, 27-8.
(s)Tafanda Bay [starship] - TSE p97 (stats for Momaw Nadon).
Business - W2, W2re.
(s)Black Sun - SSR p5 (stats for Kisquar).
(s)Brentaal Trade Houses - SSR p4 (stats for Sprax).
(s)Mining - TTS p83 (stats for Lando Calrissian), TSE p87 (stats for Ketwol).
(s)Slavery - TTS p91.
(s)Smugglers - TTS p29-30.
(s)Smuggling - TTS p91, 102.
(s)Xizor Transport Systems - SSR p4 (stats for Sprax).
Business Administration - TTS p83 (stats for Lando), with no description of use.
*Culinary Arts - FTD p??? (stats for servant droids), with no description of use.
Cultures - W2, W2re
*(A) Dark Influence - N/A, inspired by information in Star Wars Insider (included the Sith term "dun moch")
Decontamination Processes - TTS p??? (stats for decontamination droids), with no description of use.
Ecology - W2 p135, W2re p214, TSE p96, AE p74. Included in species traits for Ithorians, with only a rough description of use. House Rules: moved this skill to a specialization of Scholar.
Genetics - HSCS, AE p91. Included in species traits for Lurrians, with only a rough description of use.
Heist Coordination - TSE p59 (in stats for 4-LOM), with no description of use.
*Home Economics - FTD p???. Included in stats for servant droids, with no description of use.
*Humanoid Biology - FTD p???. Included in stats for medical droids, with no description of use.
Imperial Supplies - TTS p27. Included in stats for Winter, with no description of use.
Intimidation - W2, W2re p42.
*(s)Demoralizing - N/A, added for House Rules.
(s)Interrogation - TTS p75.
(s)Torture - DES p51 (stats for Romort Raort) with no description of use.
Languages - W2, W2re p43. Difficulty with slang and poetry is added for House Rules.
Law Enforcement - W2, W2re p44. (s)Imperial Law - TTS p66, 69, 78. (s)Empire - TTS p75. (s)New Republic - TTS p75.
Military History - TTS p34 (stats for General Crix Madine) p35 (stats for General Carlist Rieekan), TSE p16 (stats for General Jan Dodonna) p44 (stats for the Emperor) p46 (stats for General Tagge). (s)Modern Fleet Battles - TSE p16 (stats for General Jan Dodonna). No description of use in TTS or TSE. House Rules: moved this skill to a specialization of Scholar.
Planetary Systems - W2, W2re p44-5.
*Politics - N/A, skill added for House Rules.
*Psychology - N/A, skill added for House Rules.
Scholar - W2re p45. No description of use is given for any specializations, in any sources below. House Rules: guidelines for device identification, specializations to replace skills: Agriculture, Art, Ecology, Military History.
(s)Arcane Technologies - TSE p44 (stats for the Emperor).
(s)Archaic Library Systems - TSE p44 (stats for the Emperor).
(s)Dark Side Lore - TSE p44 (stats for the Emperor), DES p67 (stats for Sovereign Protectors).
(s)Ewok Lore - TSE p13 (stats for Chief Chirpa) p20 (stats for Logray).
(s)Healing Potions - TSE p20 (stats for Logray).
(s)Imperial History - DES p41 (stats for Sate Pestage).
(s)Jedi Lore - TSE p44 (stats for the Emperor) p18 (stats for Obi-Wan).
(s)Lightsaber Histories - TSE p44 (stats for the Emperor).
(s)Music - TSE p83-4 (stats for Barquin and Figrin D'an).
(s)Music Composition - TSE p83 (stats for Barquin D'an) p100 (stats for Max Rebo).
(s)Republic History - DES p41 (stats for Sate Pestage).
(s)Traditional Ewok Rituals - TSE p20 (stats for Logray).
Streetwise - W2, W2re p45-6.
(s)Black Sun - SSR p4 (stats for Sprax).
(s)Cloud City - TSE p105 (stats for Ugloste).
(s)Jabba the Hutt's Organization - TTS p29.
