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Accio
Known as the Summoning Charm this very useful charm will allow you to summon just about any object to you, the strength of this charm increases with the skill of the Witch or Wizard.
Alohomora
A very good unlocking spell, This spell can be used to unlock doors, windows or any other lock.
Although this spell won't work on most enchanted locks.
Aparecium
A spell to make invisible ink visible.
Apparate
A spell to transport oneself instantly to any destination, Apparating is difficult and must not be done without a licence from the Department of Magical Transportation.
Arania Exumai
A spell that stuns attackers by a focused pulse of lite.
Avifors
A transfiguration spell that turns statues into birds.
Avis
A spell that conjures up a flock of small birds from the end of your wand.
Banishing Charm
This is the charm that is the opposite of the "Summoning charm" (Accio) allowing you to send just about any object away from you.
Bubble-Head Charm
A charm that produces a bubble of air around one's head, used for staying underwater for a long period of time.
Colloportus
This spell will seal anything from doors to windows, boxes or anything else you can think of.
Confundus Charm
Used to "bamboozle" a powerful magical object.
Conjunctivitis Curse
Put on dragons to affect their eyes, their weakest part.
Deletrius
This spell will remove all visible signs of any spell, charm or curse that has bean cast.
Densaugeo
This very nasty curse that will make someone's teeth grow very fast until they reach the floor.
Diffindo
This charm causes things to split, It's a basic severing charm which will cut through most items.
Disapparate
A spell that allows the caster to disappear at will.
Dissendium
A spell that opens a entrance to a secret passage into Hogsmeade.
Enervate
A charm to revive someone who's unconscious.
Engorgio
The Engorgement Charm will increasing the size of its target.
Evanesco
A vanishing charm, This useful charm is for getting rid of used objects.
Everte Statum
A spell that shoots a focused pulse of energy in a straight line to stun enemies.
Expecto Patronum
Also known as the Patronus Charm is a positive force which acts as protection from a Dementor, It brings forth a guardian animal, that acts as a shield between a Wizard and a Dementor.
Expelliarmus
A disarming charm to knock back your opponent, A common spell used in duels, This disarms your opponent of their wand.
The strength of this spell depends of the ability of the caster.
Ferula
A charm to conjure bandages and splints for broken limbs.
The Fidelius Charm
A charm that conceals a secret within a person (Secret-Keeper) so that no one will know about it unless the Secret-Keeper chooses to divulge it, This is a complex charm involving the magical concealment of a secret inside a living soul, the secret is safe unless the secret keeper decides to reveal it.
Finite Incantatem
Used to stop the effect of Spells, Charms, Incantations and most Hex's.
Flagrate
An spell which allows the caster to write in flames.
Flipendo
A spell that shoots a ball of energy in a straight line, this spell can push objects, stun enemies or break containers.
Furnuculus
A hex to cover one with boils, this hex gives the target a large number of boils, which will grow slowly until they burst.
Impedimenta
Also known as the Impediment curse to slow down and obstruct attackers.
Impervius
A spell to repel water, this makes any object the spell is conjured on water repellent.
Immobulus
A spell which freezes a attacker.
Incarcerous
This spell causes ropes to shoot out of your wand, and bind your target.
Incendio
A spell to conjure or shoot flames form your wand.
Jelly Legs Jinx
A charm that causes one's legs to wobble like jelly.
Lacarnum Inflamare
When this charm is cast it will cause any object your wand is pointed at to burst into fire.
Legilimens
A spell that allows the caster to access a person's memories, and can only be resisted by Occlumency.
Locomotor (Item)
This charm can levitate heavy objects so that they will float above the ground making it easy for the caster to move them.
Locomotor Mortis
Known as the Leg-locking Curse.
Lumos
A spell to light the tip of your wand.
Lumos Solarum
This spell causes sunlight.
Mobilicorpus
A Spell to enchant an unconscious person, so that they float just off the ground, The caster of this spell can control where the person floats to.
Morsemordre
This is the spell to conjure the Dark Mark.
Nox
A Spell to extinguish the light on the tip your wand.
Obliviate
Memory modifier which makes the subject forget and erases there memory.
Oculus Reparo
A spell for repairing reading glasses.
(A spell that Hermione Granger often use's to mend Harry Potter's glasses.)
Orchideus
A charm to make flowers burst from the tip of your wand.
Peskipiksi Pesternomi
A non-working charm used by Gilderoy Lockhart to round up those pesky cornish pixies.
Petrificus Totalus
A spell that binds arms and legs together in a full body-bind and turns the entire body of your victim rigid.
Point Me
Known as The Four-Point spell which points your wand due north to help you find your way.
Portus
This spell will enchant a object into a Portkey.
Prior Incantato
A way to discover the last spell a wand has performed.
Protego
Known as the Shield Charm it erects a temporary invisible wall around you to deflect most spells, charms, hexes and curses.
The strength of this Shield Charm increases with the power of the Witch or Wizard although it can't block The Killing Curse.
Quietus
This charm makes your voice quieter, it is the opposite of Sonorous charm.
Reducio
Reverses engorgio, reducing the object to its normal size.
Reducto
known as Reductor Curse, This curse will blast solid objects out of the way.
Relashio
Makes sparks emit from your wand, used to repel Grindylows.
Reparo
A spell used to repair something that is broken.
Rictusempra
Known as the Tickling Curse, often used in duelling.
Riddikulus
A spell that turns Boggarts into humorous looking creatures.
Scourgify
This often used household spell will clean its target completely and not leave a trace.
Serpentortia
A spell used to summon a snake which will attack your opponent.
Slencio
Known as the Silencing Charm, when this charm is cast your target they will no longer be able to make a sound.
Skurge
A scouring charm that cleans up sticky messes.
Sonorous
A charm that makes your voice very loud without the use of a microphone.
Stupefy
Known as the Stunning Curse, this curse will knock out your opponent, if the curse is strong enough your opponent will be knocked out for several hours.
Tarantallegra
A leg jerking, quickstepping hex.
Vera Verto
A charm to transform animals into water goblets.
Vipera Evanesca
A spell that will disintegrate a snake.
Waddiwasi
A spell that shoots objects at a high speed.
Wingardium Leviosa
A Levitation charm that will make an object to float above the ground.
The Unforgivable Curses
These curses are known as The Cruciatus Curse, The Imperius Curse and the worst curse The Killing Curse, these three curses were often used by He Who Must Not Be Named and his Death Eaters during their reign of terror.
The use of any of these curses on a fellow human being is enough to earn a life sentence in Azkaban.
Avada Kedavra
The "worst curse," also known as the Killing Curse, there is no counter curse or blocking curse for it.
This is the curse that Harry Potter miraculously survived when his parents were killed, he is the only known person to have survived this curse.
Crucio
Also Known as the Cruciatus Curse causes violent, wrenching pain in its victim.
Imperio
Known as the Imperius Curse a powerful, curse that can give the curser total control of their victim.
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