Dante's Book of Doom defines Deathmatch thusly:
DEATHMATCH (deth-mach) -
1. n A 3D game in which two or more players engage in head to head
combat via remote computers linked by various means, with the sole purpose
of "killing" the other player. These games include Doom & Doom2, Heretic &
Hexen, Descent, Duke Nukem 3D (aka DukeMatch), and Quake.
2. adj Describes the style of play or action in a game.
e.g. We were playing co-operative, but he kept
getting in my way, so I blew his head off, deathmatch style.
3.vb To engage in a game of this style.
e.g. We got a bunch of levels together and deathmatched all night.
So basically, Deathmatch is getting together with friends, linking up
your computers, loading up Doom, and blowing each other's heads off for a
while. What could be more fun than that?
I'm always a little surprised when somebody asks me this question. Look
at it this way - if you think Doom is cool, doesn't it stand to reason that
it would be even more cool if you were playing against opponents that can
think for themselves? Sure it would. If you play on your own, it's just a
video game. If you play against somebody else, it becomes a sport. The only
difference is, in this sport, nobody really gets hurt. You get to vent your
frustrations, legally blow somebody away with a shotgun, and you can still
be friends afterwards (although this isn't neccessarily true in all cases).
The thing you notice the most when you start playing Deathmatch, is
when you're taking on a real opponent, the kills seem a little more
significant. There's a person on the other end of the line. It's not just
another anonymous monster - it's a real person, with real intelligence. Egos
are at stake - you can't lie to your friend about it, because he's right
there. Heart rates go up. Blood pressure goes up. Awareness is heightened,
and if you're lucky, occasionally you will have an actual physical response
to what is happening on the screen. It happens, believe me. Many times we've
played and actually hit the ceiling because there was somebody behind the
door when we didn't expect it. Give it a try - see if I'm wrong.
Depends on your connection. With a network, you can have up to four
players in one game. With a serial or modem connection, you are limited to
two people. There are a few exceptions to this rule, however. Multiplayer
BBS's, most notably DWANGO, can allow you to have four player games via
modem, and with utilities like JSERVE, you can set up a four player game
with a combination of modems and serial cables.
The one definite rule is, you can have a maximum of four players per
game - no more. If anybody tells you any different, they are either lying,
misinformed, or they are using an altered version of Doom, which iD Software
will not support. This will never change, as iD Software is done with Doom,
there will be no more changes or updates. Period.
Number one, first and foremost, READ THE DOCS!!! I'm not
kidding! If you ever see the acronym RTFD in your e-mail or in a
newsgroup article, you're being told to Read The F*@&ing Docs!.
While I love getting mail, and I don't mind answering questions, it can become a
little tedious answering the same questions over and over, when the answer
is very likely sitting on your very own hard drive at home. Every version of
Doom and Doom2 comes with a README file of some sort. This is a good place
to start. Version 1.9 comes with the Official Doom FAQ written by Hank
Leukart. This is a HUGE file, with all kinds of good info and facts. If you
don't have version 1.9, you should. Read these files, read this page, and
give it a try.
Section Two
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