(s)Nar Shadda - DES p51 (stats for Romort Raort).
(s)Sisar Run - SSR p5 (stats for Kisquar).
(s)Talon Karrde's Organization - TTS p88.
(s)Thalassian Slavers - TSE p108 (stats for Zutton).
Survival - W2, W2re p46. (s)Urban - TTS p85, DES p19. (s)Ocean/Undersea - TTS p21. (s)Jungle - TSE p97 (stats for Momaw Nadon). (s)Nar Shadaa - DES p62 (stats for Vima-Da-Boda)
Tactics - W2re p47. No description of use is given for any specializations in any sources below, and only vague guidelines are given for the skill in W2re.
(s)Capital Ships - TTS p21 p33 p38 p45 p63 p65 p85 p66 p69 p96, TSE p16 p41 p46 p47 (stats for Dodonna, Motti, Tagge, and Tarkin).
(s)Fleets - TTS p21 p33 p63, TSE p8 p16 p41 p44 p46 (x2) p47 (stats for Ackbar, Dodonna, Motti, the Emperor, Piett, Tagge, and Tarkin).
(s)Ground Assault - TTS p34 p36 p63 p78 p96 p100, TSE p21 p44 p50 (stats for Madine, the Emperor and Veers).
(s)Planetary Defense - TTS p35, TSE p28 (stats for Carlist Rieekan).
(s)Sieges - TTS p35 p45, TSE p16 p41 p46 p47 (stats for Dodonna, Motti, Tagge, and Tarkin).
(s)Squads - TTS p34 p36 p78, TSE p15 p21 p50 (stats for Derlin, Madine, and Veers).
(s)Space Perimeter Defense - TTS p78.
(s)Starfighters - TTS p21 p39 p63 p66 p85 p96 p100, TSE p8 p16 p41 (stats for Ackbar, Dodonna, and Tagge).
(s)World Devastators - DES p41 (stats for Titus Klev).
Technology - TTS p90 (stats for Ghent), with no description of use.
Value - W2, W2re.
(s)Precious Gems - TSE p105 (stats for Senni and Brea Tonnika).
(s)Spice - DES p51 (stats for Romort Raort).
(s)Slaves - DES p51 (stats for Romort Raort).
(s)Starships - SSR p5 (stats for Kisquar).
(s)Weapons - TSE p72 (stats for Ephant Mon)
Willpower - W2, W2re
Mechanical
*Aircraft Piloting - N/A, added for House Rules because the "Gliders" skill in Ewok species traits seemed too specific.
Archaic Starship Piloting - W2, W2re
Astrogation - W2 (does not include time taken for calculations), W2re.
(A) Bacta Tank Operations - FTD p54 (stats for FX-7 Medical Assistant Droid), W2re p238-9 (stats for 2-1B Surgical Droid), TSE p169-70 (stats for 2-1B Surgical Droid), FTD p48 (stats for 2-1B Surgical Droid). No description of use in FTD, W2re, or TSE.
Battle Station Piloting - TSE p47 (stats for Grand Moff Tarkin). House Rules: renamed this skill to Space Station Operation.
Beast Riding - W2, W2re. House Rules: moved this skill to the Perception attribute, renamed it to Animal Riding.
Capital Ship Gunnery - W2, W2re. House Rules: moved this skill into the Heavy Weapons skill.
Capital Ship Piloting - W2, W2re
Capital Ship Shields - W2, W2re. House Rules: moved this skill to a specialization of the Energy Shields skill.
Carbon-Freezing Chamber Operations - TSE p105 (stats for Ugloste), with no description of use.
Communications - W2, W2re, D20RCR (ID codes), HG p35 (various D20 rules used for clarifications). Jamming rules improvised.
Energize Power Cells - FTD p88 (stats for EG-6 Power Droid). No description of use in FTD.
*Energy Shields - N/A, created for House Rules as a combination of Capital Ship Shields, Planetary Shields, and Starship Shields. Shields projecting out from hull is improvised.
