Miner Ship
Speed and Statistical Data: Weapons Systems:Space Fold: Not Equipped.
FTL: Factor 5
Cruising Speed: Mach 2 to Mach 2Ø; The approach speed of the ship will be equal to the speed of the target to be mined.
Clearance: Varies; Generally 3Ø to 5Ø feet.
Beam: Generally 1½ to 5 times the clearance.
Length: Varies, however shorter vsls tend to fit into the niches better, so rarely are they longer than their beam.
Weight: Varies. Generally about 1 ton per every 1ØØ crewmen.
Cargo: Varies; Generally about 1ØØ tons of ore per every ton of vsl.
Cruise Duration: Varies; Generally about 5 years.Power Plant:
Propulsion:
Flight System: Not Applicable; Not planet-fall capable.
Cost and Availability:Every crewman equals about 2Ø€ towards construction cost; Takes about 3 months to build.
Black Market Cost and Availability: Varies VERY greatly; Only ships stolen from somewhere else
would be available on the black market, and since these are pretty big ships, it’s hard to off-load one. However, malconts often swap these and other vsls between each other for various purposes.
1. Full-Force Barrier Field: This type of vsl generally has a full-force barrier field, but only a fairly light and rudimentary one. MDC: Generally not more than about 15Ø to 5ØØ Range: Self + about 1Ø feet. Payload: Technically unlimited; However, the barrier field prevents ANY approach to the vsl, and therefore must be lowered to allow cargo shuttles, in. Attacks Per Melee: Technically unlimited; Requires one melee action to raise, if the operator happens to be standing right there when the attack begins. Sadly, all too often they are not. | 2. Point Defense Lasers: These automated laser batteries kick in whenever the Collision alarm alerts. Rarely are there more than four, though. MD: 1D4×1Ø per blast. Range: 1ØØ feet. Payload: Unlimited. Attacks Per Melee: Twice per melee. |
Features:
Duration: 1D4 melee rounds. Payload: 12Ø chaff/flares. Each time the system is engaged, the system fires off Ø4 chaff/flares. |