Adventures in Arcadayn
By Tim Emrick
Job | Prerequisites | Monthly Income | Success Roll | Critical Failure |
---|---|---|---|---|
Animal handler/ trainer | Animal Handling 14+, Vet | $75 x skill | Worst PR | 2d/3d, -1i |
Artilleryman | Armoury [may specialize in Siege Engines] 12+, Gunner 13+, Teamster 9+ | $500 | Armoury | -2i, 1d/LJ, 1d |
Artisan | any Craft skill at 14+ | $80 x skill | Best PR-2 | LJ/-2i, LJ |
Bard* | 2 music skills 15+, Bard 15+ | $50 x Bard + $5 x total of music and performance skill | Bard-2 | LJ/2d, LJ |
Battle mage (wizardly guard or soldier) | combat spell levels totaling at least 100+ | $600 | Best combat spell-2 | 3d/LJ, 5d |
Bureaucrat | Literacy, IQ 12+ | $850 | IQ | LJ/LJ |
Caravan driver | Packing 14+ | $300 | PR | LJ/LJ, -2i |
Castle guard | as town gaurd, plus Savoir-Faire | $750 | Best PR | 2d/4d, C |
Cook | Cooking 12+ | $700 | PR | 1d/3d |
Courier* | no requirements | $600 | 12 | 2d/4d |
Courtesan* | Attractive or better, Sex Appeal 12+ | $250 (no living expenses) | PR | -1i/1d, -1i |
Crewman | Seamanship 10+, ST 12+ | $50 x skill | Best PR | 1d, -1i/ 2d, D/ |
Diviner* | Magery 1+ or Fast-Talk 13+ | $500 | PR | -1i/-3i |
Exorcist* | Magery 1+ or Fast-Talk 13+ | $500 | PR | -1i/-3i |
Free farmer* | Agronomy 12+, ST 10+, some land | $800 | 12 | -1i/-3i, 2d |
Groom | Animal Handling 14+ | $15 x skill | PR | -1i, 1d/LJ |
Mercenary* | 3 Combat skills, levels totaling 40+ | $775 | Best PR | 3d/4d, C |
Midwife/nurse | Female; Physician [can specialize in Midwifery] 16+ | $250 | PR-1 | -1i/LJ, -3i |
Minor official | Literacy, Administration 13+ | $500 | PR or Writing | -2i/LJ, 1d |
Retainer | varies | $60 x most appropriate skill | PR | LJ/-21, LJ |
Ship's mate | Seamanship 14+, Boating 11+ | $400 | Seamanship, Meteorology-2 or Navigation-2 | -1i, 2d/LJ, 2d |
Shopkeeper* | Merchant 14+, $1,000 in goods | $80 x skill | PR-1 | -1i/ bankrupt |
Town guard | 3 Combat skills, levels totaling 40+ | $700 | Best PR | 2d/4d, C |
Town wizard | useful spell levels totaling at least 100+ | $500 | IQ | -2i/-1i, 4d, LJ |
Tracker | Tracking, any Survival, any Bow, 2 other weapons | $1,000 | Best PR-2 | 2d/4d, C |
Traveling merchant* | Merchant 14+, $1,000 in capital, Diplomacy 12+ | $90 x skill | Best PR-1 | -1i/ bankrupt |
Traveling priest* | Theology 13+, Survival 12+ | $800 | Theology | -1i/2d, -1i, declared heretic |
Return to the Jobs Table index.
Return to the Arcadayn index. | Return to the Game Room. | Return to the Lair.
This page last updated 11/8/2003 by Timothy E. Emrick. | Copyright 1998-2003 Timothy E. Emrick.