Gliders - W2re. Included in species traits for Ewoks, with only a rough description of use. House Rules: moved this skill to a specialization of Aircraft Piloting.
Ground Vehicle Operation - W2, W2re
*Heavy Weapons - N/A, created for House Rules as a combination of Blaster Artillery, Vehicle Blasters, Capital Ship Gunnery, and Starship Gunnery.
Hover Vehicle Operation - W2, W2re
Jet Pack Operation - W2re. House Rules: moved this skill into the Jet/Rocket Pack skill.
*Jet/Rocket Pack - W2, W2re. This was originally two skills - Jet Pack Operation and Rocket Pack Operation, according to West End Games rules.
Musical Instrument Operation - TSE p84 (stats for Figrin D'an) p83 (stats for Barquin D'an). No description for use in any entries in TSE.
(s)Gong - TSE p80 (stats for Ak-rev).
(s)Rodian Slitherhorn - TSE p81 (stats for Doda Bodonawieedo).
(s)Chidinkalu - TSE p91 (stats for Droopy McCool).
(s)Growdi - TSE p99 (stats for Rappertunie).
(s)Red Ball Organ - TSE p100 (stats for Max Rebo).
(s)Drum - TSE p106 (stats for Umpass-Stay).
*Nautical Craft Piloting - unconfirmed.
*Planetary Shields - unconfirmed, possibly SB or RAS. House Rules: moved this skill to a specialization of the Energy Shields skill.
Powersuit Operation - W2, W2re.
Repulsorlift Operation - W2, W2re. Swoop Operation was originally a separate skill in West End Games rules.
Rocket Pack Operation - W2re. House Rules: moved this skill into the Jet/Rocket Pack skill.
Sensors - W2, W2re. Details for Running Silent are improvised. Sensor Jamming rules are improvised.
*Space Station Operation - N/A, added for House Rules because the "Battle Station Piloting" skill in TSE p47 seemed too specific.
Space Transports - W2, W2re.
Starfighter Piloting - W2, W2re.
Starship Gunnery - W2, W2re. House Rules: moved this skill into the Heavy Weapons skill.
Starship Shields - W2, W2re. House Rules: moved this skill to a specialization of the Energy Shields skill.
Swoop Operation - W2, W2re. House Rules: moved this skill to a specialization of the Repulsorlift Operation skill.
Walker Operation - W2, W2re.
World Devastator Factory Operation - DES p41 (stats for Deppo) with no description of use.
World Devastator Operation - DES p41 (stats for Titus Klev) with no description of use.
Perception
-Animal Handling - N/A, skill added for Houuse Rules.
*Animal Riding - W2, W2re, D20RCR (example stunts). Modified from the Beast Riding skill under the Mechanical attribute in West End Games rules.
Bargain - W2, W2re p54-5.
(s)Military Supplies - TTS p27.
(s)Minerals - TTS p83, DES p19 (stats for Lando).
(s)Smuggled Goods - TTS p102.
(s)Tibanna Gas - TTS p83.
(s)Weapons - TSE p72 (stats for Ephant Mon).
Command - W2, W2re p55. Rallying rules are improvised, based on D20 rules.
(s)Avenger Crew - TSE p42 (stats for Captain Needa).
(s)Cavrilhu Pirates - TTS p95.
(s)Chimaera Crew - TTS p64.
(s)Conspirators - TSE p77 (stats for Tessek).
(s)Creatures - TSE p91 (stats for Malakili).
(s)Imperial Forces - TSE p44 (stats for the Emperor).
(s)Imperial Intel Troops - TTS p77.
(s)Imperial Navy Officers - TTS p63.
(s)New Republic Bureaucrats - TTS p20.
(s)New Republic Engineer Corps - TTS p48.
(s)New Republic Ground Forces / Coruscant - TTS p36.
(s)New Republic Soldiers - TTS p20.
(s)New Republic Starfighter Group / Coruscant - TTS p39.
(s)Peregrine's Nest Troops - TTS p96.
Con - W2 p83-4, W2re p55-6 (lists "disguise" and "fast-talk" as specializations). (s)Seduction - TSE p105 (stats for Senni and Brea Tonnika).
Forgery - W2, W2re p56.
Gambling - W2, W2re p56. (s)Tregald - TTS p48 (stats for Tomrus), with no description of use.
Hide - W2, W2re p56. Rules for disguises are improvised, loosely based on D20 rules in D20RCR.
(A) Injury / Ailment Diagnosis - GFT (stats for MK 8001 Attendant Droid), FTD p54 (stats for FX-7 Medical Assistant Droid), W2re p238-9 (stats for 2-1B Surgical Droid), TSE p169-70 (stats for 2-1B Surgical Droid), FTD p48 (stats for 2-1B Surgical Droid). No description of use in GFT, FTD, W2re, or TSE.
Investigation - W2, W2re p57. (s)Coruscant - TTS p47. (s)Weapons Dealers - TSE p72 (in stats for Ephant Mon)
Persuasion - W2 p85, W2re p57. House Rules: renamed "flirt" specialization to "charm," added rules for persuading PCs (improvised) and inspiring confidence (loosely based on D20 rules in D20RCR).
(s)Oration - TTS p20 p 22-3, TSE p44 (stats for the Emperor) p21 (stats for Mon Mothma).
(s)Debate - TTS p20 p22-3, TSE p21 (stats for Mon Mothma).
Search - W2 p85, W2re p57.
Sneak - W2, W2re p57-8.
Strength
Brawling - W2, W2re. Special rules are listed only with Noghri Martial Arts in TTS, and not for other specializations.
(s)K'thri Martial Arts - TTS p47 (stats for Lt. Machel Kendy).
(s)Martial Arts - TTS p77 (stats for Major Molo Himron) p104 (stats for Shada), TSE p93 (stats for Lyn Me).
(s)Noghri Martial Arts - TTS p164.
(s)Trianii Martial Arts - HSCS p74 (stats for Atuarre).
Climbing/Jumping - W2, W2re.
Digging - GG4 p16 (in Arcona species traits, with only a rough description of use)
*Flight - AE p128 (under Strength for Rishii species traits) p156 (under Strength for Tikiarri species traits), GG4 p77 (under Dexterity for Ri'Dar species traits)
Lifting - W2, W2re. Difficulties are adjusted.
Stamina - W2, W2re.
Swimming - W2, W2re.
Technical
Repair Skills (general) - W2, W2re, CRFG (jury-rigging)
*Aircraft Repair - N/A, added for House Rules when the Aircraft Piloting skill was added in the Mechanical attribute.
Archaic Starship Repair - W2, W2re.
Armor Repair - W2, W2re.
Blaster Repair - W2, W2re p60 p62. Fire rate upgrade rules improvised.
Bowcaster Repair - TSE p12 (stats for Chewbacca), SWS2 p132 (stats for Chewbacca)
(A) Capital Ship Engineering - DES p41 (stats for Deppo) with no description of use.
Capital Ship Repair - W2, W2re.
(A) Capital Ship Weapon Engineering - DES p41 (stats for Deppo) with no description of use.
Capital Ship Weapon Repair - W2, W2re.
Computer Programming / Repair - W2, W2re, CRFG p5-6 (data files), SWG5 (slicing rules, converted from d20 rules)
*Cybernetics Repair - N/A, added for House Rules.
Demolitions - W2, W2re.
(A) Droid Engineering - FTD. Very little detail is given on the uses of this skill, beyond its bonuses to the Droid Repair skill.
Droid Programming - W2, W2re.
Droid Repair - W2, W2re, FTD
Encryption - TTS p91 (stats for Ghent), with no description of use.
Farm Equipment Repair - TSE p89 (stats for Owen Lars), with no description of use.
Firearms Repair - TSE p69 (stats for Hermi Odle) with no description of use and no specializations listed.
First Aid - W2, W2re.
(A) Genetic Engineering - HSCS, AE p91. Included in species traits for Lurrians, with only a rough description of use.
Ground Vehicle Repair - W2, W2re.
Hover Vehicle Repair - W2, W2re.
*Jet/Rocket Pack Repair - N/A, added for House Rules as a counterpart to Jet/Rocket Pack as a Mechanical skill; no Jet Pack Repair or Rocket Pack Repair skills seem to exist in official West End Games rules.
*Lightsaber Repair - TotJ p???. Construction rules are included in TotJ, but no other description of use is given. TSE p31 (stats for Obi-Wan) p44 (stats for the Emperor) p49 (stats for Darth Vader).
Machinery Repair - TTS p32 (stats for R2-D2), FTD p88 (stats for EG-6 Power Droid), SWS2 p134 (stats for R2-D2). No description of use in in any entries.
Melee Weapon Repair - TSE p69 (stats for Hermi Odle), with no description of use.
(A) Medicine - W2, W2re. (s)Bacta Production - AE p169 (species traits for Vratix), with no description of use. (s)Pharmacology - AE p169 (species traits for Vratix), with no description of use.
*Missile Weapon Repair - N/A, added for House Rules.
Moisture Farm Technology - TSE p89 (stats for Beru Lars)
Musical Instrument Repair - TSE p83-4 (stats for Figrin D'an) p91 (stats for Droopy McCool) p100 (stats for Max Rebo) with no description of use, and no specializations listed.
Nautical Craft Repair - N/A, added for House Rules.
Powersuit Repair - W2, W2re.
Primitive Construction - W2re. Included in species traits for Ewoks, with only a rough description of use.
Pulse-Wave Weapon Repair - TotJ
(A) Repulsorlift Engineering - DES p41 (stats for Deppo), with no description of use.
Repulsorlift Repair - W2, W2re.
Security - W2, W2re. House Rules: added specializations for Implementing and Bypassing.
Space Transports Repair - W2, W2re.
Starfighter Repair - W2, W2re.
Starship Weapon Repair - W2, W2re.
Systems Diagnosis - FTD p88 (stats for EG-6 Power Droid), with no description of use.
Walker Repair - W2, W2re.
Weapons Repair - TSE p77 (stats for Weequays in Jabba's Organization) with no description of use or indication of applicable weapon types - this may have been a typo for "Melee Weapon Repair."
(A) World Devastator Factory Engineering - DES p41 (stats for Deppo), with no description of use.
(A) World Devastator Factory Programming - DES p41 (stats for Deppo), with no description of use.
Items and Equipment
Commodity Price Guidelines - D20RCR
Food - D20RCR p143 (cost 5, 15, and 50)
Lodging - D20RCR p143
Medical Care - D20RCR p143 (medpac treatment 150, long-term care 250/day, bacta tank healing 300/12hrs)
Clothing - SWS (plain, casual/business, high-quality, fancy/showy, formal)
Credit Chip - D20RCR
Glowrod - W2, W2re p226
Wrist Chronometer - GFT p46-7
Glareshades - TTS (mentioned only; rules improvised)
Tools - W2 (mentioned only; rules improvised). Specialized and advanced tools are improvised.
Power Pack - W2, W2re, others.
Macrobinoculars - W2, W2re, D20RCR (distance-to-target reducing effect; d20 rules)
Holorecording Macrobinoculars - TTS p190, D20RCR (distance-to-target reducing effect)
Comlink - W2 p153 p161, AEG. Most details are improvised.
Orbital Comlink - RAS p95 ("Backpack Com")
*Holographic Comlink - N/A, seen in Episode 3, Clone Wars series, Republic Commando game.
*Remote Activators - N/A, improvised rules
*Holographic Display - N/A, improvised rules
Holorecorder - D20RCR p142-3
Holoprojector - D20RCR p142-3
Recording Rod - W2, W2re. (rules expanded)
*Image Recorder - N/A, improvised rules
Utility Belt - D20SECR p140, PoJ p62 ("Jedi Utility Belt"), also Wizards.com website (unconfirmed)
*Backpack - N/A, improvised rules.
*Belt with Pouches - N/A, improvised rules.
*Shoulder Bag - N/A, improvised rules.
*Carrying Case - N/A, improvised rules.
Sabacc Deck - TTS, DES p19 (mentioned only; rules improvised)
Datapad - W2, W2re p226, D20SECR p135-6 ("Datapad, simple"), mentioned in several other sources.
Datacard - W2, W2re, D20SECR p135-6, mentioned in other sources.
*Scomp-Link - Various sources, no details of functions or pricing are available.
Data Files - CRFG p5-6
Computer - based on SWS2 ("pocket computer," unconfirmed), HG p124-5 (d20 rules, including mainframe and dedicated terminals), D20SCR p135-6 ("Datapad"). Basic rules improvised.
Slicing Gear - based on CRFG p10 ("Portable Slicing Computer"), HSCS p31 ("Slicing Kit," cost and availability not listed).
Slicer’s Key - OE p85
Computer Spike - CRFG p12
General Exposure Suit - SWS (mentioned only; rules improvised)
Sub-Zero Parka - SWS (mentioned only; rules improvised)
*Dive Gear - N/A, improvised rules
*Buoyancy Vest - N/A, improvised rules
*Flight Suits - improvised, based on various sources including D20 rules in D20RCR p142-3 (basic flight suit)
*Vacuum Suits - SWS p100 (mentioned only; rules improvised)
*Flameproof Suit - N/A, improvised rules
*Hazardous Environment Suit - N/A, improvised rules
Sonic Dampener - based on KotOR and KotOR2 ("Sonic Nullifier")
*Heatgear - N/A, improvised rules
*Coldgear - N/A, improvised rules
*Radiation Suit - N/A, improvised rules
Servo Bracers - GFT
Rations - SWS? (cost 200, mentioned only; rules improvised), D20SECR p135 p138 (cost 5/day, d20 rules)
Survival Pack - HSCS (mentioned only; rules improvised)
Survival Tents - SWS (mentioned only; rules improvised)
Moisture Vaporator - GFT (mentioned only; rules improvised), SoT p27 (d20 rules)
Breathing Mask - W2, W2re, D20RCR p140 (filter and air canister)
Aquata Breather - D20RCR (converted from d20 rules)
*Flare - N/A, improvised rules
*Flare Launcher - N/A, improvised rules
*Fire Extinguisher - Found in R2-series droid stats and R5-series droid stats (possibly: cost 50, availability 2). Some details adapted from D20RCR p368-9
Liquid Cable - D20RCR (cost 25, refill 10), D20SECR p138 (520 kg weight limit) p135 (cost 10, weight .2kg)
Syntherope - SWS (without rules), W2re p228 (dispenser, 500kg weight limit), D20SECR p138 (760 kg weight limit)
Water Purifier - GFT
Distress Beacon - GFT p64-5
Power Generators - SWS (without rules)
Micro Fusion Reactor - GFT p55
*First Aid Kit - N/A, improvised rules.
Medpac - W2, W2re.
*Antidote Kit - N/A, improvised rules.
Healing Tank - Created from Bacta Tank rules in W2, W2re p99 (skill difficulty), D20RCR (price, size), D20SECR p137 (size, bacta usage)
Bacta - W2, W2re p99 (healing times)
*Kolto - N/A, improvised rules, seen in KotOR and KotOR2
*Medical Kit - N/A, improvised rules, based on D20SECR.
Surgery Kit - W2re (mentioned only), D20RCR
*Life Support - N/A, improvised rules.
*Medical Bed - N/A, improvised rules.
*Medical Capsule - N/A, improvised rules, seen in Episode 3
*Medicines (general rules) - N/A, improvised rules.
*Single-Done Injector - N/A, improvised rules.
Automatic Injector - GFT ("Chemical Injector")
*Anti-Toxin - N/A, improvised rules.
*Painkiller - N/ A, improvised rules.
*Stimulant - N/ A, improvised rules.
*Antibiotic - N/A, improvised rules.
Ryll Spice - SEPG p41 (no effects), TSE (with bonuses and penalties)
Andris - SEPG p40 (lists high-quality at 50c a dose, and later at 500c a dose)
*Venra Root - unconfirmed, unknown sourcebook (FOP?)
Terrain Grip Boots - TSE p53 (cost and availability improvised), SWS p106
*Grappling Hook - N/A, improvised rules, seen in Episode 2
Line Caster / Ascension Gun - DES p30 ("grapple gun" with partial information- Missile Weapons, 3 uses, 100m), D20RCR. Additional details improvised.
*Climbing Gear - N/A, improvised rules, seen in Episode 3
Jet Pack - improvised rules, based on various jet packs and rocket packs in GFT p13
Repulsorlift Boots / Aratech R82 Jump Boots - GFT p62-3
Nav Computer Link Helmet - W2re p209, TTS p70-73 p183 (cost is improvised)
Computerized Gunnery Helmet - TTS p73 (cost is improvised)
Targeting Computer Link Helm - TSE (cost is improvised)
Vehicle Remote Activator - GFT p18
Autopilot Droid Brain - GFT p18
*Standby Unit
*Variable-Opacity Screen
*Directional Lights
*Secondary Controls
*Tow Hookup
*Proximity Sensors
*Navigational Scope
*Strengthened Windows
*Portable Sensor - N/A, improvised rules
Advanced Scanner - AEG p89 (converted from d20 rules)
Low-Light Visor - based on "Snooper Goggles" in HSCS
*Visual Compensator - N/A, improvised
*Camouflage - N/A, improvised rules partially based on Clone Trooper armor found in D20 rules at http://www.wizards.com/default.asp?x=starwars/article/CotFPreview1 ("Commander Gree"), and http://www.wizards.com/default.asp?x=starwars/article/CotFPreview3 ("Kashyyyk Trooper")
Tracking Device - CRFG p21
*Starship Tracker - N/A, improvised rules based on Episodes 2 and 4.
Ammo Bandolier - W2 (mentioned only; rules improvised), SWS2 p101 (cost 100, mentioned only)
*Weapon Holster - N/A, improvised rules
*Concealed Holster - N/A, improvised rules
Extending Wrist Holster - GFT p73 ("Czerka 'Adjudicator' pistol")
Quick-Draw Holster - HSCS p121
Accuracy Scope - W2, W2re, TSE, TTS, others (from description of blaster rifles)
*Low-Light Scope - N/A, improvised rules.
Targeting Scope - based on Stormtrooper Armor aiming bonus, in various sources including W2, W2re, TTS
Sonic Scope - based on GFT p79-80
*Pinpoint Scope - N/A, improvised rules.
*Folding Stock - improvised rules, based on stormtrooper blaster rifle.
*Bipod - improvised rules, based on HSCS p117 ("BlasTech StarSlasher Blaster Carbine")
*Poison Applicator - N/A, improvised rules.
Defensive Gauntlets - based on KotOR2 ("Czerka Defensive Gauntlets")
Combat Training Remote - PoJ p57-8 ("Lightsaber Training Remote"), other sources.
Explosive Charge - Based on various sources including: W2 (detonite), D20RCR (detonite, baradium)
*Demolitions Kit - N/A, improvised rules
Timer - N/A, improvised rules.
*Remote Detonator - N/A, improvised rules.
Pressure Plate - based on CRFG p20 ("Pressure Plate Trip)
*Tripwire - N/A, improvised rules.
Light-Beam Sensor - based on CRFG p20 and SEPG p84 ("Laser Detection Trip")
Proximity Motion Sensor - based on CRFT p19 ("Motion Trip"), also based on Republic Commando game
*EMF Sensor - N/A, improvised rules.
Heat Sensor - based on CRFG p18 ("Imperial Heat Sensor Trip")
*Repulsor Field Sensor - N/A, improvised rules.
*Tampering Sensors - N/A, improvised rules.
Wrist Binders - W2?, HSCS p49 (5D Strength). Rules improvised.
*Stun Binders - N/A, improvised rules.
Security Rod - D20RCR (converted from d20 rules)
Droid Restraining Bolt - CRFG
Magnetic Lock - GFT p31 ("Magna-Lock")
Electronic Lock Breaker - based on TTS p189 ("Lockbreaker")
Data Encryptor - based on GFT p29 ("Cryptographic Coder")
Communications Jammer - based on TTS p191 ("Jammer Pack")
Dissuasion Field Belt - GFT p35
Electrobugs - SEPG p85 (mentioned only; description and rules improvised)
Veridicator - based on GFT p37
Mon Calamari Synthetic Gill - FT, AEG p86
Air Recycler - D20RCR? (unconfirmed)
Oxidizer - GFT p54
Biodegradable Binders - HSCS p117, FT (unconfirmed)
Advanced Medpac - CRFG
*Spacer's Chest- Unknown Source
Synoptic Teacher - GFT p47
Live Organism Conveyor - GFT p14
Voice Scrambler - GFT p63
View Masker - GFT p63
Sound Bubble - GFT p46
Monofilament Screen - GFT p31-2
*Man Trap - unconfirmed
Force Cube - FT (unconfirmed)
Power Pack Recharger - GFT
Portable Plasma Cutter - OE p86-7
Iyra Gravity Belt - GFT
*Skifter - TTS? FT?
Visual Comlink - AEG p87 (d20 rules)
Directional Transponder - GFT, DES p96
Currency Converter - GFT
Universal Power Adaptor - GFT p33
Sun Room - GFT p32
Forgery Kit - HSCS p31
Medical Diagnostic Scanner - GFT p39
Anti-Shock Blanket - GFT p38
Universal Computer Interface - GFT p32
Heat Induction Staff - GFT
Line Master Tube-Launched Grapple - OE p85-6
Mon Calamari Aquatic Computer - GFT p88
Micro-Tracer - GFT
Blaster Target Board - GFT
Comm Signal Scrambler - GFT
Bith Hiding Cube - GFT p28
Message Transceiver - GFT
Subspace Receiver - GFT
Vocal Enhancer - D20RCR, AA p120
Field Cauterizer - GFT p38
Spray Plasto-Cast - GFT p41
Replar Splint - GFT p40
Pressure Bandage - GFT p40-1
Remote Text Data Scanner - GFT p45
PX-7 Heat Sensor - GFT p32
Heat Pod - GFT
ILF-5000 Lifeform Scanner - GFT
Electromagnetic Scanner - GFT
Thermoguard Jumpsuit - SWG6 p92-3
Vehicle Coordinator - GFT
Bith Vehicle Voice Lock - GFT p12-3
Computer Retinal Lock - GFT
Squib Battering Ram - GFT p57
Weapon Detector - HSCS p116
Aqualish Bio-Light Panel - GFT p28
*Explosive detector - FT?
*Bomb Disarming Kit - FT?
System Diagnostic - GFT p18-9
Shipjacking Kit - HSCS p121
*Gloves
Local Uniform - SWS
Miniaturized Life Support - SWS
Arakyd "Hush-About" AJP-400 Jet Pack - GFT p11 p13, W2re p226
Arakyd Whisper Jet Pack - GFT p13
Aratech Jumper Jet Pack - GFT p13
Aratech Screamer Jump Pack - GFT p13, CRFG p43
Mitrinomon Z-6 Jet Pack - GFT p13
Merr-Sonn Leaper Jet Pack - GFT p13
Moreldahl Swiftsure Jet Pack - GFT p13
Nanogar NJP-433 Jet Pack - GFT p13
Arakyd Whisper Rocket Pack - GFT p13
Fersherid RPI Carrier Rocket Pack - GFT p13
Grehnohr DRPV-78 Rocket Pack - GFT p13
Presentian PRP-100 Rocket Pack - GFT p13
Zandraman DSP-5 Rocket Pack - GFT p13, W2re p227
Medicine: DiMatolin - GFT
Medicine: Elisinandrox - GFT
Medicine: Gresholl-polyforim - GFT
Medicine: Haladreshin - GFT
Medicine: Requilisant - GFT
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